pjs/js/js2/jstypes.h

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express oqr
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is the JavaScript 2 Prototype.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU Public License (the "GPL"), in which case the
* provisions of the GPL are applicable instead of those above.
* If you wish to allow use of your version of this file only
* under the terms of the GPL and not to allow others to use your
* version of this file under the NPL, indicate your decision by
* deleting the provisions above and replace them with the notice
* and other provisions required by the GPL. If you do not delete
* the provisions above, a recipient may use your version of this
* file under either the NPL or the GPL.
*/
#ifndef jstypes_h
#define jstypes_h
#include "utilities.h"
#include "gc_allocator.h"
#include <vector>
#include <map>
#include <stack>
/* forward declare classes from JavaScript::ICG */
namespace JavaScript {
namespace ICG {
class ICodeModule;
} /* namespace ICG */
namespace Interpreter {
class Context;
} /* namespace Interpreter */
} /* namespace JavaScript */
namespace JavaScript {
namespace JSTypes {
using ICG::ICodeModule;
using Interpreter::Context;
class JSObject;
class JSArray;
class JSFunction;
class JSString;
class JSType;
class Context;
/**
* All JavaScript data types.
*/
struct JSValue {
union {
int8 i8;
uint8 u8;
int16 i16;
uint16 u16;
int32 i32;
uint32 u32;
int64 i64;
uint64 u64;
float32 f32;
float64 f64;
JSObject* object;
JSArray* array;
JSFunction *function;
JSString *string;
JSType *type;
bool boolean;
};
/* These are the ECMA types, for use in 'toPrimitive' calls */
enum ECMA_type {
Undefined, Null, Boolean, Number, Object, String,
NoHint
};
enum {
i8_tag, u8_tag,
i16_tag, u16_tag,
i32_tag, u32_tag,
i64_tag, u64_tag,
f32_tag, f64_tag,
integer_tag,
object_tag, array_tag, function_tag, string_tag, boolean_tag, type_tag,
undefined_tag
} tag;
JSValue() : f64(0.0), tag(undefined_tag) {}
explicit JSValue(int32 i32) : i32(i32), tag(i32_tag) {}
explicit JSValue(uint32 u32) : u32(u32), tag(u32_tag) {}
explicit JSValue(float64 f64) : f64(f64), tag(f64_tag) {}
explicit JSValue(JSObject* object) : object(object), tag(object_tag) {}
explicit JSValue(JSArray* array) : array(array), tag(array_tag) {}
explicit JSValue(JSFunction* function) : function(function), tag(function_tag) {}
explicit JSValue(JSString* string) : string(string), tag(string_tag) {}
explicit JSValue(bool boolean) : boolean(boolean), tag(boolean_tag) {}
explicit JSValue(JSType* type) : type(type), tag(type_tag) {}
int32& operator=(int32 i32) { return (tag = i32_tag, this->i32 = i32); }
uint32& operator=(uint32 u32) { return (tag = u32_tag, this->u32 = u32); }
float64& operator=(float64 f64) { return (tag = f64_tag, this->f64 = f64); }
JSObject*& operator=(JSObject* object) { return (tag = object_tag, this->object = object); }
JSArray*& operator=(JSArray* array) { return (tag = array_tag, this->array = array); }
JSFunction*& operator=(JSFunction* function) { return (tag = function_tag, this->function = function); }
JSString*& operator=(JSString* string) { return (tag = string_tag, this->string = string); }
bool& operator=(bool boolean) { return (tag = boolean_tag, this->boolean = boolean); }
JSType*& operator=(JSType* type) { return (tag = type_tag, this->type = type); }
bool isFunction() const { return (tag == function_tag); }
bool isObject() const { return ((tag == object_tag) || (tag == function_tag) || (tag == array_tag) || (tag == type_tag)); }
bool isString() const { return (tag == string_tag); }
bool isBoolean() const { return (tag == boolean_tag); }
bool isNumber() const { return (tag == f64_tag) || (tag == integer_tag); }
/* this is correct wrt ECMA, The i32 & u32 kinds
will have to be converted (to doubles?) anyway because
we can't have overflow happening in generic arithmetic */
bool isUndefined() const { return (tag == undefined_tag); }
bool isNull() const { return ((tag == object_tag) && (this->object == NULL)); }
bool isNaN() const;
bool isNegativeInfinity() const;
bool isPositiveInfinity() const;
bool isNegativeZero() const;
bool isPositiveZero() const;
bool isType() const { return (tag == type_tag); }
JSValue toString() const { return (isString() ? *this : valueToString(*this)); }
JSValue toNumber() const { return (isNumber() ? *this : valueToNumber(*this)); }
JSValue toInt32() const { return ((tag == i32_tag) ? *this : valueToInt32(*this)); }
JSValue toUInt32() const { return ((tag == u32_tag) ? *this : valueToUInt32(*this)); }
JSValue toBoolean() const { return ((tag == boolean_tag) ? *this : valueToBoolean(*this)); }
JSValue toPrimitive(ECMA_type hint = NoHint) const;
JSValue convert(JSType *toType);
static JSValue valueToString(const JSValue& value);
static JSValue valueToNumber(const JSValue& value);
static JSValue valueToInteger(const JSValue& value);
static JSValue valueToInt32(const JSValue& value);
static JSValue valueToUInt32(const JSValue& value);
static JSValue valueToBoolean(const JSValue& value);
const JSType *getType() const; // map from tag type to JS2 type
int operator==(const JSValue& value) const;
};
Formatter& operator<<(Formatter& f, const JSValue& value);
#if defined(XP_MAC)
// copied from default template parameters in map.
