зеркало из https://github.com/mozilla/pjs.git
276 строки
14 KiB
XML
276 строки
14 KiB
XML
<?xml version="1.0"?>
|
|
<?xml-stylesheet href="layout.css" type="text/css"?>
|
|
<!DOCTYPE Documentation>
|
|
|
|
<Documentation xmlns:html="http://www.w3.org/1999/xhtml"
|
|
xmlns:xlink="http://www.w3.org/1999/xlink">
|
|
|
|
<Title>Gecko Layout Engine</Title>
|
|
<Author xlink:type="simple" xlink:show="new" xlink:href="mailto:troy@netscape.com">Troy Chevalier</Author>
|
|
<UpdateDate>8 August 1999</UpdateDate>
|
|
|
|
<SectionHeading>Overview</SectionHeading>
|
|
<Body>Gecko is Mozilla's new layout engine. It is based on the HTML4, CSS1, XML 1.0,
|
|
and DOM Internet standards, and it is built using a modular XPCOM-based
|
|
architecture.</Body>
|
|
|
|
<Body>When we talk about layout, we're referring to the formatting process that applies
|
|
presentation styles to a source document. The formatting process is controlled
|
|
by the style specification.</Body>
|
|
|
|
<SectionHeading>Components</SectionHeading>
|
|
<Body>Here are a list of components and terms that will be referenced by this document.</Body>
|
|
|
|
<Components>
|
|
<Term>Parser</Term>
|
|
<Definition>Either the <A xlink:type="simple" xlink:show="replace" xlink:href="http://www.mozilla.org/newlayout/doc/parser.html">HTML</A>
|
|
or XML parser. Processes the document and makes calls to the content sink.</Definition>
|
|
|
|
<Term>Content sink</Term>
|
|
<Definition>Called by the parser. Responsible for building the content model.</Definition>
|
|
|
|
<Term><A xlink:type="simple" xlink:show="replace" xlink:href="http://www.mozilla.org/newlayout/doc/contentmodel.html">Content model</A></Term>
|
|
<Definition>Consists of document object and a tree of content objects. Changes to the
|
|
content model result in modifications of the frame model.</Definition>
|
|
|
|
<Term>Frame model</Term>
|
|
<Definition><A xlink:type="simple" xlink:show="replace" xlink:href="#Frames">Frames</A> are formatting
|
|
objects. Each frame defines a particular set of formatting characteristics.</Definition>
|
|
|
|
<Term><A xlink:type="simple" xlink:show="replace" xlink:href="#Reflow">Reflow</A></Term>
|
|
<Definition>The formatting process. Reflow of the frame model defines the visual appearance
|
|
of the formatted document.</Definition>
|
|
|
|
<Term><A xlink:type="simple" xlink:show="replace" xlink:href="#FrameConstruction">Frame construction</A></Term>
|
|
<Definition>Initial creation and updating of the frame model in response to changes to the
|
|
content model and changes to the style data.</Definition>
|
|
|
|
<Term><A xlink:type="simple" xlink:show="replace" xlink:href="http://www.mozilla.org/newlayout/doc/style.html">Style system</A></Term>
|
|
<Definition>Provide the mapping and management of style data onto document content in a given
|
|
presentation. Major components are style set, style sheets, style sheet and
|
|
rules, style context, and style sheet loader.</Definition>
|
|
|
|
<Term>Presentation shell</Term>
|
|
<Definition>Controlling point for managing the presentation of a document.</Definition>
|
|
|
|
<Term><A xlink:type="simple" xlink:show="replace" xlink:href="http://www.mozilla.org/newlayout/doc/viewsystem.html">View system</A></Term>
|
|
<Definition>Consists of a view manager and view objects arranged in a tree hierarchy.
|
|
Views support overlapped positioning, z-order sorting, and opacity levels.</Definition>
|
|
</Components>
|
|
|
|
<SectionHeading>Document Loading</SectionHeading>
|
|
<Body>The basic flow of control is as follows: as the parser encounters tokens it notifies
|
|
the content sink that a new node (or child node) is encountered. The content sink
|
|
creates the appropriate type content object and inserts it into the content model.</Body>
|
|
|
|
<Body>Whenever the content model changes the document's observers are notified. The presentation
|
|
shell is one of the document observers. The presentation shell forwards the document
|
|
change notification to the style set object</Body>
|
|
|
|
<Body>The style set passes the notification to the frame construction code, the
|
|
frame construction code creates new frames and inserts them into the frame model. The
|
|
document is reflowed, and the formatted changes are displayed.
