зеркало из https://github.com/mozilla/pjs.git
81 строка
2.3 KiB
Diff
81 строка
2.3 KiB
Diff
# HG changeset patch
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# User Vladimir Vukicevic <vladimir@pobox.com>
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# Date 1280525409 25200
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# Node ID d683bc8242ec4b6e19196fc6f6d090a6da2fa07d
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# Parent 3693726d10c60b8b2637407709d595151c191a64
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[mq]: angle-shared.patch
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diff --git a/gfx/angle/include/GLSLANG/ShaderLang.h b/gfx/angle/include/GLSLANG/ShaderLang.h
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--- a/gfx/angle/include/GLSLANG/ShaderLang.h
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+++ b/gfx/angle/include/GLSLANG/ShaderLang.h
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@@ -6,8 +6,24 @@
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#ifndef _COMPILER_INTERFACE_INCLUDED_
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#define _COMPILER_INTERFACE_INCLUDED_
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+#include "nscore.h"
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+
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#include "ResourceLimits.h"
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+#ifdef WIN32
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+# if !defined(MOZ_ENABLE_LIBXUL) && !defined(MOZ_STATIC_BUILD)
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+# ifdef ANGLE_BUILD
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+# define ANGLE_API NS_EXPORT
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+# else
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+# define ANGLE_API NS_IMPORT
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+# endif
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+# else
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+# define ANGLE_API /*nothing*/
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+# endif
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+#else
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+# define ANGLE_API NS_EXTERNAL_VIS
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+#endif
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+
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//
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// This is the platform independent interface between an OGL driver
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// and the shading language compiler.
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@@ -20,11 +36,11 @@ extern "C" {
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// Driver must call this first, once, before doing any other
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// compiler operations.
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//
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-int ShInitialize();
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+ANGLE_API int ShInitialize();
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//
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// Driver should call this at shutdown.
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//
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-int ShFinalize();
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+ANGLE_API int ShFinalize();
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//
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// Types of languages the compiler can consume.
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//
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@@ -70,8 +86,8 @@ typedef void* ShHandle;
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//
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// Driver calls these to create and destroy compiler objects.
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//
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-ShHandle ShConstructCompiler(EShLanguage, EShSpec, const TBuiltInResource*);
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-void ShDestruct(ShHandle);
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+ANGLE_API ShHandle ShConstructCompiler(EShLanguage, EShSpec, const TBuiltInResource*);
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+ANGLE_API void ShDestruct(ShHandle);
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//
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// The return value of ShCompile is boolean, indicating
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@@ -80,7 +96,7 @@ void ShDestruct(ShHandle);
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// The info-log should be written by ShCompile into
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// ShHandle, so it can answer future queries.
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//
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-int ShCompile(
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+ANGLE_API int ShCompile(
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const ShHandle,
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const char* const shaderStrings[],
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const int numStrings,
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@@ -92,8 +108,8 @@ int ShCompile(
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// All the following return 0 if the information is not
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// available in the object passed down, or the object is bad.
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//
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-const char* ShGetInfoLog(const ShHandle);
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-const char* ShGetObjectCode(const ShHandle);
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+ANGLE_API const char* ShGetInfoLog(const ShHandle);
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+ANGLE_API const char* ShGetObjectCode(const ShHandle);
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#ifdef __cplusplus
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}
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