зеркало из https://github.com/mozilla/pjs.git
452 строки
13 KiB
C
452 строки
13 KiB
C
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Netscape Portable Runtime (NSPR).
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998-2000 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK *****
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*/
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/*
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* Lifetime-based fast allocation, inspired by much prior art, including
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* "Fast Allocation and Deallocation of Memory Based on Object Lifetimes"
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* David R. Hanson, Software -- Practice and Experience, Vol. 20(1).
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "plarena.h"
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#include "prmem.h"
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#include "prbit.h"
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#include "prlog.h"
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#include "prlock.h"
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#include "prinit.h"
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static PLArena *arena_freelist;
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#ifdef PL_ARENAMETER
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static PLArenaStats *arena_stats_list;
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#define COUNT(pool,what) (pool)->stats.what++
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#else
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#define COUNT(pool,what) /* nothing */
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#endif
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#define PL_ARENA_DEFAULT_ALIGN sizeof(double)
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static PRLock *arenaLock;
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static PRCallOnceType once;
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static const PRCallOnceType pristineCallOnce;
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/*
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** InitializeArenas() -- Initialize arena operations.
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**
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** InitializeArenas() is called exactly once and only once from
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** LockArena(). This function creates the arena protection
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** lock: arenaLock.
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**
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** Note: If the arenaLock cannot be created, InitializeArenas()
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** fails quietly, returning only PR_FAILURE. This percolates up
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** to the application using the Arena API. He gets no arena
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** from PL_ArenaAllocate(). It's up to him to fail gracefully
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** or recover.
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**
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*/
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static PRStatus InitializeArenas( void )
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{
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PR_ASSERT( arenaLock == NULL );
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arenaLock = PR_NewLock();
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if ( arenaLock == NULL )
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return PR_FAILURE;
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else
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return PR_SUCCESS;
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} /* end ArenaInitialize() */
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static PRStatus LockArena( void )
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{
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PRStatus rc = PR_CallOnce( &once, InitializeArenas );
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if ( PR_FAILURE != rc )
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PR_Lock( arenaLock );
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return(rc);
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} /* end LockArena() */
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static void UnlockArena( void )
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{
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PR_Unlock( arenaLock );
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return;
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} /* end UnlockArena() */
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PR_IMPLEMENT(void) PL_InitArenaPool(
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PLArenaPool *pool, const char *name, PRUint32 size, PRUint32 align)
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{
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/*
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* Look-up table of PR_BITMASK(PR_CeilingLog2(align)) values for
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* align = 1 to 32.
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*/
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static const PRUint8 pmasks[33] = {
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0, /* not used */
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0, 1, 3, 3, 7, 7, 7, 7,15,15,15,15,15,15,15,15, /* 1 ... 16 */
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31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31}; /* 17 ... 32 */
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if (align == 0)
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align = PL_ARENA_DEFAULT_ALIGN;
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if (align < sizeof(pmasks)/sizeof(pmasks[0]))
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pool->mask = pmasks[align];
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else
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pool->mask = PR_BITMASK(PR_CeilingLog2(align));
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pool->first.next = NULL;
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pool->first.base = pool->first.avail = pool->first.limit =
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(PRUword)PL_ARENA_ALIGN(pool, &pool->first + 1);
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pool->current = &pool->first;
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/*
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* Compute the net size so that each arena's gross size is |size|.
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* sizeof(PLArena) + pool->mask is the header and alignment slop
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* that PL_ArenaAllocate adds to the net size.
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*/
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if (size > sizeof(PLArena) + pool->mask)
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pool->arenasize = size - (sizeof(PLArena) + pool->mask);
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else
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pool->arenasize = size;
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#ifdef PL_ARENAMETER
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memset(&pool->stats, 0, sizeof pool->stats);
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pool->stats.name = strdup(name);
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pool->stats.next = arena_stats_list;
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arena_stats_list = &pool->stats;
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#endif
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}
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/*
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** PL_ArenaAllocate() -- allocate space from an arena pool
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**
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** Description: PL_ArenaAllocate() allocates space from an arena
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** pool.
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**
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** First, try to satisfy the request from arenas starting at
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** pool->current.
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**
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** If there is not enough space in the arena pool->current, try
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** to claim an arena, on a first fit basis, from the global
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** freelist (arena_freelist).
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**
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** If no arena in arena_freelist is suitable, then try to
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** allocate a new arena from the heap.
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**
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** Returns: pointer to allocated space or NULL
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**
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** Notes: The original implementation had some difficult to
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** solve bugs; the code was difficult to read. Sometimes it's
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** just easier to rewrite it. I did that. larryh.