typedef gc_allocator<std::pair<const String, JSValue> > gc_map_allocator;
#elif defined(XP_UNIX)
// FIXME: in libg++, they assume the map's allocator is a byte allocator,
// which is wrapped in a simple_allocator. this is crap.
typedef char _Char[1];
typedef gc_allocator<_Char> gc_map_allocator;
#elif defined(_WIN32)
// FIXME: MSVC++'s notion. this is why we had to add _Charalloc().
typedef gc_allocator<JSValue> gc_map_allocator;
#endif
/**
* GC-scannable array of values.
*/
typedef std::vector<JSValue, gc_allocator<JSValue> > JSValues;
extern const JSValue kUndefinedValue;
extern const JSValue kNaNValue;
extern const JSValue kTrueValue;
extern const JSValue kFalseValue;
extern const JSValue kNullValue;
extern const JSValue kNegativeZero;
extern const JSValue kPositiveZero;
extern const JSValue kNegativeInfinity;
extern const JSValue kPositiveInfinity;
extern JSType Any_Type;
extern JSType Integer_Type;
extern JSType Number_Type;
extern JSType Character_Type;
extern JSType String_Type;
extern JSType Function_Type;
extern JSType Array_Type;
extern JSType Type_Type;
extern JSType Boolean_Type;
extern JSType Null_Type;
extern JSType Void_Type;
extern JSType None_Type;
typedef std::map<String, JSValue, std::less<String>, gc_map_allocator> JSProperties;
/**
* Basic behavior of all JS objects, mapping a name to a value,
* with prototype-based inheritance.
*/
class JSObject : public gc_base {
protected:
JSProperties mProperties;
JSObject* mPrototype;
JSType* mType;
JSString* mClass; // this is the internal [[Class]] property
public:
JSObject() : mPrototype(objectPrototypeObject), mType(&Any_Type), mClass(ObjectString) {}
static JSObject *objectPrototypeObject;
static JSObject *initJSObject();
static JSString *ObjectString;
bool hasProperty(const String& name)
{
return (mProperties.count(name) != 0);
}
const JSValue& getProperty(const String& name)
{
JSProperties::const_iterator i = mProperties.find(name);
if (i != mProperties.end())
return i->second;
if (mPrototype)
return mPrototype->getProperty(name);
return kUndefinedValue;
}
// return the property AND the object it's found in
// (would rather return references, but couldn't get that to work)
const JSValue getReference(JSValue &prop, const String& name)
{
JSProperties::const_iterator i = mProperties.find(name);
if (i != mProperties.end()) {
prop = i->second;
return JSValue(this);
}
if (mPrototype)
return mPrototype->getReference(prop, name);
return kUndefinedValue;
}
JSValue& setProperty(const String& name, const JSValue& value)
{
return (mProperties[name] = value);
}
const JSValue& deleteProperty(const String& name)
{
JSProperties::iterator i = mProperties.find(name);
if (i != mProperties.end()) {
mProperties.erase(i);
return kTrueValue;
}
if (mPrototype)
return mPrototype->deleteProperty(name);
return kFalseValue;
}
void setPrototype(JSObject* prototype)
{
mPrototype = prototype;
}
JSObject* getPrototype()
{
return mPrototype;
}
JSType* getType()
{
return mType;
}
JSString* getClass()
{
return mClass;
}
void setClass(JSString* s)
{
mClass = s;
}
virtual void printProperties(Formatter& f);
};
Formatter& operator<<(Formatter& f, JSObject& obj);
/**
* Private representation of a JavaScript array.
*/
class JSArray : public JSObject {
JSValues elements;
public:
JSArray() : elements(1) {}
JSArray(uint32 size) : elements(size) {}
JSArray(const JSValues &v) : elements(v) {}
uint32 length()
{
return elements.size();
}
JSValue& operator[](const JSValue& index)
{
// for now, we can only handle f64 index values.
uint32 n = (uint32)index.f64;
// obviously, a sparse representation might be better.
uint32 size = elements.size();
if (n >= size) expand(n, size);
return elements[n];
}
JSValue& operator[](uint32 n)
{
// obviously, a sparse representation might be better.
uint32 size = elements.size();
if (n >= size) expand(n, size);
return elements[n];
}
void resize(uint32 size)
{
elements.resize(size);
}
private:
void expand(uint32 n, uint32 size)
{
do {
size *= 2;
} while (n >= size);
elements.resize(size);
}
};
/**
* Private representation of a JS function. This simply
* holds a reference to the iCode module that is the
* compiled code of the function.
