зеркало из https://github.com/mozilla/pjs.git
100 строки
3.9 KiB
C
100 строки
3.9 KiB
C
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef _XPGETSTR_H_
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#define _XPGETSTR_H_
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#include "prtypes.h"
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XP_BEGIN_PROTOS
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/**@name Platform Independent String Resources */
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/*@{*/
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/**
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* Get a cross platform string resource by ID.
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*
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* This function makes localization easier for cross platform strings.
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* The cross platfrom string resources are defined in allxpstr.h.
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* You should use XP_GetString when:
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* <OL>
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* <LI>Any human readable string that not in front-end
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* <LI>With the exception of HTML strings (use XP_GetStringForHTML)
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* <LI>The translator/localizer will then translate the string defined
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* in allxpstr.h and show the translated version to user.
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* </OL>
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* The caller should make a copy of the returned string if it needs to use
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* it for a while. The same memory buffer will be used to store
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* another string the next time this function is called. The caller
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* does not need to free the memory of the returned string.
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* @param id Specifies the string resource ID
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* @return Localized (translated) string
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* @see XP_GetStringForHTML
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* @see INTL_ResourceCharSet
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*/
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PUBLIC char *XP_GetString(int id);
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PUBLIC char *XP_CopyStringInUTF8(int id);
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PUBLIC char *XP_CopyString(int id);
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/**
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* Get a cross platform HTML string resource by ID.
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*
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* This function makes localization easier for cross platform strings used
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* for generating HTML. The cross platfrom string resources are defined in
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* allxpstr.h. You should use XP_GetStringForHTML when:
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* <OL>
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* <LI>Human readable string not defined in front-end
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* <LI>The code generates HTML page and will go into HTML window
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* <LI>Only use this when the message will be generated into HTML.
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* <LI>Only use this if you can access to the winCharSetID.
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* <LI>This is needed because half of the text is generated from resource
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* (in resource charset) and half of the text is coming from the net
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* (in winCharSetID charset). When we meet this kind of mixing charset
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* condition. We use this function instead of XP_GetString().
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* </OL>
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*
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* The code checks the current CharSetID in the resource and the
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* CharSetID of the data from the net. If they are equal, it returns the
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* string defined in the resource, otherwise, it will return the English
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* version. So a French client can display French if the data from the
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* net is in the CharSetID of French and it will use half English and half
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* Japanese if the French client receives Japanese data from the net.
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*
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* The caller should make a copy of the returned string if it needs to use
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* it for a while. The same memory buffer will be used to store
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* another string the next time this function get called. The caller
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* does not need to free the memory of the returned string.
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*
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* @param id Specifies the string resource ID
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* @param winCharSetID Specifies the winCharSetID of the HTML
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* @param english Specifies the English string
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* @return Localized (translated) string if the winCharSetID
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* matches the CharSetID of the resource. Otherwise it
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* returns the English message or the English string
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* @see XP_GetStringForHTML
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* @see INTL_ResourceCharSet
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*/
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PUBLIC char *XP_GetStringForHTML(
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int id,
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int16 winCharSetID,
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char* english
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);
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/*@}*/
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XP_END_PROTOS
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#endif
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