зеркало из https://github.com/mozilla/pjs.git
147 строки
3.9 KiB
Makefile
147 строки
3.9 KiB
Makefile
#
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# ***** BEGIN LICENSE BLOCK *****
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# Version: MPL 1.1/GPL 2.0/LGPL 2.1
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#
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# The contents of this file are subject to the Mozilla Public License Version
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# 1.1 (the "License"); you may not use this file except in compliance with
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# the License. You may obtain a copy of the License at
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# http://www.mozilla.org/MPL/
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#
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# Software distributed under the License is distributed on an "AS IS" basis,
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# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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# for the specific language governing rights and limitations under the
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# License.
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#
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# The Original Code is gecko.
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#
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# The Initial Developer of the Original Code is
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# Mozilla
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# Portions created by the Initial Developer are Copyright (C) 2010
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# the Initial Developer. All Rights Reserved.
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#
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# Contributor(s):
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#
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# Alternatively, the contents of this file may be used under the terms of
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# either of the GNU General Public License Version 2 or later (the "GPL"),
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# or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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# in which case the provisions of the GPL or the LGPL are applicable instead
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# of those above. If you wish to allow use of your version of this file only
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# under the terms of either the GPL or the LGPL, and not to allow others to
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# use your version of this file under the terms of the MPL, indicate your
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# decision by deleting the provisions above and replace them with the notice
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# and other provisions required by the GPL or the LGPL. If you do not delete
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# the provisions above, a recipient may use your version of this file under
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# the terms of any one of the MPL, the GPL or the LGPL.
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#
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# ***** END LICENSE BLOCK *****
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DEPTH = ../..
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topsrcdir = @top_srcdir@
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srcdir = @srcdir@
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VPATH = @srcdir@
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include $(DEPTH)/config/autoconf.mk
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MODULE = angle
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LIBRARY_NAME = angle
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LIBXUL_LIBRARY = 1
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EXPORT_LIBRARY = 1
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EXPORTS_NAMESPACES = angle
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EXPORTS_angle = \
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include/GLSLANG/ShaderLang.h \
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include/GLSLANG/ResourceLimits.h \
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$(NULL)
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LOCAL_INCLUDES += -I$(srcdir)/include -I$(srcdir)/src
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VPATH += $(srcdir)/src
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VPATH += $(srcdir)/src/compiler
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VPATH += $(srcdir)/src/compiler/preprocessor
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CPPSRCS = \
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Compiler.cpp \
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InfoSink.cpp \
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Initialize.cpp \
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InitializeDll.cpp \
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Intermediate.cpp \
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intermOut.cpp \
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IntermTraverse.cpp \
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MozAngleLink.cpp \
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parseConst.cpp \
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ParseHelper.cpp \
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PoolAlloc.cpp \
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QualifierAlive.cpp \
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RemoveTree.cpp \
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ShaderLang.cpp \
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SymbolTable.cpp \
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VariableInfo.cpp \
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compilerdebug.cpp \
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ossource_nspr.cpp \
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util.cpp \
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ValidateLimitations.cpp \
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ForLoopUnroll.cpp \
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MapLongVariableNames.cpp \
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$(NULL)
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# flex/yacc generated files
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CPPSRCS += \
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glslang_lex.cpp \
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glslang_tab.cpp \
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$(NULL)
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# GLSL translator backend
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CPPSRCS += \
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CodeGenGLSL.cpp \
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OutputGLSL.cpp \
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TranslatorGLSL.cpp \
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VersionGLSL.cpp \
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$(NULL)
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# Currently, only one or the other
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# can be selected.
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## HLSL translator backend
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##CPPSRCS += \
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## CodeGenHLSL.cpp \
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## OutputHLSL.cpp \
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## TranslatorHLSL.cpp \
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## UnfoldSelect.cpp \
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## SearchSymbol.cpp \
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## $(NULL)
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CSRCS = \
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atom.c \
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cpp.c \
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cppstruct.c \
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memory.c \
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scanner.c \
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symbols.c \
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tokens.c \
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$(NULL)
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DEFINES += -DANGLE_USE_NSPR -DANGLE_BUILD
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# ANGLE only on Win32 for now, the solution isn't set up
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# for 64-bit yet. This is handled by MOZ_ANGLE which the configure script
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# leaves undefined in the 64-bit case.
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ifdef MOZ_ANGLE
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# libEGL depends on (links against!) libGLESv2!
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DIRS = src/libGLESv2 src/libEGL
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libs::
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expand "$(MOZ_D3DX9_CAB)" -F:$(MOZ_D3DX9_DLL) "$(DIST)/bin"
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expand "$(MOZ_D3DCOMPILER_CAB)" -F:$(MOZ_D3DCOMPILER_DLL) "$(DIST)/bin"
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endif
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include $(topsrcdir)/config/rules.mk
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# We have to filter out -pedantic, because of
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# comma-at-end-of-enumerator list failures. We can try to get this fixed
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# upstream at some point.
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CXXFLAGS := $(filter-out -pedantic,$(CXXFLAGS))
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CFLAGS := $(filter-out -pedantic,$(CFLAGS))
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