pjs/widget/public/nsIWidget.idl

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is the Mozilla browser.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1999 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
* Stuart Parmenter <pavlov@netscape.com>
* Rod Spears <rods@netscape.com>
* Kevin McCluskey <kmcclusk@netscape.com>
* Mike Pinkerton <pinkerton@netscape.com>
* ... and other people
*/
#include "nsISupports.idl"
#include "nsIScriptableRegion.idl"
#include "nsIRollupListener.idl"
#include "nsIToolkit.idl"
#include "nsIAppShell.idl"
#include "nsIEnumerator.idl"
%{ C++
#include "nsRect.h"
#include "nsColor.h"
#include "nsIMouseListener.h"
#include "nsIMenuListener.h"
#include "nsIImage.h"
#include "prthread.h"
#include "nsGUIEvent.h"
// forward declarations
class nsIAppShell;
class nsIToolkit;
class nsIRenderingContext;
class nsIEnumerator;
class nsIDeviceContext;
struct nsRect;
struct nsFont;
class nsIEventListener;
class nsIRollupListener;
%}
[ptr] native nsGUIEvent(nsGUIEvent);
[ptr] native nsIMouseListener(nsIMouseListener);
[ptr] native nsIEventListener(nsIEventListener);
[ptr] native nsIMenuListener(nsIMenuListener);
[ptr] native nsIRegion(nsIRegion);
[ptr] native nsRect(nsRect);
[ref] native nsRectRef(nsRect);
[ptr] native nsFont(nsFont);
[ptr] native nsColorMap(nsColorMap);
[ptr] native nsIRenderingContext(nsIRenderingContext);
[ptr] native nsIDeviceContext(nsIDeviceContext);
native nscolor(nscolor);
native nscoord(nscoord);
native nsEventStatus(nsEventStatus);
[ref] native nsEventStatusRef(nsEventStatus);
native PR_CALLBACK(PR_CALLBACKK);
native EVENT_CALLBACK(EVENT_CALLBACK);
typedef long nsCursor;
/*
* Hide the native window systems real window type so as to avoid
* including native window system types and api's. This is necessary
* to ensure cross-platform code.
*/
typedef voidPtr nsNativeWidget;
%{ C++
typedef nsEventStatus (*PR_CALLBACK EVENT_CALLBACK)(nsGUIEvent *event);
/**
* Basic struct for widget initialization data.
* @see Create member function of nsIWidget
*/
struct nsWidgetInitData {
nsWidgetInitData()
: clipChildren(PR_FALSE), clipSiblings(PR_FALSE)
// mWindowType(eWindowType_child),
// mBorderStyle(eBorderStyle_default)
{
}
// when painting exclude area occupied by child windows and sibling windows
PRPackedBool clipChildren, clipSiblings;
// nsWindowType mWindowType;
// nsBorderStyle mBorderStyle;
};
%}
[uuid(18032AD5-B265-11d1-AA2A-000000000000)]
interface nsIWidget : nsISupports
{
/*
* Flags for GetNativeData()
*/
const short NS_NATIVE_WINDOW = 0;
const short NS_NATIVE_GRAPHIC = 1;
const short NS_NATIVE_COLORMAP = 2;
const short NS_NATIVE_WIDGET = 3;
const short NS_NATIVE_DISPLAY = 4;
const short NS_NATIVE_REGION = 5;
const short NS_NATIVE_OFFSETX = 6;
const short NS_NATIVE_OFFSETY = 7;
const short NS_NATIVE_PLUGIN_PORT = 8;
const short NS_NATIVE_SCREEN = 9;
/**
* Cursor types.
*/
//(normal cursor, usually rendered as an arrow)
const long eCursor_standard = 0;
//(system is busy, usually rendered as a hourglass or watch)
const long eCursor_wait = 1;
//(Selecting something, usually rendered as an IBeam)
const long eCursor_select = 2;
//(can hyper-link, usually rendered as a human hand)
const long eCursor_hyperlink = 3;
//(west/east sizing, usually rendered as ->||<-)
const long eCursor_sizeWE = 4;
//(north/south sizing, usually rendered as sizeWE rotated 90 degrees)
const long eCursor_sizeNS = 5;
const long eCursor_arrow_north = 6;
const long eCursor_arrow_north_plus = 7;
const long eCursor_arrow_south = 8;
const long eCursor_arrow_south_plus = 9;
const long eCursor_arrow_west = 10;
const long eCursor_arrow_west_plus = 11;
const long eCursor_arrow_east = 12;
const long eCursor_arrow_east_plus = 13;
const long eCursor_crosshair = 14;
//Don't know what 'move' cursor should be. See CSS2.
const long eCursor_move = 15;
const long eCursor_help = 16;
/**
* initialize a widget
*
* The widget represents a window that can be drawn into. It also is the
* base class for user-interface widgets such as buttons and text boxes.
