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CanvasLayerD3D9.cpp
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Bug 622072. Part 2: Add DidTransactionCallback to CanvasLayer. r=bas, sr=joe
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2011-03-28 12:59:46 +13:00 |
CanvasLayerD3D9.h
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Back out bug 622072 because it caused bug 645987
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2011-03-29 14:31:53 -04:00 |
ColorLayerD3D9.cpp
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Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking
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2011-01-19 21:27:54 +13:00 |
ColorLayerD3D9.h
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
ContainerLayerD3D9.cpp
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Bug 654950. Fix scissor rect calculations for descendants of container layers with intermediate surfaces. r=bas
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2011-05-23 12:27:03 +12:00 |
ContainerLayerD3D9.h
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
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2010-11-08 22:06:15 +13:00 |
DeviceManagerD3D9.cpp
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Bug 663036 part.3 gfx should use mozilla::Preferences r=roc+joe
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2011-06-12 11:30:16 +09:00 |
DeviceManagerD3D9.h
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Bug 626678. Try to handle docking station device resets better. r=bas,a=b
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2011-02-23 09:18:00 -08:00 |
ImageLayerD3D9.cpp
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Bug 556214, parts 1 and 1.1: Rename Monitor to ReentrantMonitor and fix existing Monitor users. r=roc
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2011-04-29 14:21:57 -05:00 |
ImageLayerD3D9.h
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Bug 580531 - Push ImageContainer subclass' locks up into a superclass monitor. r=roc
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2011-03-24 11:28:57 +13:00 |
LayerManagerD3D9.cpp
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Bug 663036 part.3 gfx should use mozilla::Preferences r=roc+joe
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2011-06-12 11:30:16 +09:00 |
LayerManagerD3D9.h
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Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas
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2011-02-16 16:43:30 -06:00 |
LayerManagerD3D9Shaders.h
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Fix DOS line endings rs=joedrew!
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2011-05-26 20:41:33 +01:00 |
LayerManagerD3D9Shaders.hlsl
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Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking
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2011-01-03 14:48:09 +13:00 |
Nv3DVUtils.cpp
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Bug 635980. Change Nv3DVStreaming assert to warning. r=jmuizelaar, a=jmuizelaar
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2011-03-01 13:00:35 +09:00 |
Nv3DVUtils.h
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Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad
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2011-01-12 17:51:27 +13:00 |
ReadbackLayerD3D9.h
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Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas
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2011-02-16 16:43:30 -06:00 |
ThebesLayerD3D9.cpp
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Bug 641426. Part 5: Avoid operator== where possible to distinguish between 'equal edges' and 'equal areas' for rectangles. r=dbaron,sr=cjones
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2011-04-19 15:07:23 +12:00 |
ThebesLayerD3D9.h
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Bug 635373. When resampling a ThebesLayer, ensure that D3D9 and OpenGL layers paint the entire layer as one quad to avoid unnecessary aliasing. r=bas
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2011-04-01 10:33:46 +13:00 |
genshaders.sh
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Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking
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2011-01-03 14:48:09 +13:00 |