|
|
</Body>
|
|
|
|
<Body>
|
|
The actual interfaces involved are:
|
|
<Interfaces>
|
|
<Interface>nsIDocument</Interface>
|
|
<Interface>nsIDocumentObserver</Interface>
|
|
<Interface>nsIPresShell</Interface>
|
|
<Interface>nsIStyleSet</Interface>
|
|
<Interface>nsIStyleFrameConstruction</Interface>
|
|
<Interface>nsIFrame</Interface>
|
|
</Interfaces>
|
|
</Body>
|
|
|
|
<Body>All of the interface files are located in the mozilla/layout/base/public
|
|
directory.</Body>
|
|
|
|
<SectionHeading>Object Lifetimes</SectionHeading>
|
|
<Body>Gecko supports multiple views of the same document. This means you can print the
|
|
same document that you're viewing on the screen, and there's only one content
|
|
model. Because there's just a single content model, each of the content objects
|
|
is referenced counted. The document holds a reference to the root content object,
|
|
and each content node holds a reference to its child content nodes.</Body>
|
|
|
|
<Body>Each view of the document has a separate presentation shell, style manager,
|
|
style set, and frame hierarchy. The presentation shell is the controlling point for
|
|
the presentation of a document, and it holds a reference to the document object.</Body>
|
|
|
|
<Body>Frames and views are not referenced counted. The lifetime of the frame hierarchy
|
|
is bounded by the lifetime of the presentation shell which owns the frames. The
|
|
lifetime of the view hierarchy is bounded by the lifetime of the view manager
|
|
that owns the views.</Body>
|
|
|
|
<SectionHeading><html:a name="Frames">Frames</html:a></SectionHeading>
|
|
<Body>Each frame defines a particular set of formatting characteristics. Frames have
|
|
the opportunity to:
|
|
<Characteristics>
|
|
<Characteristic>reflow (format) their child frames</Characteristic>
|
|
<Characteristic>render their appearance</Characteristic>
|
|
<Characteristic>handle mouse and keyboard events</Characteristic>
|
|
<Characteristic>display a cursor</Characteristic>
|
|
<Characteristic>have an associated view object</Characteristic>
|
|
</Characteristics>
|
|
</Body>
|
|
|
|
<Body>Frames can have multiple child lists, the default unnamed child list
|
|
(referred to as the principal child list) and additional named child lists.
|
|
There is an ordering of frames within a child list, but no ordering
|
|
between frames in different child lists of the same parent frame.</Body>
|
|
|
|
<Body>The principal child list contains the flowed children, and the additional
|
|
child lists are for out-of-flow frames like floated elements and absolutely
|
|
positioned elements.</Body>
|
|
|
|
<Body>Child frames are linked together in a singly linked list. Each frame
|
|
defines its own local coordinate space. Frame bounding rects are in twips,
|
|
and the origin is relative to the upper-left corner of its parent frame.
|
|
The bounding rect includes the content area, borders, and padding.</Body>
|
|
|
|
<SectionHeading><html:a name="FrameConstruction">Frame Construction</html:a></SectionHeading>
|
|
<Body>The frame construction process begins with a notification that content
|
|
has been added or removed or that style has changed.</Body>
|
|
|
|
<Body>The first step is to resolve style information for the content element.
|
|
This process creates a style context that is stored in the frame (see
|
|
nsIStyleContext).</Body>
|
|
|
|
<Body>Once style is resolved construction rules are used to decide the type of
|
|
frame to create. First we look at the element's tag and special case some
|
|
things like IMG elements. If we don't create a frame that way, then we use
|
|
the 'display' property to dictate what type of frame to create. Typically
|
|
it's a block or inline frame.</Body>
|
|
|
|
<Body>For a 'display' value of 'none' no frame is created. For elements that are
|
|
out of the flow (for example, a floated element or an absolutely positioned
|
|
element), a placeholder frame is also created. The placeholder frame is inserted
|
|
into the flow exactly where the out-of-flow frame would have been inserted.
|
|
The out-of-flow frame is then inserted as a child of its containing block in
|
|
one of the additional child lists. Floated frames are inserted into the
|
|
"Floater-list" and absolutely positioned frames are inserted into the
|
|
"Absolute-list".</Body>
|
|
|
|
<SectionHeading>Frame Manager</SectionHeading>
|
|
<Body>The frame manager is owned by the presentation shell and used by both the
|
|
presentation shell and the frame construction code. It serves two main
|
|
purposes:
|
|
<Purposes>
|
|
<Purpose>provides a service for mapping from content object to frame and from out-of-flow
|
|
frame to placeholder frame</Purpose>
|
|
<Purpose>coordinates structural modifications to the frame model</Purpose>
|
|
</Purposes>
|
|
</Body>
|
|
|
|
<Body>In many places in the frame code we need to find the frame associated with
|
|
a particular content object. In order to quickly implement this operation we
|
|
maintain a mapping from content objects to frames. The frame construction adds
|
|
and removes entries from the map as frames are created and destroyed.</Body>
|
|
|
|
<Body>When creating new frames and removing existing frames, the frame construction
|
|
code doesn't directly modify the frame hierarchy. Instead if informs the frame
|
|
manager and has it coordinate the request. If the frame model lock is available,
|
|
the change is processed immediately; otherwise, the request is queued and
|
|
processed later.</Body>
|
|
|
|
<Body>The frame manager also coordinates processing of replaced elements that can't