*
* All the arguments can be NULL in which case a top level window
* with size 0 is created. The event callback function has to be
* provided only if the caller wants to deal with the events this
* widget receives. The event callback is basically a preprocess
* hook called synchronously. The return value determines whether
* the event goes to the default window procedure or it is hidden
* to the os. The assumption is that if the event handler returns
* false the widget does not see the event. The widget should not
* automatically clear the window to the background color. The
* calling code must handle paint messages and clear the background
* itself.
*
* @param aAppShell the parent application shell. If nsnull,
* the parent window's application shell will be used.
* @param aToolkit toolkit
* @param aContext device context
* @param aEventFunction the event handler callback function
*
*/
void initWidget(in nsIAppShell aAppShell,
in nsIToolkit aToolkit,
in nsIDeviceContext aContext,
in EVENT_CALLBACK aEventFunction);
/**
* Get some kind of native data
*/
voidPtr getNativeData(in PRUint32 aDataType);
/**
* Move this widget.
*
* @param aX the new x position expressed in the parent's coordinate system
* @param aY the new y position expressed in the parent's coordinate system
*
**/
void move(in PRInt32 aX, in PRInt32 aY);
/**
* Resize this widget.
*
* @param aWidth the new width expressed in the parent's coordinate system
* @param aHeight the new height expressed in the parent's coordinate system
* @param aRepaint whether the widget should be repainted
*
*/
void resize(in PRInt32 aWidth,
in PRInt32 aHeight,
in PRBool aRepaint);
/**
* Move and resize this widget.
*
* @param aX the new x position expressed in the parent's coordinate system
* @param aY the new y position expressed in the parent's coordinate system
* @param aWidth the new width expressed in the parent's coordinate system
* @param aHeight the new height expressed in the parent's coordinate system
* @param aRepaint whether the widget should be repainted if the size changes
*
*/
void moveResize(in PRInt32 aX,
in PRInt32 aY,
in PRInt32 aWidth,
in PRInt32 aHeight,
in PRBool aRepaint);
/**
* Enable or disable this Widget
*
* @param aState PR_TRUE to enable the Widget, PR_FALSE to disable it.
*
*/
void enable(in PRBool aState);
// XXX GO AWAY
/**
* Get this widget's outside dimensions relative to it's parent widget
*
* @param aRect on return it holds the x. y, width and height of this widget
*
*/
// readonly attribute nsRect Bounds;
// this is really out..
void getBounds(in nsRectRef aRect);
// XXX keep this, but make it ints
/**
* Get this widget's client area dimensions, if the window has a 3D border appearance
* this returns the area inside the border, The x and y are always zero
*
* @param aRect on return it holds the x. y, width and height of the client area of this widget
*
*/
// readonly attribute nsRect ClientBounds;
// this is really out..
void getClientBounds(in nsRectRef aRect);
// Is this still used?
/**
* Returns the preferred width and height for the widget
*
*/
void getPreferredSize(out PRInt32 aWidth,
out PRInt32 aHeight);
/**
* Set the preferred width and height for the widget
*
*/
void setPreferredSize(in PRInt32 aWidth, in PRInt32 aHeight);
/**
* Invalidate the widget and repaint it.
*
* @param aIsSynchronouse PR_TRUE then repaint synchronously. If PR_FALSE repaint later.
* @see #Update()
*/
void invalidate(in PRBool aIsSynchronous);
/**
* Invalidate a specified rect for a widget and repaints it.
*
* @param aIsSynchronouse PR_TRUE then repaint synchronously. If PR_FALSE repaint later.
* @see #Update()
*/
void invalidateRect([const] in nsRect aRect, in PRBool aIsSynchronous);
/**
* Invalidate a specified rect for a widget and repaints it.
*
* @param aIsSynchronouse PR_TRUE then repaint synchronously. If PR_FALSE repaint later.
* @see #Update()
*/
// void InvalidateRegion([const] in nsIScriptableRegion aRegion, in PRBool aIsSynchronous);
void invalidateRegion([const] in nsIRegion aRegion, in PRBool aIsSynchronous);
/**
* Force a synchronous repaint of the window if there are dirty rects.
*
* @see Invalidate()
*/
void update();
/**
* Convert from this widget coordinates to screen coordinates.
*
* @param aOldRect widget coordinates stored in the x,y members
* @param aNewRect screen coordinates stored in the x,y members
*/
void widgetToScreen([const] in nsRect aOldRect, out nsRect aNewRect);
/**
* Convert from screen coordinates to this widget's coordinates.
*
* @param aOldRect screen coordinates stored in the x,y members
* @param aNewRect widget's coordinates stored in the x,y members
*/
void screenToWidget([const] in nsRect aOldRect, out nsRect aNewRect);
// is this used?
void convertToDeviceCoordinates(inout nscoord aX, inout nscoord aY);
// can this go away?
/**
* For printing and lightweight widgets
*
*/
void paint(in nsIRenderingContext aRenderingContext,
[const] in nsRect aDirtyRect);
/**
* Enables the dropping of files to a widget (XXX this is temporary)
*
*/
void enableDragDrop(in PRBool aEnable);
/**
* Enables/Disables system mouse capture.
