зеркало из https://github.com/mozilla/pjs.git
206 строки
6.2 KiB
C++
206 строки
6.2 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: NPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the NPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the NPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsNativeAppSupport.h"
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#define PX_IMAGE_MODULES
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#define PX_BMP_SUPPORT
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#include <photon/PxImage.h>
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#include <Ph.h>
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#include <Pt.h>
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class nsSplashScreenPh : public nsISplashScreen {
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public:
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nsSplashScreenPh()
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: mDialog( 0 ), mRefCnt( 0 ) {
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/* initialize widget library and attach to Photon */
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if( PtInit( NULL ) )
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exit( EXIT_FAILURE );
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/* increase the draw buffer */
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PgSetDrawBufferSize( 0x8000 );
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}
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~nsSplashScreenPh() {
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Hide();
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}
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NS_IMETHOD Show();
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NS_IMETHOD Hide();
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// nsISupports methods
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NS_IMETHOD_(nsrefcnt) AddRef() {
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mRefCnt++;
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return mRefCnt;
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}
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NS_IMETHOD_(nsrefcnt) Release() {
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--mRefCnt;
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if ( !mRefCnt ) {
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delete this;
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return 0;
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}
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return mRefCnt;
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}
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NS_IMETHOD QueryInterface( const nsIID &iid, void**p ) {
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nsresult rv = NS_OK;
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if ( p ) {
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*p = 0;
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if ( iid.Equals( NS_GET_IID( nsISplashScreen ) ) ) {
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nsISplashScreen *result = this;
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*p = result;
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NS_ADDREF( result );
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} else if ( iid.Equals( NS_GET_IID( nsISupports ) ) ) {
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nsISupports *result = NS_STATIC_CAST( nsISupports*, this );
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*p = result;
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NS_ADDREF( result );
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} else {
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rv = NS_NOINTERFACE;
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}
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} else {
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rv = NS_ERROR_NULL_POINTER;
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}
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return rv;
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}
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PtWidget_t *mDialog;
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nsrefcnt mRefCnt;
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}; // class nsSplashScreenPh
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NS_IMETHODIMP
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nsSplashScreenPh::Show()
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{
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PhImage_t *img = nsnull;
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char *p = NULL;
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char *splash = NULL;
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int inp_grp;
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PhRid_t rid;
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PhRegion_t region;
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PhRect_t rect;
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PRInt32 aWidth, aHeight;
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PhRect_t console;
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/* Get the Screen Size and Depth, so I can center the splash dialog, there has to be a better way!*/
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p = getenv("PHIG");
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if( p ) inp_grp = atoi( p );
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else inp_grp = 1;
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PhQueryRids( 0, 0, inp_grp, Ph_INPUTGROUP_REGION, 0, 0, 0, &rid, 1 );
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PhRegionQuery( rid, ®ion, &rect, NULL, 0 );
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inp_grp = region.input_group;
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PhWindowQueryVisible( Ph_QUERY_INPUT_GROUP | Ph_QUERY_EXACT, 0, inp_grp, &rect );
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aWidth = rect.lr.x - rect.ul.x + 1;
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aHeight = rect.lr.y - rect.ul.y + 1;
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/* Get the current console offset */
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if (PhWindowQueryVisible( Ph_QUERY_GRAPHICS, 0, inp_grp, &console ) == 0)
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mDialog = nsnull;
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/* Setup proper path to the splash.bmp so it loads the splash screen at start up. */
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/* Only try and open the splash screen bitmap if running exec'ing from mozilla shellscript*/
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splash = getenv ("ADDON_PATH");
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if ( splash ) {
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strcat (splash,"/splash.bmp");
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if (img = PxLoadImage(splash, NULL))
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{
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PtArg_t arg[6];
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PhPoint_t pos;
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img->flags = img->flags | Ph_RELEASE_IMAGE_ALL;
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pos.x = (aWidth/2) - (img->size.w/2);
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pos.y = (aHeight/2) - (img->size.h/2);
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pos.x += console.ul.x;
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pos.y += console.ul.y;
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PtSetArg( &arg[0], Pt_ARG_DIM, &img->size, 0 );
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PtSetArg( &arg[1], Pt_ARG_POS, &pos, 0 );
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PtSetArg( &arg[2], Pt_ARG_WINDOW_RENDER_FLAGS, 0, 0xFFFFFFFF );
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PtSetArg( &arg[3], Pt_ARG_FILL_COLOR, Pg_BLACK, 0 );
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mDialog = PtCreateWidget( PtWindow, NULL, 4, arg );
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PtSetArg( &arg[0], Pt_ARG_LABEL_TYPE, Pt_IMAGE, 0 );
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PtSetArg( &arg[1], Pt_ARG_LABEL_DATA, img, sizeof(PhImage_t) );
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PtSetArg( &arg[2], Pt_ARG_BASIC_FLAGS, 0, 0xFFFFFFFF );
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PtSetArg( &arg[3], Pt_ARG_FLAGS, 0, Pt_HIGHLIGHTED);
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PtSetArg( &arg[4], Pt_ARG_MARGIN_HEIGHT, 0, 0);
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PtSetArg( &arg[5], Pt_ARG_MARGIN_WIDTH, 0, 0);
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PtCreateWidget( PtLabel, mDialog, 6, arg );
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PtRealizeWidget( mDialog );
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PtFlush();
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}
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}
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else
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{
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fprintf( stderr, "Error loading splash screen image: %s\n", splash );
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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nsSplashScreenPh::Hide() {
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if ( mDialog ) {
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PtDestroyWidget(mDialog);
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mDialog = nsnull;
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}
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return NS_OK;
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}
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nsresult NS_CreateSplashScreen(nsISplashScreen**aResult)
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{
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if ( aResult ) {
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*aResult = new nsSplashScreenPh;
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if ( *aResult ) {
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NS_ADDREF( *aResult );
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return NS_OK;
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} else {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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} else {
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return NS_ERROR_NULL_POINTER;
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}
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}
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PRBool NS_CanRun()
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{
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return PR_TRUE;
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}
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