pjs/content/media/nsAudioStream.cpp

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7.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla code.
*
* The Initial Developer of the Original Code is the Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2007
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Chris Double <chris.double@double.co.nz>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include <stdio.h>
#include <math.h>
#include "prlog.h"
#include "prmem.h"
#include "nsAutoPtr.h"
#include "nsAudioStream.h"
#include "nsAlgorithm.h"
extern "C" {
#include "sydneyaudio/sydney_audio.h"
}
#ifdef PR_LOGGING
PRLogModuleInfo* gAudioStreamLog = nsnull;
#endif
#define FAKE_BUFFER_SIZE 176400
void nsAudioStream::InitLibrary()
{
#ifdef PR_LOGGING
gAudioStreamLog = PR_NewLogModule("nsAudioStream");
#endif
}
void nsAudioStream::ShutdownLibrary()
{
}
nsAudioStream::nsAudioStream() :
mVolume(1.0),
mAudioHandle(0),
mRate(0),
mChannels(0),
mFormat(FORMAT_S16_LE)
{
}
nsAudioStream::~nsAudioStream()
{
Shutdown();
}
void nsAudioStream::Init(PRInt32 aNumChannels, PRInt32 aRate, SampleFormat aFormat)
{
mRate = aRate;
mChannels = aNumChannels;
mFormat = aFormat;
if (sa_stream_create_pcm(reinterpret_cast<sa_stream_t**>(&mAudioHandle),
NULL,
SA_MODE_WRONLY,
SA_PCM_FORMAT_S16_NE,
aRate,
aNumChannels) != SA_SUCCESS) {
mAudioHandle = nsnull;
PR_LOG(gAudioStreamLog, PR_LOG_ERROR, ("nsAudioStream: sa_stream_create_pcm error"));
return;
}
if (sa_stream_open(static_cast<sa_stream_t*>(mAudioHandle)) != SA_SUCCESS) {
sa_stream_destroy(static_cast<sa_stream_t*>(mAudioHandle));
mAudioHandle = nsnull;
PR_LOG(gAudioStreamLog, PR_LOG_ERROR, ("nsAudioStream: sa_stream_open error"));
return;
}
}
void nsAudioStream::Shutdown()
{
if (!mAudioHandle)
return;
sa_stream_destroy(static_cast<sa_stream_t*>(mAudioHandle));
mAudioHandle = nsnull;
}
void nsAudioStream::Write(const void* aBuf, PRUint32 aCount)
{
NS_ABORT_IF_FALSE(aCount % mChannels == 0,
"Buffer size must be divisible by channel count");
PRUint32 offset = mBufferOverflow.Length();
PRInt32 count = aCount + offset;
if (!mAudioHandle)
return;
nsAutoArrayPtr<short> s_data(new short[count]);
if (s_data) {
for (PRUint32 i=0; i < offset; ++i) {
s_data[i] = mBufferOverflow.ElementAt(i);
}
mBufferOverflow.Clear();
switch (mFormat) {
case FORMAT_U8: {
const PRUint8* buf = static_cast<const PRUint8*>(aBuf);
PRInt32 volume = PRInt32((1 << 16) * mVolume);
for (PRUint32 i = 0; i < aCount; ++i) {
s_data[i + offset] = short(((PRInt32(buf[i]) - 128) * volume) >> 8);
}
break;
}
case FORMAT_S16_LE: {
const short* buf = static_cast<const short*>(aBuf);
PRInt32 volume = PRInt32((1 << 16) * mVolume);
for (PRUint32 i = 0; i < aCount; ++i) {
short s = buf[i];
#if defined(IS_BIG_ENDIAN)
s = ((s & 0x00ff) << 8) | ((s & 0xff00) >> 8);
#endif
s_data[i + offset] = short((PRInt32(s) * volume) >> 16);
}
break;
}
case FORMAT_FLOAT32: {
const float* buf = static_cast<const float*>(aBuf);
for (PRUint32 i = 0; i < aCount; ++i) {
float scaled_value = floorf(0.5 + 32768 * buf[i] * mVolume);
if (buf[i] < 0.0) {
s_data[i + offset] = (scaled_value < -32768.0) ?
-32768 :
short(scaled_value);
} else {
s_data[i+offset] = (scaled_value > 32767.0) ?
32767 :
short(scaled_value);
}
}
break;
}
}
PRInt32 available = Available();
if (available < count) {
mBufferOverflow.AppendElements(s_data.get() + available, (count - available));
count = available;
}
if (sa_stream_write(static_cast<sa_stream_t*>(mAudioHandle),
s_data.get(), count * sizeof(short)) != SA_SUCCESS) {
PR_LOG(gAudioStreamLog, PR_LOG_ERROR, ("nsAudioStream: sa_stream_write error"));
Shutdown();
}
}
}
PRInt32 nsAudioStream::Available()
{
// If the audio backend failed to open, lie and say we'll accept some
// data.
if (!mAudioHandle)
return FAKE_BUFFER_SIZE;
size_t s = 0;
if (sa_stream_get_write_size(static_cast<sa_stream_t*>(mAudioHandle), &s) != SA_SUCCESS)
return 0;
return s / sizeof(short);
}
void nsAudioStream::SetVolume(float aVolume)
{
NS_ASSERTION(aVolume >= 0.0 && aVolume <= 1.0, "Invalid volume");
mVolume = aVolume;
}
void nsAudioStream::Drain()
{
if (!mAudioHandle)
return;
// Write any remaining unwritten sound data in the overflow buffer
if (!mBufferOverflow.IsEmpty()) {
if (sa_stream_write(static_cast<sa_stream_t*>(mAudioHandle),
mBufferOverflow.Elements(),
mBufferOverflow.Length() * sizeof(short)) != SA_SUCCESS)
return;
}
if (sa_stream_drain(static_cast<sa_stream_t*>(mAudioHandle)) != SA_SUCCESS) {
PR_LOG(gAudioStreamLog, PR_LOG_ERROR, ("nsAudioStream: sa_stream_drain error"));
Shutdown();
}
}
void nsAudioStream::Pause()
{
if (!mAudioHandle)
return;
sa_stream_pause(static_cast<sa_stream_t*>(mAudioHandle));
}
void nsAudioStream::Resume()
{
if (!mAudioHandle)
return;
sa_stream_resume(static_cast<sa_stream_t*>(mAudioHandle));
}
float nsAudioStream::GetPosition()
{
if (!mAudioHandle)
return -1.0;
sa_position_t positionType = SA_POSITION_WRITE_SOFTWARE;
#if defined(XP_WIN)
positionType = SA_POSITION_WRITE_HARDWARE;
#endif
PRInt64 position = 0;
if (sa_stream_get_position(static_cast<sa_stream_t*>(mAudioHandle),
positionType, &position) == SA_SUCCESS) {
return (position / float(mRate) / mChannels / sizeof(short));
}
return -1.0;
}