pjs/widget/xpwidgets/nsIdleService.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Gijs Kruitbosch <gijskruitbosch@gmail.com>.
* Portions created by the Initial Developer are Copyright (C) 2007
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Gijs Kruitbosch <gijskruitbosch@gmail.com>
* Mike Kristoffersen <mozstuff@mikek.dk>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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* the provisions above, a recipient may use your version of this file under
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* ***** END LICENSE BLOCK ***** */
#ifndef nsIdleService_h__
#define nsIdleService_h__
#include "nsIIdleService.h"
#include "nsCOMPtr.h"
#include "nsITimer.h"
#include "nsTArray.h"
#include "nsIObserver.h"
#include "nsIIdleService.h"
#include "nsCategoryCache.h"
#include "nsWeakReference.h"
/**
* Class we can use to store an observer with its associated idle time
* requirement and whether or not the observer thinks it's "idle".
*/
class IdleListener {
public:
nsCOMPtr<nsIObserver> observer;
PRUint32 reqIdleTime;
bool isIdle;
IdleListener(nsIObserver* obs, PRUint32 reqIT, bool aIsIdle = false) :
observer(obs), reqIdleTime(reqIT), isIdle(aIsIdle) {}
~IdleListener() {}
};
// This one will be declared later.
class nsIdleService;
/**
* Class to handle the daily idle timer.
*/
class nsIdleServiceDaily : public nsIObserver,
public nsSupportsWeakReference
{
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIOBSERVER
nsIdleServiceDaily(nsIIdleService* aIdleService);
/**
* Initializes the daily idle observer.
* Keep this separated from the constructor, since it could cause pointer
* corruption due to AddRef/Release of "this".
*/
void Init();
virtual ~nsIdleServiceDaily();
private:
/**
* @note This is a normal pointer, part to avoid creating a cycle with the
* idle service, part to avoid potential pointer corruption due to this class
* being instantiated in the constructor of the service itself.
*/
nsIIdleService* mIdleService;
/**
* Set to true when the instantiated object has a idle observer.
*/
bool mObservesIdle;
/**
* Place to hold the timer used by this class to determine when a day has
* passed, after that it will wait for idle time to be detected.
*/
nsCOMPtr<nsITimer> mTimer;
/**
* Function that is called back once a day.
*/
static void DailyCallback(nsITimer* aTimer, void* aClosure);
/**
* Cache of observers for the "idle-daily" category.
*/
nsCategoryCache<nsIObserver> mCategoryObservers;
/**
* Boolean set to true when daily idle notifications should be disabled.
*/
bool mShutdownInProgress;
};
class nsIdleService : public nsIIdleService
{
public:
nsIdleService();
// Implement nsIIdleService methods.
NS_IMETHOD AddIdleObserver(nsIObserver* aObserver, PRUint32 aIdleTime);
NS_IMETHOD RemoveIdleObserver(nsIObserver* aObserver, PRUint32 aIdleTime);
NS_IMETHOD GetIdleTime(PRUint32* idleTime);
/**
* Function that resets the idle time in the service, in other words it
* sets the time for the last user interaction to now, or now-idleDelta
*
* @param idleDelta the time (in milliseconds) since the last user inter
* action
**/
void ResetIdleTimeOut(PRUint32 idleDeltaInMS = 0);
protected:
virtual ~nsIdleService();
/**
* If there is a platform specific function to poll the system idel time
* then that must be returned in this function, and the function MUST return
* true, otherwise then the function should be left unimplemented or made
* to return false (this can also be used for systems where it depends on
* the configuration of the system if the idle time can be determined)
*
* @param aIdleTime
* The idle time in ms.
*
* @return true if the idle time could be polled, false otherwise.
*
* @note The time returned by this function can be different than the one
* returned by GetIdleTime, as that is corrected by any calls to
* ResetIdleTimeOut(), unless you overwrite that function too...
*/
virtual bool PollIdleTime(PRUint32* aIdleTime);
/**
* Function that determines if we are in poll mode or not.
*
* @return true if polling is supported, false otherwise.
*/
virtual bool UsePollMode();
private:
/**
* Ensure that the timer is expiring at least at the given time
*
* The function might not restart the timer if there is one running currently
*
* @param aNextTimeoutInPR
* The last absolute time the timer should expire
*/
void SetTimerExpiryIfBefore(PRTime aNextTimeoutInPR);
/**
* Stores the next timeout time, 0 means timer not running
*/
PRTime mCurrentlySetToTimeoutAtInPR;
/**
* mTimer holds the internal timer used by this class to detect when to poll
* for idle time, when to check if idle timers should expire etc.
*/
nsCOMPtr<nsITimer> mTimer;
/**
* Array of listeners that wants to be notified about idle time.
*/
nsTArray<IdleListener> mArrayListeners;
/**
* Object keeping track of the daily idle thingy.
*/
nsRefPtr<nsIdleServiceDaily> mDailyIdle;
/**
* Boolean indicating if any observers are in idle mode
*/
bool mAnyObserverIdle;
/**
* Delta time from last non idle time to when the next observer should switch
* to idle mode
*
* Time in seconds
*
* If this value is 0 it means there are no active observers
*/
PRUint32 mDeltaToNextIdleSwitchInS;
/**
* Absolute value for when the last user interaction took place.
*/
PRTime mLastUserInteractionInPR;
/**
* Function that ensures the timer is running with at least the minimum time
* needed. It will kill the timer if there are no active observers.
*/
void ReconfigureTimer(void);
/**
* Callback function that is called when the internal timer expires.
*
* This in turn calls the IdleTimerCallback that does the real processing
*/
static void StaticIdleTimerCallback(nsITimer* aTimer, void* aClosure);
/**
* Function that handles when a timer has expired
*/
void IdleTimerCallback(void);
};
#endif // nsIdleService_h__