* @param aCapture PR_TRUE enables mouse capture, PR_FALSE disables mouse capture
*
*/
void captureMouse(in PRBool aCapture);
/**
* Enables/Disables system capture of any and all events that would cause a
* dropdown to be rolled up, This method ignores the aConsumeRollupEvent
* parameter when aDoCapture is FALSE
* @param aCapture PR_TRUE enables capture, PR_FALSE disables capture
* @param aConsumeRollupEvent PR_TRUE consumes the rollup event, PR_FALSE dispatches rollup event
*
*/
void captureRollupEvents(in nsIRollupListener aListener, in PRBool aDoCapture, in PRBool aConsumeRollupEvent);
/**
* Adds a mouse listener to this widget
* Any existing mouse listener is replaced
*
* @param aListener mouse listener to add to this widget.
*/
void addMouseListener(in nsIMouseListener aListener);
/**
* Adds an event listener to this widget
* Any existing event listener is replaced
*
* @param aListener event listener to add to this widget.
*/
void addEventListener(in nsIEventListener aListener);
/**
* Adds a menu listener to this widget
* Any existing menu listener is replaced
*
* @param aListener menu listener to add to this widget.
*/
void addMenuListener(in nsIMenuListener aListener);
// is this an internal method?
/**
* Dispatches and event to the widget
*
*/
void dispatchEvent(in nsGUIEvent event, in nsEventStatusRef aStatus);
/**
* Internal methods
*/
void addChild(in nsIWidget aChild);
void removeChild(in nsIWidget aChild);
/* ATTRIBUTES */
/**
* Device Context used to do printing... probably shouldn't be here
*/
readonly attribute nsIDeviceContext deviceContext;
/* attributes */
/**
* Get the AppShell
*/
readonly attribute nsIAppShell appShell;
/**
* Get the nsIToolkit
*/
readonly attribute nsIToolkit toolkit;
/**
* callback for the event
*/
[noscript] readonly attribute EVENT_CALLBACK eventFunction;
/* things that MUST be set AFTER the widget is created */
/**
* Get and Set the widget's z-index.
*/
attribute PRInt32 zIndex;
/**
* Set/Get the foreground color for this widget
*
* @param aColor the new foreground color
*
*/
attribute nscolor foregroundColor;
/**
* Set/Get the background color for this widget
*
* @param aColor the new background color
*
*/
attribute nscolor backgroundColor;
/**
* Set/Get the font for this widget
*
* @param aFont font to display. See nsFont for allowable fonts
*/
attribute nsFont font;
/**
* Set/Get the cursor for this widget
*
* @param aCursor the new cursor for this widget
*/
attribute nsCursor cursor;
/**
* Set the color map for this widget
*
* @param aColorMap color map for displaying this widget
*
*/
attribute nsColorMap colorMap;
/**
* Accessor functions to get and set the client data associated with the
* widget.
*/
attribute voidPtr clientData;
/**
* Return an nsEnumerator over the children of this widget.
*
* @return an enumerator over the list of children or nsnull if it does not
* have any children
*
*/
readonly attribute nsIEnumerator children;
%{ C++
/* backwards compat stuff */
NS_IMETHOD Show(PRBool aShow) = 0;
NS_IMETHOD IsVisible(PRBool & aState) = 0;
NS_IMETHOD Resize(PRInt32 aX,
PRInt32 aY,
PRInt32 aWidth,
PRInt32 aHeight,
PRBool aRepaint) = 0;
virtual nscolor GetForegroundColor(void) = 0;
virtual nscolor GetBackgroundColor(void) = 0;
NS_IMETHOD SetFont(const nsFont &aFont) = 0;
virtual nsIFontMetrics* GetFont(void) = 0;
NS_IMETHOD Invalidate(const nsRect & aRect, PRBool aIsSynchronous) = 0;
NS_IMETHOD SetTitle(const nsString& aTitle) = 0;
NS_IMETHOD GetPreferredSize(PRInt32& aWidth, PRInt32& aHeight) = 0;
virtual nsIWidget* GetParent(void) = 0;
virtual nsIEnumerator* GetChildren(void) = 0;
virtual void* GetNativeData(PRUint32 aDataType) = 0;
virtual void FreeNativeData(void * data, PRUint32 aDataType) = 0;
virtual nsIRenderingContext* GetRenderingContext() = 0;
virtual nsIDeviceContext* GetDeviceContext() = 0;
virtual nsIAppShell *GetAppShell() = 0;
virtual nsIToolkit* GetToolkit() = 0;
/* the big ugly ones */
NS_IMETHOD Create(nsIWidget *aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell = nsnull,
nsIToolkit *aToolkit = nsnull,
nsWidgetInitData *aInitData = nsnull) = 0;
NS_IMETHOD Create(nsNativeWidget aParent,
const nsRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell = nsnull,
nsIToolkit *aToolkit = nsnull,
nsWidgetInitData *aInitData = nsnull) = 0;
%}
};