зеркало из https://github.com/mozilla/pjs.git
582 строки
26 KiB
C++
582 строки
26 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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// First checked in on 98/11/20 by John R. McMullen in the wrong directory.
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// Checked in again 98/12/04.
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// Polished version 98/12/08.
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//========================================================================================
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//
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// Classes defined:
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//
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// nsFilePath, nsFileURL, nsFileSpec, nsPersistentFileDescriptor
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// nsDirectoryIterator. Oh, and a convenience class nsAutoCString.
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//
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// Q. How should I represent files at run time?
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// A. Use nsFileSpec. Using char* will lose information on some platforms.
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//
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// Q. Then what are nsFilePath and nsFileURL for?
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// A. Only when you need a char* parameter for legacy code.
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//
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// Q. How should I represent files in a persistent way (eg, in a disk file)?
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// A. Use nsPersistentFileDescriptor. Convert to and from nsFileSpec at run time.
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//
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// This suite provides the following services:
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//
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// 1. Encapsulates all platform-specific file details, so that files can be
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// described correctly without any platform #ifdefs
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//
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// 2. Type safety. This will fix the problems that used to occur because people
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// confused file paths. They used to use const char*, which could mean three
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// or four different things. Bugs were introduced as people coded, right up
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// to the moment Communicator 4.5 shipped.
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//
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// 3. Used in conjunction with nsFileStream.h (q.v.), this supports all the power
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// and readability of the ansi stream syntax.
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//
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// Basic example:
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//
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// nsFilePath myPath("/Development/iotest.txt");
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//
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// nsOutputFileStream testStream(myPath);
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// testStream << "Hello World" << nsEndl;
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//
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// 4. Handy methods for manipulating file specifiers safely, e.g. MakeUnique(),
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// SetLeafName(), Exists().
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//
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// 5. Easy cross-conversion.
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//
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// Examples:
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//
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// Initialize a URL from a string without suffix
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//
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// nsFileURL fileURL("file:///Development/MPW/MPW%20Shell");
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//
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// Initialize a Unix path from a URL
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//
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// nsFilePath filePath(fileURL);
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//
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// Initialize a native file spec from a URL
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//
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// nsFileSpec fileSpec(fileURL);
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//
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// Make the spec unique (this one has no suffix).
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//
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// fileSpec.MakeUnique();
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//
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// Assign the spec to a URL
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//
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// fileURL = fileSpec;
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//
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// Assign a unix path using a string with a suffix.
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//
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// filePath = "/Development/MPW/SysErrs.err";
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//
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// Assign to a file spec using a unix path.
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//
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// fileSpec = filePath;
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//
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// Make this unique (this one has a suffix).
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//
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// fileSpec.MakeUnique();
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//
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// 6. Fixes a bug that have been there for a long time, and
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// is inevitable if you use NSPR alone, where files are described as paths.
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//
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// The problem affects platforms (Macintosh) in which a path does not fully
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// specify a file, because two volumes can have the same name. This
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// is solved by holding a "private" native file spec inside the
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// nsFilePath and nsFileURL classes, which is used when appropriate.
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//
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// Not yet done:
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//
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// Equality operators... much more.
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//
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//========================================================================================
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#ifndef _FILESPEC_H_
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#define _FILESPEC_H_
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#include "nscore.h"
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#include "nsError.h"
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#include "nsString.h"
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//========================================================================================
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// Compiler-specific macros, as needed
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//========================================================================================
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#if !defined(NS_USING_NAMESPACE) && (defined(__MWERKS__) || defined(XP_PC))
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#define NS_USING_NAMESPACE
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#endif
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#ifdef NS_USING_NAMESPACE
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#define NS_NAMESPACE_PROTOTYPE
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#define NS_NAMESPACE namespace
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#define NS_NAMESPACE_END
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#define NS_EXPLICIT explicit
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#else
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#define NS_NAMESPACE_PROTOTYPE static
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#define NS_NAMESPACE struct
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#define NS_NAMESPACE_END ;
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#define NS_EXPLICIT
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#endif
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//=========================== End Compiler-specific macros ===============================
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#ifdef XP_MAC
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#include <Files.h>
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#elif defined(XP_UNIX) || defined (XP_OS2)
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#include <dirent.h>
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#elif XP_PC
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#include "prio.h"
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#endif
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//========================================================================================
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// Here are the allowable ways to describe a file.
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//========================================================================================
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class nsFileSpec; // Preferred. For i/o use nsInputFileStream, nsOutputFileStream
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class nsFilePath; // This can be passed to NSPR file I/O routines, if you must.
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class nsFileURL;
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class nsPersistentFileDescriptor; // Used for storage across program launches.
