зеркало из https://github.com/mozilla/pjs.git
581 строка
18 KiB
C++
581 строка
18 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: sw=4 ts=4 et :
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*/
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Plugin App.
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*
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* The Initial Developer of the Original Code is
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* Chris Jones <jones.chris.g@gmail.com>
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "mozilla/ipc/SyncChannel.h"
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#include "mozilla/ipc/GeckoThread.h"
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#include "nsDebug.h"
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#ifdef OS_WIN
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#include "nsServiceManagerUtils.h"
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#include "nsStringGlue.h"
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#include "nsIXULAppInfo.h"
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#endif
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using mozilla::MutexAutoLock;
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template<>
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struct RunnableMethodTraits<mozilla::ipc::SyncChannel>
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{
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static void RetainCallee(mozilla::ipc::SyncChannel* obj) { }
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static void ReleaseCallee(mozilla::ipc::SyncChannel* obj) { }
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};
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namespace mozilla {
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namespace ipc {
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SyncChannel::SyncChannel(SyncListener* aListener)
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: AsyncChannel(aListener),
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mPendingReply(0),
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mProcessingSyncMessage(false)
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#ifdef OS_WIN
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, mUIThreadId(0)
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, mEventLoopDepth(0)
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#endif
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{
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MOZ_COUNT_CTOR(SyncChannel);
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}
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SyncChannel::~SyncChannel()
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{
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MOZ_COUNT_DTOR(SyncChannel);
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// FIXME/cjones: impl
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}
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bool
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SyncChannel::Send(Message* msg, Message* reply)
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{
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AssertWorkerThread();
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NS_ABORT_IF_FALSE(!ProcessingSyncMessage(),
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"violation of sync handler invariant");
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NS_ABORT_IF_FALSE(msg->is_sync(), "can only Send() sync messages here");
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MutexAutoLock lock(mMutex);
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if (!Connected()) {
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ReportConnectionError("SyncChannel");
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return false;
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}
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mPendingReply = msg->type() + 1;
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mIOLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(this, &SyncChannel::OnSend, msg));
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// wait for the next sync message to arrive
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WaitForNotify();
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if (!Connected()) {
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ReportConnectionError("SyncChannel");
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return false;
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}
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// we just received a synchronous message from the other side.
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// If it's not the reply we were awaiting, there's a serious
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// error: either a mistimed/malformed message or a sync in-message
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// that raced with our sync out-message.
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// (NB: IPDL prevents the latter from occuring in actor code)
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// FIXME/cjones: real error handling
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NS_ABORT_IF_FALSE(mRecvd.is_sync() && mRecvd.is_reply() &&
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(mPendingReply == mRecvd.type() || mRecvd.is_reply_error()),
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"unexpected sync message");
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mPendingReply = 0;
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*reply = mRecvd;
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return true;
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}
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void
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SyncChannel::OnDispatchMessage(const Message& msg)
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{
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AssertWorkerThread();
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NS_ABORT_IF_FALSE(msg.is_sync(), "only sync messages here");
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NS_ABORT_IF_FALSE(!msg.is_reply(), "wasn't awaiting reply");
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Message* reply = 0;
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mProcessingSyncMessage = true;
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Result rv =
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static_cast<SyncListener*>(mListener)->OnMessageReceived(msg, reply);
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mProcessingSyncMessage = false;
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if (!MaybeHandleError(rv, "SyncChannel")) {
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// FIXME/cjones: error handling; OnError()?
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delete reply;
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reply = new Message();
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reply->set_sync();
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reply->set_reply();
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reply->set_reply_error();
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}
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mIOLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(this, &SyncChannel::OnSend, reply));
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}
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//
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// The methods below run in the context of the IO thread, and can proxy
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// back to the methods above
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//
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void
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SyncChannel::OnMessageReceived(const Message& msg)
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{
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AssertIOThread();
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if (!msg.is_sync()) {
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return AsyncChannel::OnMessageReceived(msg);
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}
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MutexAutoLock lock(mMutex);
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if (!AwaitingSyncReply()) {
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// wake up the worker, there's work to do
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mWorkerLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(this, &SyncChannel::OnDispatchMessage, msg));
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}
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else {
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// let the worker know a new sync message has arrived
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mRecvd = msg;
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NotifyWorkerThread();
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}
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}
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void
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SyncChannel::OnChannelError()
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{
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AssertIOThread();
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{
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MutexAutoLock lock(mMutex);
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mChannelState = ChannelError;
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if (AwaitingSyncReply()) {
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NotifyWorkerThread();
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}
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}
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return AsyncChannel::OnChannelError();
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}
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//
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// Synchronization between worker and IO threads
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//
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namespace {
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bool gPumpingMessages = false;
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} // anonymous namespace
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// static
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bool
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SyncChannel::IsPumpingMessages()
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{
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return gPumpingMessages;
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}
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#ifdef OS_WIN
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/**
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* The Windows-only code below exists to solve a general problem with deadlocks
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* that we experience when sending synchronous IPC messages to processes that
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* contain native windows (i.e. HWNDs). Windows (the OS) sends synchronous
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* messages between parent and child HWNDs in multiple circumstances (e.g.
