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254 строки
8.7 KiB
Plaintext
254 строки
8.7 KiB
Plaintext
/*************************************************************************
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*
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* File Name (AccessibleRole.idl)
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*
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* IAccessible2 IDL Specification
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*
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* Copyright (c) IBM Corp. 2007
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* Copyright (c) Sun Microsystems, Inc. 2000, 2006
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02110-1301 USA
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*
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************************************************************************/
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import "objidl.idl";
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/** Collection of roles.
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This enumerator defines the set of possible roles of objects implementing the
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IAccessible2 interface. The role of an object describes its generic function
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like 'button', 'menu', or 'text'. You can obtain an object's role by calling
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the get_accRole method of the IAccessible interface.
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*/
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enum IA2Role {
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/** Unknown role. The object contains some Accessible information, but its
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role is not known.
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*/
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IA2_ROLE_UNKNOWN = 0,
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/** An object that can be drawn into and to manage events from the objects
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drawn into it. Also refer to ::IA2_ROLE_FRAME,
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::IA2_ROLE_GLASS_PANE, and ::IA2_ROLE_LAYERED_PANE.
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*/
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IA2_ROLE_CANVAS = 0x401,
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/// A caption describing another object.
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IA2_ROLE_CAPTION,
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/// Used for check buttons that are menu items.
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IA2_ROLE_CHECK_MENU_ITEM,
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/// A specialized dialog that lets the user choose a color.
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IA2_ROLE_COLOR_CHOOSER,
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/// A date editor.
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IA2_ROLE_DATE_EDITOR,
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/** An iconified internal frame in an ::IA2_ROLE_DESKTOP_PANE.
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Also refer to ::IA2_ROLE_INTERNAL_FRAME.
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*/
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IA2_ROLE_DESKTOP_ICON,
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/** A desktop pane. A pane that supports internal frames and iconified
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versions of those internal frames. Also refer to ::IA2_ROLE_INTERNAL_FRAME.
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*/
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IA2_ROLE_DESKTOP_PANE,
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/** A directory pane. A pane that allows the user to navigate through
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and select the contents of a directory. May be used by a file chooser.
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Also refer to ::IA2_ROLE_FILE_CHOOSER.
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*/
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IA2_ROLE_DIRECTORY_PANE,
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/// An editable text object in a toolbar.
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IA2_ROLE_EDITBAR,
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/// Embeded (OLE) object.
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IA2_ROLE_EMBEDDED_OBJECT,
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/// Text that is used as an endnote (footnote at the end of a chapter or section).
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IA2_ROLE_ENDNOTE,
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/** A file chooser. A specialized dialog that displays the files in the
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directory and lets the user select a file, browse a different directory,
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or specify a filename. May use the directory pane to show the contents of
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a directory.
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Also refer to ::IA2_ROLE_DIRECTORY_PANE.
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*/
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IA2_ROLE_FILE_CHOOSER,
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/** A font chooser. A font chooser is a component that lets the user pick
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various attributes for fonts.
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*/
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IA2_ROLE_FONT_CHOOSER,
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/** Footer of a document page.
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Also refer to ::IA2_ROLE_HEADER.
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*/
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IA2_ROLE_FOOTER,
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/// Text that is used as a footnote. Also refer to ::IA2_ROLE_ENDNOTE.
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IA2_ROLE_FOOTNOTE,
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/** A container of form controls. An example of the use of this role is to
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represent an HTML FORM tag.
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*/
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IA2_ROLE_FORM,
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/** Frame role. A top level window with a title bar, border, menu bar, etc.
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It is often used as the primary window for an application. Also refer to
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::IA2_ROLE_CANVAS and the MSAA roles of dialog and window.
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*/
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IA2_ROLE_FRAME,
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/** A glass pane. A pane that is guaranteed to be painted on top of all panes
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beneath it. Also refer to ::IA2_ROLE_CANVAS, ::IA2_ROLE_INTERNAL_FRAME, and
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::IA2_ROLE_ROOT_PANE.
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*/
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IA2_ROLE_GLASS_PANE,
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/** Header of a document page.
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Also refer to ::IA2_ROLE_FOOTER.
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*/
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IA2_ROLE_HEADER,
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/// Heading. Use the IAccessible2::attributes heading-level attribute to determine the heading level.
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IA2_ROLE_HEADING,
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/// A small fixed size picture, typically used to decorate components.
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IA2_ROLE_ICON,
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/** An image map object. Usually a graphic with multiple hotspots, where
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each hotspot can be activated resulting in the loading of another document
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or section of a document.