*/
class JSFunction : public JSObject {
ICodeModule* mICode;
protected:
JSFunction() : mICode(0) {}
typedef JavaScript::gc_traits_finalizable<JSFunction> traits;
typedef gc_allocator<JSFunction, traits> allocator;
public:
JSFunction(ICodeModule* iCode) : mICode(iCode) {}
~JSFunction();
void* operator new(size_t) { return allocator::allocate(1); }
ICodeModule* getICode() { return mICode; }
virtual bool isNative() { return false; }
};
class JSNativeFunction : public JSFunction {
public:
typedef JSValue (*JSCode)(Context *cx, const JSValues& argv);
JSCode mCode;
JSNativeFunction(JSCode code) : mCode(code) {}
virtual bool isNative() { return true; }
};
class JSBinaryOperator : public JSFunction {
public:
typedef JSValue (*JSBinaryCode)(const JSValue& arg1, const JSValue& arg2);
JSBinaryCode mCode;
JSBinaryOperator(JSBinaryCode code) : mCode(code) {}
virtual bool isNative() { return true; }
};
#if defined(XP_UNIX)
// bastring.cc defines a funky operator new that assumes a byte-allocator.
typedef string_char_traits<char16> JSCharTraits;
typedef gc_allocator<_Char> JSStringAllocator;
#else
typedef std::char_traits<char16> JSCharTraits;
typedef gc_allocator<char16> JSStringAllocator;
#endif
typedef std::basic_string<char16, JSCharTraits, JSStringAllocator> JSStringBase;
/**
* Garbage collectable UNICODE string.
*/
class JSString : public JSStringBase, public gc_base {
public:
JSString() {}
explicit JSString(const JSStringBase& str) : JSStringBase(str) {}
explicit JSString(const JSStringBase* str) : JSStringBase(*str) {}
explicit JSString(const String& str);
explicit JSString(const String* str);
explicit JSString(const char* str);
operator String();
void append(const char* str);
void append(const JSStringBase* str);
};
class JSException : public gc_base {
public:
JSException(char *mess) : value(JSValue(new JSString(mess))) { }
JSException(JSValue v) : value(v) { }
JSValue value;
};
inline Formatter& operator<<(Formatter& f, const JSString& str)
{
printString(f, str.begin(), str.end());
return f;
}
/**
* Provides a set of nested scopes.
*/
class JSScope : public JSObject {
protected:
JSScope* mParent;
JSProperties mTypes;
public:
JSScope(JSScope* parent = 0, JSObject* prototype = 0)
: mParent(parent)
{
if (prototype)
setPrototype(prototype);
}
JSScope* getParent()
{
return mParent;
}
bool isDefined(const String& name)
{
if (hasProperty(name))
return true;
if (mParent)
return mParent->isDefined(name);
return false;
}
const JSValue& getVariable(const String& name)
{
const JSValue& ret = getProperty(name);
if (ret.isUndefined() && mParent)
return mParent->getVariable(name);
return ret;
}
JSValue& setVariable(const String& name, const JSValue& value)
{
return (mProperties[name] = value);
}
JSValue& defineVariable(const String& name, JSType* type, const JSValue& value)
{
if (type != &Any_Type)
mTypes[name] = type;
return (mProperties[name] = value);
}
JSValue& defineVariable(const String& name, JSType* type)
{
if (type != &Any_Type)
mTypes[name] = type;
return (mProperties[name] = kUndefinedValue);
}
void setType(const String& name, JSType* type)
{
// only type variables that are defined in this scope.
JSProperties::iterator i = mProperties.find(name);
if (i != mProperties.end())
mTypes[name] = type;
else
if (mParent)
mParent->setType(name, type);
}
JSType* getType(const String& name)
{
JSType* result = &Any_Type;
// only consider types for variables defined in this scope.
JSProperties::const_iterator i = mProperties.find(name);
if (i != mProperties.end()) {
i = mTypes.find(name);
if (i != mTypes.end())
result = i->second.type;
} else {
// see if variable is defined in parent scope.
if (mParent)
result = mParent->getType(name);
}
return result;
}
JSValue& defineFunction(const String& name, ICodeModule* iCode)
{
JSValue value(new JSFunction(iCode));
return defineVariable(name, &Function_Type, value);
}
JSValue& defineNativeFunction(const String& name, JSNativeFunction::JSCode code)
{
JSValue value(new JSNativeFunction(code));
return defineVariable(name, &Function_Type, value);
}
};
class JSType : public JSObject {
protected:
String mName;
JSType *mBaseType;
public:
JSType(const String &name, JSType *baseType) : mName(name), mBaseType(baseType)
{
mType = &Type_Type;
}
enum { NoRelation = 0x7FFFFFFF };
const String& getName() const { return mName; }
int32 distance(const JSType *other) const;
};
} /* namespace JSTypes */
} /* namespace JavaScript */
#endif /* jstypes_h */