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* WM_PARENTNOTIFY, WM_NCACTIVATE, etc.), even when those HWNDs are controlled
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* by different threads or different processes. Thus we can very easily end up
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* in a deadlock by a call stack like the following:
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*
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* Process A:
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* - CreateWindow(...) creates a "parent" HWND.
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* - SendCreateChildWidget(HWND) is a sync IPC message that sends the "parent"
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* HWND over to Process B. Process A blocks until a response is received
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* from Process B.
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*
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* Process B:
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* - RecvCreateWidget(HWND) gets the "parent" HWND from Process A.
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* - CreateWindow(..., HWND) creates a "child" HWND with the parent from
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* process A.
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* - Windows (the OS) generates a WM_PARENTNOTIFY message that is sent
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* synchronously to Process A. Process B blocks until a response is
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* received from Process A. Process A, however, is blocked and cannot
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* process the message. Both processes are deadlocked.
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*
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* The example above has a few different workarounds (e.g. setting the
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* WS_EX_NOPARENTNOTIFY style on the child window) but the general problem is
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* persists. Once two HWNDs are parented we must not block their owning
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* threads when manipulating either HWND.
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*
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* Windows requires any application that hosts native HWNDs to always process
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* messages or risk deadlock. Given our architecture the only way to meet
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* Windows' requirement and allow for synchronous IPC messages is to pump a
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* miniature message loop during a sync IPC call. We avoid processing any
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* queued messages during the loop, but "nonqueued" messages (see
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* http://msdn.microsoft.com/en-us/library/ms644927(VS.85).aspx under the
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* section "Nonqueued messages") cannot be avoided. Those messages are trapped
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* in a special window procedure where we can either ignore the message or
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* process it in some fashion.
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*/
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namespace {
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UINT gEventLoopMessage =
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RegisterWindowMessage(L"SyncChannel::RunWindowsEventLoop Message");
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const wchar_t kOldWndProcProp[] = L"MozillaIPCOldWndProc";
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PRUnichar gAppMessageWindowName[256] = { 0 };
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PRInt32 gAppMessageWindowNameLength = 0;
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nsTArray<HWND>* gNeuteredWindows = nsnull;
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LRESULT CALLBACK
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NeuteredWindowProc(HWND hwnd,
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UINT uMsg,
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WPARAM wParam,
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LPARAM lParam)
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{
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WNDPROC oldWndProc = (WNDPROC)GetProp(hwnd, kOldWndProcProp);
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if (!oldWndProc) {
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// We should really never ever get here.
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NS_ERROR("No old wndproc!");
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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// XXX We may need more elaborate ways of faking some kinds of responses
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// here. For now we will let DefWindowProc handle the message, but in
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// the future we could allow the message to go to the intended wndproc
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// (via CallWindowProc) or cheat (via some combination of ReplyMessage
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// and PostMessage).
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#ifdef DEBUG
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{
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printf("WARNING: Received nonqueued message 0x%x during a sync IPC "
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"message for window 0x%d", uMsg, hwnd);
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wchar_t className[256] = { 0 };
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if (GetClassNameW(hwnd, className, sizeof(className) - 1) > 0) {
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printf(" (\"%S\")", className);
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}
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printf(", sending it to DefWindowProc instead of the normal "
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"window procedure.\n");
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}
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#endif
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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static bool
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WindowIsMozillaWindow(HWND hWnd)
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{
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if (!IsWindow(hWnd)) {
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NS_WARNING("Window has died!");
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return false;
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}
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PRUnichar buffer[256] = { 0 };
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int length = GetClassNameW(hWnd, (wchar_t*)buffer, sizeof(buffer) - 1);
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if (length <= 0) {
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NS_WARNING("Failed to get class name!");
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return false;
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}
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nsDependentString className(buffer, length);
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if (StringBeginsWith(className, NS_LITERAL_STRING("Mozilla")) ||
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StringBeginsWith(className, NS_LITERAL_STRING("Gecko")) ||
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className.EqualsLiteral("nsToolkitClass") ||
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className.EqualsLiteral("nsAppShell:EventWindowClass")) {
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return true;
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}
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// nsNativeAppSupport makes a window like "FirefoxMessageWindow" based on
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// the toolkit app's name. It's pretty expensive to calculate this so we
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// only try once.