|
|
be rendered (for example, an IMG or OBJECT element), and it allows client to
|
|
register to be notified when a particular frame is being destroyed. This is
|
|
needed because frames are not reference counted. It's used by the event manager
|
|
and other clients to ensure that any outstanding references to the frame are
|
|
cleaned up.</Body>
|
|
|
|
<SectionHeading><html:a name="Reflow">Reflow</html:a> Process</SectionHeading>
|
|
<Note>The fact that are two reflow interfaces reflects an early
|
|
goal of having core layout and HTML specific layout. The core reflow process would
|
|
be the same for all frames, and each class of formatting objects (for
|
|
example, CSS and DSSSL) would have their own reflow additions.</Note>
|
|
|
|
<Body>The reflow process is a top-down protocol where a frame is given some
|
|
available space and asked to reflow its child frames and return a desired
|
|
size.</Body>
|
|
|
|
<Body>The reflow process is not part of the nsIFrame interface. The generic reflow
|
|
interface is defined in the nsIFrameReflow interface, and the HTML/CSS specific
|
|
reflow interface is defined in the nsIHTMLReflow interface.</Body>
|
|
|
|
<Body>An important part of the reflow process is the calculation of the computed
|
|
values for the CSS properties. This includes things like 'width', 'height',
|
|
and 'margin', and involves calculation of the containing block width and height
|
|
and percentage based values and properties whose value is inherited.</Body>
|
|
|
|
<Body>This process is encapsulated in the HTML specific reflow state struct
|
|
(struct nsHTMLReflowState) that is passed in as part of reflow. The reflow
|
|
states are linked together with the reflow state for a child frame pointing
|
|
to its parent frame's reflow state. This allows us to walk up the reflow state
|
|
structures and calculate containing block width and height and percentage
|
|
based values.</Body>
|
|
|
|
<Body>In addition to the computed values for the CSS box model properties, the
|
|
following items are also included:
|
|
<Items>
|
|
<Item>reflow reason that indicates why the frame is being reflowed</Item>
|
|
<Item>a rendering context that can be used to measure text</Item>
|
|
<Item>reflow command (only used for incremental reflow)</Item>
|
|
<Item>space manager</Item>
|
|
</Items>
|
|
</Body>
|
|
|
|
<Body>The most common reflow reasons are 'eReflowReason_Resize' (the viewport
|
|
has changed size) and 'eReflowReason_Incremental' (processing of an incremental
|
|
reflow command).</Body>
|
|
|
|
<Body>Reflow commands (see nsIReflowCommand in mozilla/layout/base/public) are used
|
|
to kick off an incremental reflow. They're generated either by the style system
|
|
(in response to a style change) or by a frame itself (for example, if a frame has
|
|
dirty child frames that need to be reflowed it will generate a reflow command).</Body>
|
|
|
|
<Body>Reflow commands are queued by the presentation shell and then dispatched. Reflow
|
|
commands have a target frame, which is the frame for which the reflow command
|
|
is destined. In the example above the target frame is the frame with dirty child
|
|
frames that need to be reflowed. Reflow command processing follows a path from
|
|
the root frame down to the target frame.</Body>
|
|
|
|
<Body>The space manager (see nsISpaceManager in mozilla/layout/base/public) is used
|
|
when flowing text around floated elements. It has an API for managing bands of
|
|
unavailable space (space that is reserved for a floated element). Internally it
|
|
organizes the band data similar to how a region data structure works.</Body>
|
|
|
|
<SectionHeading>Frame Classes</SectionHeading>
|
|
<Body>There are four main categories of frame classes, all of which are located
|
|
in mozilla/layout/html/src:
|
|
|
|
<Categories>
|
|
<Category>core frame classes</Category>
|
|
<Category>table frame classes</Category>
|
|
<Category>form frame classes</Category>
|
|
<Category>frameset frame classes</Category>
|
|
</Categories>
|
|
</Body>
|
|
|
|
<Body><RunIn>The core frame classes</RunIn> implement the CSS viewport abstraction, scrolling,
|
|
block and inline display of flowed elements, floaters, and absolute positioning.</Body>
|
|
|
|
<Body>For more information on block layout, click
|
|
<A xlink:type="simple" xlink:show="replace" xlink:href="block.html">here</A>. For more information about
|
|
line layout, click <A xlink:type="simple" xlink:show="replace" xlink:href="line-layout.html">here</A>.</Body>
|
|
|
|
<Body><RunIn>The table frame classes</RunIn> correspond to the HTML4 table spec, and in addition
|
|
to the table frame there are row group frames, row frames, column group frames,
|
|
column frames, and cell frames. There is an "outer" table frame as well that's
|
|
really an anonymous frame that contains the caption frame and the table frame
|
|
itself.</Body>
|
|
|
|
<Body>Table layout is determined in a 3-step process. In the first step, the table
|
|
is flowed into an infinitely wide and tall space. This gives us the minimum and
|
|
desired sizes for every cell in the table. In the second step, the table constraints
|
|
are factored in and widths are assigned to every cell. In the third step, heights are
|
|
assigned to every cell based on the computed width constraint. The results of the first
|
|
step are cached and only need to be recomputed when content or constraints are changed.</Body>
|
|
|
|
<SectionHeading>Event Manager</SectionHeading>
|
|
<Body>To be written</Body>
|
|
|
|
</Documentation>
|