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**
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** See also: bugzilla: 45343.
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**
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*/
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PR_IMPLEMENT(void *) PL_ArenaAllocate(PLArenaPool *pool, PRUint32 nb)
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{
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PLArena *a;
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char *rp; /* returned pointer */
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PR_ASSERT((nb & pool->mask) == 0);
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nb = (PRUword)PL_ARENA_ALIGN(pool, nb); /* force alignment */
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/* attempt to allocate from arenas at pool->current */
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{
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a = pool->current;
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do {
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if ( a->avail +nb <= a->limit ) {
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pool->current = a;
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rp = (char *)a->avail;
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a->avail += nb;
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return rp;
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}
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} while( NULL != (a = a->next) );
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}
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/* attempt to allocate from arena_freelist */
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{
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PLArena *p; /* previous pointer, for unlinking from freelist */
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/* lock the arena_freelist. Make access to the freelist MT-Safe */
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if ( PR_FAILURE == LockArena())
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return(0);
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for ( a = arena_freelist, p = NULL; a != NULL ; p = a, a = a->next ) {
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if ( a->base +nb <= a->limit ) {
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if ( p == NULL )
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arena_freelist = a->next;
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else
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p->next = a->next;
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UnlockArena();
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a->avail = a->base;
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rp = (char *)a->avail;
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a->avail += nb;
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/* the newly allocated arena is linked after pool->current
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* and becomes pool->current */
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a->next = pool->current->next;
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pool->current->next = a;
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pool->current = a;
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if ( NULL == pool->first.next )
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pool->first.next = a;
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return(rp);
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}
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}
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UnlockArena();
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}
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/* attempt to allocate from the heap */
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{
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PRUint32 sz = PR_MAX(pool->arenasize, nb);
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sz += sizeof *a + pool->mask; /* header and alignment slop */
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a = (PLArena*)PR_MALLOC(sz);
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if ( NULL != a ) {
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a->limit = (PRUword)a + sz;
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a->base = a->avail = (PRUword)PL_ARENA_ALIGN(pool, a + 1);
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rp = (char *)a->avail;
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a->avail += nb;
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/* the newly allocated arena is linked after pool->current
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* and becomes pool->current */
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a->next = pool->current->next;
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pool->current->next = a;
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pool->current = a;
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if ( NULL == pool->first.next )
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pool->first.next = a;
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PL_COUNT_ARENA(pool,++);
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COUNT(pool, nmallocs);
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return(rp);
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}
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}
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/* we got to here, and there's no memory to allocate */
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return(NULL);
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} /* --- end PL_ArenaAllocate() --- */
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PR_IMPLEMENT(void *) PL_ArenaGrow(
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PLArenaPool *pool, void *p, PRUint32 size, PRUint32 incr)
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{
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void *newp;
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PL_ARENA_ALLOCATE(newp, pool, size + incr);
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if (newp)
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memcpy(newp, p, size);
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return newp;
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}
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static void ClearArenaList(PLArena *a, PRInt32 pattern)
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{
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for (; a; a = a->next) {
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PR_ASSERT(a->base <= a->avail && a->avail <= a->limit);
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a->avail = a->base;
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PL_CLEAR_UNUSED_PATTERN(a, pattern);
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}
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}
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PR_IMPLEMENT(void) PL_ClearArenaPool(PLArenaPool *pool, PRInt32 pattern)
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{
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ClearArenaList(pool->first.next, pattern);
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}
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/*
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* Free tail arenas linked after head, which may not be the true list head.
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* Reset pool->current to point to head in case it pointed at a tail arena.