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#define kFileURLPrefix "file://"
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#define kFileURLPrefixLength (7)
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class nsOutputStream;
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class nsInputStream;
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class nsIOutputStream;
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class nsIInputStream;
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class nsOutputFileStream;
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class nsInputFileStream;
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class nsOutputConsoleStream;
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class nsString;
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//========================================================================================
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// Conversion of native file errors to nsresult values. These are really only for use
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// in the file module, clients of this interface shouldn't really need them.
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// Error results returned from this interface have, in the low-order 16 bits,
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// native errors that are masked to 16 bits. Assumption: a native error of 0 is success
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// on all platforms. Note the way we define this using an inline function. This
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// avoids multiple evaluation if people go NS_FILE_RESULT(function_call()).
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#define NS_FILE_RESULT(x) ns_file_convert_result((PRInt32)x)
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nsresult ns_file_convert_result(PRInt32 nativeErr);
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#define NS_FILE_FAILURE NS_FILE_RESULT(-1)
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//========================================================================================
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class NS_BASE nsAutoCString
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//
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// This should be in nsString.h, but the owner would not reply to my proposal. After four
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// weeks, I decided to put it in here.
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//
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// This is a quiet little class that acts as a sort of autoptr for
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// a const char*. If you used to call nsString::ToNewCString(), just
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// to pass the result a parameter list, it was a nuisance having to
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// call delete [] on the result after the call. Now you can say
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// nsString myStr;
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// ...
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// f(nsAutoCString(myStr));
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// where f is declared as void f(const char*); This call will
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// make a temporary char* pointer on the stack and delete[] it
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// when the function returns.
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//========================================================================================
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{
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public:
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NS_EXPLICIT nsAutoCString(const nsString& other) : mCString(other.ToNewCString()) {}
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virtual ~nsAutoCString();
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operator const char*() const { return mCString; }
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operator const char*() { return mCString; }
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protected:
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const char* mCString;
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}; // class nsAutoCString
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//========================================================================================
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class NS_BASE nsFileSpec
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// This is whatever each platform really prefers to describe files as. Declared first
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// because the other two types have an embeded nsFileSpec object.
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//========================================================================================
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{
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public:
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nsFileSpec();
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NS_EXPLICIT nsFileSpec(const char* inString, PRBool inCreateDirs = PR_FALSE);
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NS_EXPLICIT nsFileSpec(const nsString& inString, PRBool inCreateDirs = PR_FALSE);
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NS_EXPLICIT nsFileSpec(const nsFilePath& inPath);
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NS_EXPLICIT nsFileSpec(const nsFileURL& inURL);
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NS_EXPLICIT nsFileSpec(const nsPersistentFileDescriptor& inURL);
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nsFileSpec(const nsFileSpec& inPath);
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virtual ~nsFileSpec();
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void operator = (const char* inPath);
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void operator = (const nsString& inPath)
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{
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const nsAutoCString path(inPath);
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*this = path;
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}
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void operator = (const nsFilePath& inPath);
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void operator = (const nsFileURL& inURL);
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void operator = (const nsFileSpec& inOther);
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void operator = (const nsPersistentFileDescriptor& inOther);
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PRBool operator ==(const nsFileSpec& inOther) const;
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PRBool operator !=(const nsFileSpec& inOther) const;
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#ifndef XP_MAC
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operator const char* () const { return mPath; }
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// This is the only automatic conversion to const char*
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// that is provided, and it allows the
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// path to be "passed" to NSPR file routines.
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#endif
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#ifdef XP_MAC
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// For Macintosh people, this is meant to be useful in its own right as a C++ version
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// of the FSSpec struct.
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nsFileSpec(
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short vRefNum,
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long parID,
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ConstStr255Param name);
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nsFileSpec(const FSSpec& inSpec)
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: mSpec(inSpec), mError(NS_OK) {}
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void operator = (const FSSpec& inSpec)
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{ mSpec = inSpec; mError = NS_OK; }
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operator FSSpec* () { return &mSpec; }
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operator const FSSpec* const () { return &mSpec; }
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operator FSSpec& () { return mSpec; }
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operator const FSSpec& () const { return mSpec; }
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void MakeAliasSafe();
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// Called for the spec of an alias. Copies the alias to
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// a secret temp directory and modifies the spec to point
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// to it. Sets mError.
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void ResolveAlias(PRBool& wasAliased);
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// Called for the spec of an alias. Modifies the spec to
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// point to the original. Sets mError.
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void MakeUnique(ConstStr255Param inSuggestedLeafName);
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StringPtr GetLeafPName() { return mSpec.name; }
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ConstStr255Param GetLeafPName() const { return mSpec.name; }
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#endif // end of Macintosh utility methods.
