pjs/gfx/2d
Bas Schouten 57db44a01f Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00
..
2D.h
BaseMargin.h
BasePoint.h
BaseRect.h
BaseSize.h
DrawTargetCG.cpp
DrawTargetCG.h
DrawTargetCairo.cpp
DrawTargetCairo.h
DrawTargetD2D.cpp
DrawTargetD2D.h
Factory.cpp
GradientStopsD2D.h
HelpersD2D.h
Logging.h
Makefile.in
Matrix.cpp
Matrix.h
PathD2D.cpp
PathD2D.h
Point.h
Rect.h
ScaledFontDWrite.cpp
ScaledFontDWrite.h
ShadersD2D.fx
ShadersD2D.h
SourceSurfaceCG.cpp
SourceSurfaceCG.h
SourceSurfaceCairo.cpp
SourceSurfaceCairo.h
SourceSurfaceD2D.cpp
SourceSurfaceD2D.h
SourceSurfaceD2DTarget.cpp
SourceSurfaceD2DTarget.h
Tools.h
Types.h
gfx2d.sln
gfx2d.vcxproj