pjs/editor/base/makefile.win

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#!nmake
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
DEPTH=..\..
include <$(DEPTH)/config/config.mak>
LIBRARY_NAME=editor
# Uncomment the line below, or define MOZ_BUILD_PLAINTEXT_EDITOR_CORE_ONLY
# in your environment, to build only the plain text editor core files:
# MOZ_BUILD_PLAINTEXT_EDITOR_CORE_ONLY=1
# Editor Core Source Files and Objects:
CPPSRCS = \
ChangeAttributeTxn.cpp \
CreateElementTxn.cpp \
DeleteElementTxn.cpp \
DeleteRangeTxn.cpp \
DeleteTextTxn.cpp \
EditAggregateTxn.cpp \
EditTxn.cpp \
IMETextTxn.cpp \
InsertElementTxn.cpp \
InsertTextTxn.cpp \
JoinElementTxn.cpp \
nsEditorCommands.cpp \
nsComposerCommands.cpp \
nsEditorController.cpp \
nsComposerController.cpp \
nsEditor.cpp \
nsEditorEventListeners.cpp \
nsEditorUtils.cpp \
nsEditProperty.cpp \
nsTextEditUtils.cpp \
nsHTMLEditUtils.cpp \
nsPlaintextDataTransfer.cpp \
nsPlaintextEditor.cpp \
nsSelectionState.cpp \
nsStyleSheetTxns.cpp \
nsTextEditRules.cpp \
PlaceholderTxn.cpp \
SplitElementTxn.cpp \
TransactionFactory.cpp \
$(NULL)
CPP_OBJS = \
.\$(OBJDIR)\ChangeAttributeTxn.obj \
.\$(OBJDIR)\CreateElementTxn.obj \
.\$(OBJDIR)\DeleteElementTxn.obj \
.\$(OBJDIR)\DeleteRangeTxn.obj \
.\$(OBJDIR)\DeleteTextTxn.obj \
.\$(OBJDIR)\EditAggregateTxn.obj \
.\$(OBJDIR)\EditTxn.obj \
.\$(OBJDIR)\IMETextTxn.obj \
.\$(OBJDIR)\InsertElementTxn.obj \
.\$(OBJDIR)\InsertTextTxn.obj \
.\$(OBJDIR)\JoinElementTxn.obj \
.\$(OBJDIR)\nsComposerCommands.obj \
.\$(OBJDIR)\nsComposerController.obj \
.\$(OBJDIR)\nsEditorCommands.obj \
.\$(OBJDIR)\nsEditorController.obj \
.\$(OBJDIR)\nsEditorEventListeners.obj \
.\$(OBJDIR)\nsEditor.obj \
.\$(OBJDIR)\nsEditorUtils.obj \
.\$(OBJDIR)\nsEditProperty.obj \
.\$(OBJDIR)\nsTextEditUtils.obj \
.\$(OBJDIR)\nsHTMLEditUtils.obj \
.\$(OBJDIR)\nsPlaintextDataTransfer.obj \
.\$(OBJDIR)\nsPlaintextEditor.obj \
.\$(OBJDIR)\nsSelectionState.obj \
.\$(OBJDIR)\nsStyleSheetTxns.obj \
.\$(OBJDIR)\nsTextEditRules.obj \
.\$(OBJDIR)\PlaceholderTxn.obj \
.\$(OBJDIR)\SplitElementTxn.obj \
.\$(OBJDIR)\TransactionFactory.obj \
$(NULL)
!if defined(MOZ_BUILD_PLAINTEXT_EDITOR_CORE_ONLY)
# We're only building the Core PlainText Editor Source so just include
# the plain text registration file.
CPPSRCS = $(CPPSRCS) \
nsTextEditorReg.cpp \
$(NULL)
CPP_OBJS = $(CPP_OBJS) \
.\$(OBJDIR)\nsTextEditorReg.obj \
$(NULL)
!else
# Building the full blown HTML Editor so add it's source files and objects:
CPPSRCS = $(CPPSRCS) \
nsAOLCiter.cpp \
nsEditorParserObserver.cpp \
nsEditorRegistration.cpp \
nsEditorService.cpp \
nsEditorShell.cpp \
nsEditorShellMouseListener.cpp \
nsHTMLDataTransfer.cpp \
nsHTMLEditor.cpp \
nsHTMLEditorStyle.cpp \
nsHTMLEditRules.cpp \
nsInterfaceState.cpp \
nsInternetCiter.cpp \
nsTableEditor.cpp \
nsWrapUtils.cpp \
TextEditorTest.cpp \
TypeInState.cpp \
SetDocTitleTxn.cpp \
$(NULL)
CPP_OBJS = $(CPP_OBJS) \
.\$(OBJDIR)\nsAOLCiter.obj \
.\$(OBJDIR)\nsEditorParserObserver.obj \
.\$(OBJDIR)\nsEditorRegistration.obj \
.\$(OBJDIR)\nsEditorService.obj \
.\$(OBJDIR)\nsEditorShellMouseListener.obj \
.\$(OBJDIR)\nsEditorShell.obj \
.\$(OBJDIR)\nsHTMLDataTransfer.obj \
.\$(OBJDIR)\nsHTMLEditor.obj \
.\$(OBJDIR)\nsHTMLEditorStyle.obj \
.\$(OBJDIR)\nsHTMLEditRules.obj \
.\$(OBJDIR)\nsInterfaceState.obj \
.\$(OBJDIR)\nsInternetCiter.obj \
.\$(OBJDIR)\nsTableEditor.obj \
.\$(OBJDIR)\nsWrapUtils.obj \
.\$(OBJDIR)\TextEditorTest.obj \
.\$(OBJDIR)\TypeInState.obj \
.\$(OBJDIR)\SetDocTitleTxn.obj \
$(NULL)
# Enable Editor API Logging!
ENABLE_EDITOR_API_LOG=1
!if defined(ENABLE_EDITOR_API_LOG)
CPPSRCS = $(CPPSRCS) \
nsHTMLEditorLog.cpp \
nsEditorTxnLog.cpp \
$(NULL)
CPP_OBJS = $(CPP_OBJS) \
.\$(OBJDIR)\nsHTMLEditorLog.obj \
.\$(OBJDIR)\nsEditorTxnLog.obj \
$(NULL)
DEFINES = -DENABLE_EDITOR_API_LOG $(DEFINES)
!endif
!endif
MODULE=editor
MAKE_OBJ_TYPE = DLL
DLLNAME = editor
DLL=.\$(OBJDIR)\$(DLLNAME).dll
LCFLAGS = \
$(LCFLAGS) \
$(DEFINES) \
$(NULL)
# These are the libraries we need to link with to create the dll
LLIBS= \
$(DIST)\lib\xpcom.lib \
$(DIST)\lib\js3250.lib \
$(DIST)\lib\gkparser.lib \
$(DIST)\lib\raptorwidget_s.lib \
$(DIST)\lib\timer_s.lib \
$(LIBNSPR)
include <$(DEPTH)\config\rules.mak>
install:: $(DLL)
$(MAKE_INSTALL) .\$(OBJDIR)\$(DLLNAME).dll $(DIST)\bin\components
$(MAKE_INSTALL) .\$(OBJDIR)\$(DLLNAME).lib $(DIST)\lib
clobber::
rm -f $(DIST)\bin\components\$(DLLNAME).dll
rm -f $(DIST)\lib\$(DLLNAME).lib