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PRBool Valid() const { return NS_SUCCEEDED(Error()); }
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nsresult Error() const
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{
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#ifndef XP_MAC
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if (!mPath && NS_SUCCEEDED(mError))
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((nsFileSpec*)this)->mError = NS_FILE_FAILURE;
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#endif
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return mError;
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}
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PRBool Failed() const { return NS_FAILED(Error()); }
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friend NS_BASE nsOutputStream& operator << (
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nsOutputStream& s,
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const nsFileSpec& spec); // THIS IS FOR DEBUGGING ONLY.
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// see PersistentFileDescriptor for the real deal.
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//--------------------------------------------------
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// Queries and path algebra. These do not modify the disk.
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//--------------------------------------------------
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char* GetLeafName() const; // Allocated. Use delete [].
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void SetLeafName(const char* inLeafName);
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// inLeafName can be a relative path, so this allows
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// one kind of concatenation of "paths".
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void SetLeafName(const nsString& inLeafName)
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{
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const nsAutoCString leafName(inLeafName);
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SetLeafName(leafName);
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}
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void GetParent(nsFileSpec& outSpec) const;
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// Return the filespec of the parent directory. Used
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// in conjunction with GetLeafName(), this lets you
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// parse a path into a list of node names. Beware,
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// however, that the top node is still not a name,
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// but a spec. Volumes on Macintosh can have identical
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// names. Perhaps could be used for an operator --() ?
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nsFileSpec operator + (const char* inRelativePath) const;
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nsFileSpec operator + (const nsString& inRelativePath) const
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{
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const nsAutoCString
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relativePath(inRelativePath);
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return *this + relativePath;
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}
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void operator += (const char* inRelativePath);
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// Concatenate the relative path to this directory.
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// Used for constructing the filespec of a descendant.
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// This must be a directory for this to work. This differs
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// from SetLeafName(), since the latter will work
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// starting with a sibling of the directory and throws
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// away its leaf information, whereas this one assumes
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// this is a directory, and the relative path starts
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// "below" this.
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void operator += (const nsString& inRelativePath)
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{
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const nsAutoCString relativePath(inRelativePath);
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*this += relativePath;
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}
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void MakeUnique();
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void MakeUnique(const char* inSuggestedLeafName);
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void MakeUnique(const nsString& inSuggestedLeafName)
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{
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const nsAutoCString suggestedLeafName(inSuggestedLeafName);
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MakeUnique(suggestedLeafName);
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}
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PRBool IsDirectory() const;
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// More stringent than Exists()
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PRBool IsFile() const;
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// More stringent than Exists()
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PRBool Exists() const;
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//--------------------------------------------------
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// Creation and deletion of objects. These can modify the disk.
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//--------------------------------------------------
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void CreateDirectory(int mode = 0700 /* for unix */);
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void Delete(PRBool inRecursive) const;
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nsresult Rename(const char* inNewName); // not const: gets updated
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nsresult Rename(const nsString& inNewName)
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{
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const nsAutoCString newName(inNewName);
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return Rename(newName);
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}
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nsresult Copy(const nsFileSpec& inNewParentDirectory) const;
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nsresult Move(const nsFileSpec& inNewParentDirectory) const;
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nsresult Execute(const char* args) const;
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nsresult Execute(const nsString& args) const
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{
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const nsAutoCString argsString(args);
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return Execute(argsString);
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}
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//--------------------------------------------------
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// Data
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//--------------------------------------------------
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protected:
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friend class nsFilePath;
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#ifdef XP_MAC
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FSSpec mSpec;
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#else
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char* mPath;
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#endif
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nsresult mError;
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}; // class nsFileSpec
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// FOR HISTORICAL REASONS:
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typedef nsFileSpec nsNativeFileSpec;
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//========================================================================================
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class NS_BASE nsFileURL
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// This is an escaped string that looks like "file:///foo/bar/mumble%20fish". Since URLs
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// are the standard way of doing things in mozilla, this allows a string constructor,
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// which just stashes the string with no conversion.
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//========================================================================================
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{
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public:
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nsFileURL(const nsFileURL& inURL);
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NS_EXPLICIT nsFileURL(const char* inString, PRBool inCreateDirs = PR_FALSE);
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NS_EXPLICIT nsFileURL(const nsString& inString, PRBool inCreateDirs = PR_FALSE);
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NS_EXPLICIT nsFileURL(const nsFilePath& inPath);
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NS_EXPLICIT nsFileURL(const nsFileSpec& inPath);
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virtual ~nsFileURL();
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// nsString GetString() const { return mPath; }
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// may be needed for implementation reasons,
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// but should not provide a conversion constructor.