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if (gAppMessageWindowNameLength == 0) {
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// This will only happen once.
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nsCOMPtr<nsIXULAppInfo> appInfo =
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do_GetService("@mozilla.org/xre/app-info;1");
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if (appInfo) {
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nsCAutoString appName;
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if (NS_SUCCEEDED(appInfo->GetName(appName))) {
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appName.Append("MessageWindow");
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nsDependentString windowName(gAppMessageWindowName);
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CopyUTF8toUTF16(appName, windowName);
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gAppMessageWindowNameLength = windowName.Length();
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}
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}
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// Don't try again if that failed.
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if (gAppMessageWindowNameLength == 0) {
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gAppMessageWindowNameLength = -1;
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}
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}
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if (gAppMessageWindowNameLength != -1 &&
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className.Equals(nsDependentString(gAppMessageWindowName,
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gAppMessageWindowNameLength))) {
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return true;
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}
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return false;
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}
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bool
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NeuterWindowProcedure(HWND hWnd)
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{
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if (!WindowIsMozillaWindow(hWnd)) {
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// Some other kind of window, skip.
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return false;
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}
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NS_ASSERTION(!GetProp(hWnd, kOldWndProcProp),
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"This should always be null!");
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// It's possible to get NULL out of SetWindowLongPtr, and the only way to
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// know if that's a valid old value is to use GetLastError. Clear the error
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// here so we can tell.
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SetLastError(ERROR_SUCCESS);
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LONG_PTR currentWndProc =
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SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)NeuteredWindowProc);
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if (!currentWndProc) {
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if (ERROR_SUCCESS == GetLastError()) {
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// No error, so we set something and must therefore reset it.
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SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
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}
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return false;
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}
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NS_ASSERTION(currentWndProc != (LONG_PTR)NeuteredWindowProc,
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"This shouldn't be possible!");
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if (!SetProp(hWnd, kOldWndProcProp, (HANDLE)currentWndProc)) {
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// Cleanup
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NS_WARNING("SetProp failed!");
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SetWindowLongPtr(hWnd, GWLP_WNDPROC, currentWndProc);
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RemoveProp(hWnd, kOldWndProcProp);
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return false;
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}
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return true;
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}
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void
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RestoreWindowProcedure(HWND hWnd)
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{
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NS_ASSERTION(WindowIsMozillaWindow(hWnd), "Not a mozilla window!");
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LONG_PTR oldWndProc = (LONG_PTR)RemoveProp(hWnd, kOldWndProcProp);
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if (oldWndProc) {
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NS_ASSERTION(oldWndProc != (LONG_PTR)NeuteredWindowProc,
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"This shouldn't be possible!");
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LONG_PTR currentWndProc =
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SetWindowLongPtr(hWnd, GWLP_WNDPROC, oldWndProc);
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NS_ASSERTION(currentWndProc == (LONG_PTR)NeuteredWindowProc,
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"This should never be switched out from under us!");
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}
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}
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LRESULT CALLBACK
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CallWindowProcedureHook(int nCode,
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WPARAM wParam,
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LPARAM lParam)
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{
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if (nCode >= 0) {
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NS_ASSERTION(gNeuteredWindows, "This should never be null!");
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HWND hWnd = reinterpret_cast<CWPSTRUCT*>(lParam)->hwnd;
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if (!gNeuteredWindows->Contains(hWnd) && NeuterWindowProcedure(hWnd)) {
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if (!gNeuteredWindows->AppendElement(hWnd)) {
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NS_ERROR("Out of memory!");
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RestoreWindowProcedure(hWnd);
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}
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}
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}
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return CallNextHookEx(NULL, nCode, wParam, lParam);
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}
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} // anonymous namespace
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void
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SyncChannel::RunWindowsEventLoop()
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{
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mMutex.AssertCurrentThreadOwns();
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NS_ASSERTION(mEventLoopDepth >= 0, "Event loop depth mismatch!");
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HHOOK windowHook = NULL;
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nsAutoTArray<HWND, 20> neuteredWindows;
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if (++mEventLoopDepth == 1) {
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NS_ASSERTION(!gPumpingMessages, "Shouldn't be pumping already!");
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gPumpingMessages = true;
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if (!mUIThreadId) {
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mUIThreadId = GetCurrentThreadId();
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}
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NS_ASSERTION(mUIThreadId, "ThreadId should not be 0!");
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NS_ASSERTION(!gNeuteredWindows, "Should only set this once!");
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gNeuteredWindows = &neuteredWindows;
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windowHook = SetWindowsHookEx(WH_CALLWNDPROC, CallWindowProcedureHook,
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NULL, mUIThreadId);
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NS_ASSERTION(windowHook, "Failed to set hook!");
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}
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{
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MutexAutoUnlock unlock(mMutex);
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while (1) {
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// Wait until we have a message in the queue. MSDN docs are a bit
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// unclear, but it seems that windows from two different threads
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// (and it should be noted that a thread in another process counts
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// as a "different thread") will implicitly have their message
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// queues attached if they are parented to one another. This wait
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// call, then, will return for a message delivered to *either*
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// thread.
