pjs/nsprpub/pr/include/prlink.h

141 строка
4.8 KiB
C

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef prlink_h___
#define prlink_h___
/*
** API to static and dynamic linking.
*/
#include "prtypes.h"
PR_BEGIN_EXTERN_C
typedef struct PRLibrary PRLibrary;
typedef struct PRStaticLinkTable {
const char *name;
void (*fp)();
} PRStaticLinkTable;
/*
** Change the default library path to the given string. The string is
** copied. This call will fail if it runs out of memory.
**
** The string provided as 'path' is copied. The caller can do whatever is
** convenient with the argument when the function is complete.
*/
PR_EXTERN(PRStatus) PR_SetLibraryPath(const char *path);
/*
** Return a character string which contains the path used to search for
** dynamically loadable libraries.
**
** The returned value is basically a copy of a PR_SetLibraryPath().
** The storage is allocated by the runtime and becomes the responsibilty
** of the caller.
*/
PR_EXTERN(char*) PR_GetLibraryPath(void);
/*
** Given a directory name "dir" and a library name "lib" construct a full
** path name that will refer to the actual dynamically loaded
** library. This does not test for existance of said file, it just
** constructs the full filename. The name constructed is system dependent
** and prepared for PR_LoadLibrary. The result must be free'd when the
** caller is done with it.
**
** The storage for the result is allocated by the runtime and becomes the
** responsibility of the caller.
*/
PR_EXTERN(char*) PR_GetLibraryName(const char *dir, const char *lib);
/*
**
** Free the memory allocated, for the caller, by PR_GetLibraryName
*/
PR_EXTERN(void) PR_FreeLibraryName(char *mem);
/*
** Given a library "name" try to load the library. The argument "name"
** is a machine-dependent name for the library, such as the full pathname
** returned by PR_GetLibraryName. If the library is already loaded,
** this function will avoid loading the library twice.
**
** If the library is loaded successfully, then a pointer to the PRLibrary
** structure representing the library is returned. Otherwise, NULL is
** returned.
**
** This increments the reference count of the library.
*/
PR_EXTERN(PRLibrary*) PR_LoadLibrary(const char *name);
/*
** Unload a previously loaded library. If the library was a static
** library then the static link table will no longer be referenced. The
** associated PRLibrary object is freed.
**
** PR_FAILURE is returned if the library cannot be unloaded.
**
** This function decrements the reference count of the library.
*/
PR_EXTERN(PRStatus) PR_UnloadLibrary(PRLibrary *lib);
/*
** Given the name of a procedure, return the address of the function that
** implements the procedure, or NULL if no such function can be
** found. This does not find symbols in the main program (the ".exe");
** use PR_LoadStaticLibrary to register symbols in the main program. If
** "lib" is NULL then all currently loaded libraries and the main program
** are searched.
**
** This function does not modify the reference count of the library.
*/
PR_EXTERN(void*) PR_FindSymbol(PRLibrary *lib, const char *name);
/*
** Finds a symbol in one of the currently loaded libraries. Given the
** name of a procedure, return the address of the function that
** implements the procedure, and return the library that contains that
** symbol, or NULL if no such function can be found. This does not find
** symbols in the main program (the ".exe"); use PR_AddStaticLibrary to
** register symbols in the main program.
**
** This increments the reference count of the library.
*/
PR_EXTERN(void*) PR_FindSymbolAndLibrary(const char *name,
PRLibrary* *lib);
/*
** Register a static link table with the runtime under the name
** "name". The symbols present in the static link table will be made
** available to PR_FindSymbol. If "name" is null then the symbols will be
** made available to the library which represents the executable. The
** tables are not copied.
**
** Returns the library object if successful, null otherwise.
**
** This increments the reference count of the library.
*/
PR_EXTERN(PRLibrary*) PR_LoadStaticLibrary(
const char *name, const PRStaticLinkTable *table);
PR_END_EXTERN_C
#endif /* prlink_h___ */