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*/
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IA2_ROLE_IMAGE_MAP,
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/** An object which is used to allow input of characters not found on a keyboard,
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such as the input of Chinese characters on a Western keyboard.
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*/
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IA2_ROLE_INPUT_METHOD_WINDOW,
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/** An internal frame. A frame-like object that is clipped by a desktop pane.
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The desktop pane, internal frame, and desktop icon objects are often used to
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create multiple document interfaces within an application.
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Also refer to ::IA2_ROLE_DESKTOP_ICON, ::IA2_ROLE_DESKTOP_PANE, and ::IA2_ROLE_FRAME.
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*/
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IA2_ROLE_INTERNAL_FRAME,
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/// An object used to present an icon or short string in an interface.
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IA2_ROLE_LABEL,
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/** A layered pane. A specialized pane that allows its children to be drawn
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in layers, providing a form of stacking order. This is usually the pane that
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holds the menu bar as well as the pane that contains most of the visual
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components in a window.
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Also refer to ::IA2_ROLE_CANVAS, ::IA2_ROLE_GLASS_PANE, and ::IA2_ROLE_ROOT_PANE.
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*/
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IA2_ROLE_LAYERED_PANE,
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/// An embedded note which is not visible until activated.
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IA2_ROLE_NOTE,
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/** A specialized pane whose primary use is inside a dialog.
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Also refer to MSAA's dialog role.
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*/
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IA2_ROLE_OPTION_PANE,
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/** An object representing a page of document content. It is used in documents
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which are accessed by the user on a page by page basis.
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*/
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IA2_ROLE_PAGE,
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/// A paragraph of text.
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IA2_ROLE_PARAGRAPH,
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/** A radio button that is a menu item.
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Also refer to MSAA's button and menu item roles.
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*/
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IA2_ROLE_RADIO_MENU_ITEM,
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/** An object which is redundant with another object in the accessible hierarchy.
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ATs typically ignore objects with this role.
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*/
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IA2_ROLE_REDUNDANT_OBJECT,
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/** A root pane. A specialized pane that has a glass pane and a layered pane
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as its children.
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Also refer to ::IA2_ROLE_GLASS_PANE and ::IA2_ROLE_LAYERED_PANE
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*/
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IA2_ROLE_ROOT_PANE,
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/** A ruler such as those used in word processors.
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*/
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IA2_ROLE_RULER,
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/** A scroll pane. An object that allows a user to incrementally view a large
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amount of information. Its children can include scroll bars and a viewport.
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Also refer to ::IA2_ROLE_VIEW_PORT and MSAA's scroll bar role.
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*/
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IA2_ROLE_SCROLL_PANE,
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/** A container of document content. An example of the use of this role is to
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represent an HTML DIV tag.
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A section may be used as a region. A region is a group of elements that
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together form a perceivable unit. A region does not necessarily follow the
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logical structure of the content, but follows the perceivable structure of
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the page. A region may have an attribute in the set of
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IAccessible2::attributes which indicates that it is "live". A live region
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is content that is likely to change in response to a timed change, a user
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event, or some other programmed logic or event.
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*/
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IA2_ROLE_SECTION,
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/// Object with graphical representation used to represent content on draw pages.
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IA2_ROLE_SHAPE,
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/** A split pane. A specialized panel that presents two other panels at the
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same time. Between the two panels is a divider the user can manipulate to make
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one panel larger and the other panel smaller.
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*/
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IA2_ROLE_SPLIT_PANE,
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/** An object that forms part of a menu system but which can be "undocked"
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from or "torn off" the menu system to exist as a separate window.
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*/
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IA2_ROLE_TEAR_OFF_MENU,
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/// An object used as a terminal emulator.
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IA2_ROLE_TERMINAL,
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/// Collection of objects that constitute a logical text entity.
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IA2_ROLE_TEXT_FRAME,
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/** A toggle button. A specialized push button that can be checked or unchecked,
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but does not provide a separate indicator for the current state.
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Also refer to MSAA's roles of push button, check box, and radio button.
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<BR><B>Note:</B> IA2_ROLE_TOGGLE_BUTTON should not be used. Instead, use MSAA's
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ROLE_SYSTEM_PUSHBUTTON and STATE_SYSTEM_PRESSED.
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*/
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IA2_ROLE_TOGGLE_BUTTON,
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/** A viewport. An object usually used in a scroll pane. It represents the
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portion of the entire data that the user can see. As the user manipulates
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the scroll bars, the contents of the viewport can change.
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Also refer to ::IA2_ROLE_SCROLL_PANE.
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*/
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IA2_ROLE_VIEW_PORT
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};
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