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DWORD result = MsgWaitForMultipleObjects(0, NULL, FALSE, INFINITE,
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QS_ALLINPUT);
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if (result != WAIT_OBJECT_0) {
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NS_ERROR("Wait failed!");
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break;
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}
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// The only way to know which thread the message was
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// delivered on is to use some logic on the return values of
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// GetQueueStatus and PeekMessage. PeekMessage will return false
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// if there are no "queued" messages, but it will run all
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// "nonqueued" messages before returning. So if PeekMessage
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// returns false and there are no "nonqueued" messages that were
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// run then we know that the message we woke for was intended for
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// a window on another thread.
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bool haveSentMessagesPending =
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HIWORD(GetQueueStatus(QS_SENDMESSAGE)) & QS_SENDMESSAGE;
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// This PeekMessage call will actually process all "nonqueued"
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// messages that are pending before returning. If we have
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// "nonqueued" messages pending then we should have switched out
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// all the window procedures above. In that case this PeekMessage
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// call won't actually cause any mozilla code (or plugin code) to
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// run.
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// We check first to see if we should break out of the loop by
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// looking for the special message from the IO thread. We pull it
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// out of the queue too.
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MSG msg = { 0 };
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if (PeekMessageW(&msg, (HWND)-1, gEventLoopMessage,
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gEventLoopMessage, PM_REMOVE)) {
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break;
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}
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// If the following PeekMessage call fails to return a message for
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// us (and returns false) and we didn't run any "nonqueued"
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// messages then we must have woken up for a message designated for
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// a window in another thread. If we loop immediately then we could
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// enter a tight loop, so we'll give up our time slice here to let
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// the child process its message.
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if (!PeekMessageW(&msg, NULL, 0, 0, PM_NOREMOVE) &&
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!haveSentMessagesPending) {
|
|
// Message was for child, we should wait a bit.
|
|
SwitchToThread();
|
|
}
|
|
}
|
|
}
|
|
|
|
NS_ASSERTION(mEventLoopDepth > 0, "Event loop depth mismatch!");
|
|
|
|
if (--mEventLoopDepth == 0) {
|
|
if (windowHook) {
|
|
UnhookWindowsHookEx(windowHook);
|
|
}
|
|
|
|
NS_ASSERTION(gNeuteredWindows == &neuteredWindows, "Bad pointer!");
|
|
gNeuteredWindows = nsnull;
|
|
|
|
PRUint32 count = neuteredWindows.Length();
|
|
for (PRUint32 index = 0; index < count; index++) {
|
|
RestoreWindowProcedure(neuteredWindows[index]);
|
|
}
|
|
|
|
gPumpingMessages = false;
|
|
}
|
|
}
|
|
|
|
void
|
|
SyncChannel::WaitForNotify()
|
|
{
|
|
RunWindowsEventLoop();
|
|
}
|
|
|
|
void
|
|
SyncChannel::NotifyWorkerThread()
|
|
{
|
|
mMutex.AssertCurrentThreadOwns();
|
|
NS_ASSERTION(mUIThreadId, "This should have been set already!");
|
|
if (!PostThreadMessage(mUIThreadId, gEventLoopMessage, 0, 0)) {
|
|
NS_WARNING("Failed to post thread message!");
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------
|
|
// Not windows
|
|
#else
|
|
|
|
void
|
|
SyncChannel::WaitForNotify()
|
|
{
|
|
mCvar.Wait();
|
|
}
|
|
|
|
void
|
|
SyncChannel::NotifyWorkerThread()
|
|
{
|
|
mCvar.Notify();
|
|
}
|
|
|
|
#endif // ifdef OS_WIN
|
|
|
|
|
|
} // namespace ipc
|
|
} // namespace mozilla
|