зеркало из https://github.com/mozilla/pjs.git
209 строки
8.4 KiB
C++
209 строки
8.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications.
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* Portions created by the Initial Developer are Copyright (C) 2001
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Darin Fisher <darin@netscape.com> (original author)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsHttpConnection_h__
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#define nsHttpConnection_h__
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#include "nsHttp.h"
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#include "nsHttpConnectionInfo.h"
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#include "nsAHttpConnection.h"
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#include "nsAHttpTransaction.h"
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#include "nsXPIDLString.h"
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#include "nsCOMPtr.h"
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#include "nsAutoPtr.h"
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#include "prinrval.h"
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#include "nsIStreamListener.h"
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#include "nsISocketTransport.h"
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#include "nsIAsyncInputStream.h"
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#include "nsIAsyncOutputStream.h"
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#include "nsIInterfaceRequestor.h"
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#include "nsIEventTarget.h"
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//-----------------------------------------------------------------------------
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// nsHttpConnection - represents a connection to a HTTP server (or proxy)
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//
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// NOTE: this objects lives on the socket thread only. it should not be
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// accessed from any other thread.
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//-----------------------------------------------------------------------------
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class nsHttpConnection : public nsAHttpSegmentReader
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, public nsAHttpSegmentWriter
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, public nsIInputStreamCallback
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, public nsIOutputStreamCallback
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, public nsITransportEventSink
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, public nsIInterfaceRequestor
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSAHTTPSEGMENTREADER
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NS_DECL_NSAHTTPSEGMENTWRITER
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NS_DECL_NSIINPUTSTREAMCALLBACK
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NS_DECL_NSIOUTPUTSTREAMCALLBACK
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NS_DECL_NSITRANSPORTEVENTSINK
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NS_DECL_NSIINTERFACEREQUESTOR
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nsHttpConnection();
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virtual ~nsHttpConnection();
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// Initialize the connection:
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// info - specifies the connection parameters.
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// maxHangTime - limits the amount of time this connection can spend on a
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// single transaction before it should no longer be kept
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// alive. a value of 0xffff indicates no limit.
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nsresult Init(nsHttpConnectionInfo *info, PRUint16 maxHangTime,
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nsISocketTransport *, nsIAsyncInputStream *,
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nsIAsyncOutputStream *, nsIInterfaceRequestor *,
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nsIEventTarget *);
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// Activate causes the given transaction to be processed on this
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// connection. It fails if there is already an existing transaction.
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nsresult Activate(nsAHttpTransaction *, PRUint8 caps);
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// Close the underlying socket transport.
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void Close(nsresult reason);
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//-------------------------------------------------------------------------
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// XXX document when these are ok to call
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PRBool SupportsPipelining() { return mSupportsPipelining; }
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PRBool IsKeepAlive() { return mKeepAliveMask && mKeepAlive; }
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PRBool CanReuse(); // can this connection be reused?
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// Returns time in seconds for how long connection can be reused.
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PRUint32 TimeToLive();
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void DontReuse() { mKeepAliveMask = PR_FALSE;
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mKeepAlive = PR_FALSE;
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mIdleTimeout = 0; }
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void DropTransport() { DontReuse(); mSocketTransport = 0; }
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PRBool LastTransactionExpectedNoContent()
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{
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return mLastTransactionExpectedNoContent;
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}
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void SetLastTransactionExpectedNoContent(PRBool val)
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{
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mLastTransactionExpectedNoContent = val;
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}
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nsAHttpTransaction *Transaction() { return mTransaction; }
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nsHttpConnectionInfo *ConnectionInfo() { return mConnInfo; }
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// nsAHttpConnection compatible methods (non-virtual):
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nsresult OnHeadersAvailable(nsAHttpTransaction *, nsHttpRequestHead *, nsHttpResponseHead *, PRBool *reset);
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void CloseTransaction(nsAHttpTransaction *, nsresult reason);
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void GetConnectionInfo(nsHttpConnectionInfo **ci) { NS_IF_ADDREF(*ci = mConnInfo); }
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nsresult TakeTransport(nsISocketTransport **,
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nsIAsyncInputStream **,
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nsIAsyncOutputStream **);
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void GetSecurityInfo(nsISupports **);
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PRBool IsPersistent() { return IsKeepAlive(); }
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PRBool IsReused();
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void SetIsReusedAfter(PRUint32 afterMilliseconds);
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void SetIdleTimeout(PRUint16 val) {mIdleTimeout = val;}
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nsresult PushBack(const char *data, PRUint32 length);
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nsresult ResumeSend();
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nsresult ResumeRecv();
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PRInt64 MaxBytesRead() {return mMaxBytesRead;}
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static NS_METHOD ReadFromStream(nsIInputStream *, void *, const char *,
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PRUint32, PRUint32, PRUint32 *);
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// When a persistent connection is in the connection manager idle
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// connection pool, the nsHttpConnection still reads errors and hangups
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// on the socket so that it can be proactively released if the server
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// initiates a termination. Only call on socket thread.
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void BeginIdleMonitoring();
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void EndIdleMonitoring();
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private:
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// called to cause the underlying socket to start speaking SSL
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nsresult ProxyStartSSL();
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nsresult OnTransactionDone(nsresult reason);
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nsresult OnSocketWritable();
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nsresult OnSocketReadable();
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nsresult SetupProxyConnect();
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PRBool IsAlive();
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PRBool SupportsPipelining(nsHttpResponseHead *);
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private:
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nsCOMPtr<nsISocketTransport> mSocketTransport;
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nsCOMPtr<nsIAsyncInputStream> mSocketIn;
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nsCOMPtr<nsIAsyncOutputStream> mSocketOut;
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nsresult mSocketInCondition;
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nsresult mSocketOutCondition;
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nsCOMPtr<nsIInputStream> mProxyConnectStream;
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nsCOMPtr<nsIInputStream> mRequestStream;
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// mTransaction only points to the HTTP Transaction callbacks if the
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// transaction is open, otherwise it is null.
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nsRefPtr<nsAHttpTransaction> mTransaction;
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nsCOMPtr<nsIInterfaceRequestor> mCallbacks;
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nsCOMPtr<nsIEventTarget> mCallbackTarget;
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nsRefPtr<nsHttpConnectionInfo> mConnInfo;
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PRUint32 mLastReadTime;
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PRUint16 mMaxHangTime; // max download time before dropping keep-alive status
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PRUint16 mIdleTimeout; // value of keep-alive: timeout=
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PRIntervalTime mConsiderReusedAfterInterval;
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PRIntervalTime mConsiderReusedAfterEpoch;
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PRInt64 mCurrentBytesRead; // data read per activation
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PRInt64 mMaxBytesRead; // max read in 1 activation
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nsRefPtr<nsIAsyncInputStream> mInputOverflow;
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PRPackedBool mKeepAlive;
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PRPackedBool mKeepAliveMask;
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PRPackedBool mSupportsPipelining;
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PRPackedBool mIsReused;
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PRPackedBool mCompletedProxyConnect;
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PRPackedBool mLastTransactionExpectedNoContent;
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PRPackedBool mIdleMonitoring;
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};
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#endif // nsHttpConnection_h__
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