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*/
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static void FreeArenaList(PLArenaPool *pool, PLArena *head, PRBool reallyFree)
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{
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PLArena **ap, *a;
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ap = &head->next;
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a = *ap;
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if (!a)
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return;
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#ifdef DEBUG
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ClearArenaList(a, PL_FREE_PATTERN);
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#endif
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if (reallyFree) {
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do {
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*ap = a->next;
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PL_CLEAR_ARENA(a);
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PL_COUNT_ARENA(pool,--);
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PR_DELETE(a);
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} while ((a = *ap) != 0);
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} else {
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/* Insert the whole arena chain at the front of the freelist. */
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do {
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ap = &(*ap)->next;
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} while (*ap);
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LockArena();
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*ap = arena_freelist;
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arena_freelist = a;
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head->next = 0;
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UnlockArena();
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}
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pool->current = head;
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}
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PR_IMPLEMENT(void) PL_ArenaRelease(PLArenaPool *pool, char *mark)
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{
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PLArena *a;
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for (a = &pool->first; a; a = a->next) {
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if (PR_UPTRDIFF(mark, a->base) <= PR_UPTRDIFF(a->avail, a->base)) {
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a->avail = (PRUword)PL_ARENA_ALIGN(pool, mark);
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FreeArenaList(pool, a, PR_FALSE);
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return;
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}
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}
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}
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PR_IMPLEMENT(void) PL_FreeArenaPool(PLArenaPool *pool)
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{
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FreeArenaList(pool, &pool->first, PR_FALSE);
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COUNT(pool, ndeallocs);
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}
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PR_IMPLEMENT(void) PL_FinishArenaPool(PLArenaPool *pool)
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{
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FreeArenaList(pool, &pool->first, PR_TRUE);
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#ifdef PL_ARENAMETER
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{
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PLArenaStats *stats, **statsp;
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if (pool->stats.name)
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PR_DELETE(pool->stats.name);
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for (statsp = &arena_stats_list; (stats = *statsp) != 0;
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statsp = &stats->next) {
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if (stats == &pool->stats) {
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*statsp = stats->next;
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return;
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}
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}
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}
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#endif
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}
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PR_IMPLEMENT(void) PL_CompactArenaPool(PLArenaPool *ap)
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{
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}
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PR_IMPLEMENT(void) PL_ArenaFinish(void)
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{
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PLArena *a, *next;
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for (a = arena_freelist; a; a = next) {
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next = a->next;
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PR_DELETE(a);
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}
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arena_freelist = NULL;
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if (arenaLock) {
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PR_DestroyLock(arenaLock);
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arenaLock = NULL;
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}
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once = pristineCallOnce;
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}
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#ifdef PL_ARENAMETER
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PR_IMPLEMENT(void) PL_ArenaCountAllocation(PLArenaPool *pool, PRUint32 nb)
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{
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pool->stats.nallocs++;
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pool->stats.nbytes += nb;
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if (nb > pool->stats.maxalloc)
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pool->stats.maxalloc = nb;
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pool->stats.variance += nb * nb;
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}
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PR_IMPLEMENT(void) PL_ArenaCountInplaceGrowth(
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PLArenaPool *pool, PRUint32 size, PRUint32 incr)
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{
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pool->stats.ninplace++;
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}
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PR_IMPLEMENT(void) PL_ArenaCountGrowth(
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PLArenaPool *pool, PRUint32 size, PRUint32 incr)
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{
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pool->stats.ngrows++;
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pool->stats.nbytes += incr;
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pool->stats.variance -= size * size;
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size += incr;
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if (size > pool->stats.maxalloc)
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pool->stats.maxalloc = size;
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pool->stats.variance += size * size;
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}
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PR_IMPLEMENT(void) PL_ArenaCountRelease(PLArenaPool *pool, char *mark)
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{
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pool->stats.nreleases++;
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}
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PR_IMPLEMENT(void) PL_ArenaCountRetract(PLArenaPool *pool, char *mark)
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{
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pool->stats.nfastrels++;
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}
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#include <math.h>
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#include <stdio.h>
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PR_IMPLEMENT(void) PL_DumpArenaStats(FILE *fp)
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{
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PLArenaStats *stats;
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double mean, variance;
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for (stats = arena_stats_list; stats; stats = stats->next) {
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if (stats->nallocs != 0) {
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mean = (double)stats->nbytes / stats->nallocs;
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variance = fabs(stats->variance / stats->nallocs - mean * mean);
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} else {
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mean = variance = 0;
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}
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fprintf(fp, "\n%s allocation statistics:\n", stats->name);
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fprintf(fp, " number of arenas: %u\n", stats->narenas);
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fprintf(fp, " number of allocations: %u\n", stats->nallocs);
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fprintf(fp, " number of free arena reclaims: %u\n", stats->nreclaims);
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fprintf(fp, " number of malloc calls: %u\n", stats->nmallocs);
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fprintf(fp, " number of deallocations: %u\n", stats->ndeallocs);
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fprintf(fp, " number of allocation growths: %u\n", stats->ngrows);
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fprintf(fp, " number of in-place growths: %u\n", stats->ninplace);
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fprintf(fp, "number of released allocations: %u\n", stats->nreleases);
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fprintf(fp, " number of fast releases: %u\n", stats->nfastrels);
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fprintf(fp, " total bytes allocated: %u\n", stats->nbytes);
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fprintf(fp, " mean allocation size: %g\n", mean);
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fprintf(fp, " standard deviation: %g\n", sqrt(variance));
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fprintf(fp, " maximum allocation size: %u\n", stats->maxalloc);
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}
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}
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#endif /* PL_ARENAMETER */
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