зеркало из https://github.com/mozilla/pjs.git
154 строки
5.0 KiB
C++
154 строки
5.0 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Mozilla SVG project.
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*
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* The Initial Developer of the Original Code is
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* the Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2008
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Daniel Holbert <dholbert@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef NS_ISMILANIMATIONELEMENT_H_
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#define NS_ISMILANIMATIONELEMENT_H_
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#include "nsISupports.h"
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#include "nsIContent.h"
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class nsISMILAttr;
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//////////////////////////////////////////////////////////////////////////////
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// nsISMILAnimationElement: Interface for elements that control the animation of
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// some property of another element, e.g. <animate>, <set>.
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#define NS_ISMILANIMATIONELEMENT_IID \
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{ 0x70ac6eed, 0x0dba, 0x4c11, { 0xa6, 0xc5, 0x15, 0x73, 0xbc, 0x2f, 0x1a, 0xd8 } }
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class nsSMILAnimationFunction;
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class nsSMILTimeContainer;
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class nsSMILTimedElement;
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enum nsSMILTargetAttrType {
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eSMILTargetAttrType_auto,
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eSMILTargetAttrType_CSS,
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eSMILTargetAttrType_XML
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};
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class nsISMILAnimationElement : public nsISupports
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{
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public:
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NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISMILANIMATIONELEMENT_IID)
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/*
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* Returns this element as nsIContent.
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*/
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virtual const nsIContent& Content() const = 0;
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/*
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* Non-const version of Content()
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*/
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virtual nsIContent& Content() = 0;
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/*
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* Returns the source attribute as an nsAttrValue. The global namespace will
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* be used.
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*
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* (The 'Anim' here and below is largely to avoid conflicts for subclasses
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* that derive from nsGenericElement)
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*
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* @param aName the name of the attr
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* @returns PR_TRUE if the attribute was set (even when set to empty string)
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* PR_FALSE when not set.
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*/
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virtual const nsAttrValue* GetAnimAttr(nsIAtom* aName) const = 0;
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/*
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* Get the current value of an attribute as a string. The global namespace
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* will be used.
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*
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* @param aName the name of the attr
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* @param aResult the value (may legitimately be the empty string) [OUT]
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* @returns PR_TRUE if the attribute was set (even when set to empty string)
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* PR_FALSE when not set.
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*/
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PRBool GetAnimAttr(nsIAtom* aAttName, nsAString &aResult) const
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{
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return Content().GetAttr(kNameSpaceID_None, aAttName, aResult);
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}
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/*
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* Check for the presence of an attribute in the global namespace.
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*/
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PRBool HasAnimAttr(nsIAtom* aAttName) const
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{
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return Content().HasAttr(kNameSpaceID_None, aAttName);
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}
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/*
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* Returns the target (animated) element.
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*/
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virtual nsIContent* GetTargetElementContent() = 0;
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/*
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* Returns the name of the target (animated) attribute or property.
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*/
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virtual nsIAtom* GetTargetAttributeName() const = 0;
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/*
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* Returns the type of the target (animated) attribute or property.
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*/
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virtual nsSMILTargetAttrType GetTargetAttributeType() const = 0;
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/*
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* Returns the SMIL animation function associated with this animation element.
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*
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* The animation function is owned by the animation element.
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*/
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virtual nsSMILAnimationFunction& AnimationFunction() = 0;
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/*
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* Returns the SMIL timed element associated with this animation element.
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*
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* The timed element is owned by the animation element.
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*/
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virtual nsSMILTimedElement& TimedElement() = 0;
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/*
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* Returns the SMIL timed container root with which this animation element is
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* associated (if any).
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*/
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virtual nsSMILTimeContainer* GetTimeContainer() = 0;
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};
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NS_DEFINE_STATIC_IID_ACCESSOR(nsISMILAnimationElement,
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NS_ISMILANIMATIONELEMENT_IID)
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#endif // NS_ISMILANIMATIONELEMENT_H_
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