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void operator = (const nsFileURL& inURL);
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void operator = (const char* inString);
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void operator = (const nsString& inString)
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{
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const nsAutoCString string(inString);
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*this = string;
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}
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void operator = (const nsFilePath& inOther);
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void operator = (const nsFileSpec& inOther);
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operator const char* const () { return mURL; } // deprecated.
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const char* GetAsString() const { return mURL; }
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friend NS_BASE nsOutputStream& operator << (
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nsOutputStream& s, const nsFileURL& spec);
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#ifdef XP_MAC
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// Accessor to allow quick assignment to a mFileSpec
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const nsFileSpec& GetFileSpec() const { return mFileSpec; }
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#endif
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private:
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// Should not be defined (only nsFilePath is to be treated as strings.
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operator char* ();
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protected:
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friend class nsFilePath; // to allow construction of nsFilePath
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char* mURL;
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#ifdef XP_MAC
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// Since the path on the macintosh does not uniquely specify a file (volumes
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// can have the same name), stash the secret nsFileSpec, too.
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nsFileSpec mFileSpec;
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#endif
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}; // class nsFileURL
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//========================================================================================
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class NS_BASE nsFilePath
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// This is a string that looks like "/foo/bar/mumble%20fish". Same as nsFileURL, but
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// without the "file:// prefix".
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//========================================================================================
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{
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public:
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nsFilePath(const nsFilePath& inPath);
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NS_EXPLICIT nsFilePath(const char* inString, PRBool inCreateDirs = PR_FALSE);
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NS_EXPLICIT nsFilePath(const nsString& inString, PRBool inCreateDirs = PR_FALSE);
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NS_EXPLICIT nsFilePath(const nsFileURL& inURL);
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NS_EXPLICIT nsFilePath(const nsFileSpec& inPath);
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virtual ~nsFilePath();
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operator const char* () const { return mPath; }
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// This is the only automatic conversion to const char*
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// that is provided, and it allows the
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// path to be "passed" to NSPR file routines.
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operator char* () { return mPath; }
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// This is the only automatic conversion to string
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// that is provided, because a naked string should
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// only mean a standard file path.
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void operator = (const nsFilePath& inPath);
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void operator = (const char* inString);
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void operator = (const nsString& inString)
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{
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const nsAutoCString string(inString);
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*this = string;
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}
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void operator = (const nsFileURL& inURL);
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void operator = (const nsFileSpec& inOther);
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#ifdef XP_MAC
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public:
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// Accessor to allow quick assignment to a mFileSpec
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const nsFileSpec& GetFileSpec() const { return mFileSpec; }
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#endif
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private:
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char* mPath;
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#ifdef XP_MAC
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// Since the path on the macintosh does not uniquely specify a file (volumes
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// can have the same name), stash the secret nsFileSpec, too.
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nsFileSpec mFileSpec;
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#endif
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}; // class nsFilePath
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//========================================================================================
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class NS_BASE nsPersistentFileDescriptor
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// To save information about a file's location in another file, initialize
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// one of these from your nsFileSpec, and then write this out to your output stream.
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// To retrieve the info, create one of these, read its value from an input stream.
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// and then make an nsFileSpec from it.
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//========================================================================================
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{
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public:
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nsPersistentFileDescriptor() : mDescriptorString(nsnull) {}
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// For use prior to reading in from a stream
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nsPersistentFileDescriptor(const nsPersistentFileDescriptor& inPath);
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virtual ~nsPersistentFileDescriptor();
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void operator = (const nsPersistentFileDescriptor& inPath);
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// Conversions
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NS_EXPLICIT nsPersistentFileDescriptor(const nsFileSpec& inPath);
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void operator = (const nsFileSpec& inPath);
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nsresult Read(nsIInputStream* aStream);
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nsresult Write(nsIOutputStream* aStream);
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// writes the data to a file
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friend NS_BASE nsInputStream& operator >> (nsInputStream&, nsPersistentFileDescriptor&);
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// reads the data from a file
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friend NS_BASE nsOutputStream& operator << (nsOutputStream&, const nsPersistentFileDescriptor&);
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// writes the data to a file
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friend class nsFileSpec;
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private:
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// Here are the ways to get data in and out of a file.
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void GetData(void*& outData, PRInt32& outSize) const;
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// DON'T FREE the returned data!
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void SetData(const void* inData, PRInt32 inSize);
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protected:
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char* mDescriptorString;
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}; // class nsPersistentFileDescriptor
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//========================================================================================
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class NS_BASE nsDirectoryIterator
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// Example:
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//
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// nsFileSpec parentDir(...); // directory over whose children we shall iterate
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// for (nsDirectoryIterator i(parentDir); i; i++)
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// {
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// // do something with (const nsFileSpec&)i
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// }
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//
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// or:
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//
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// for (nsDirectoryIterator i(parentDir, PR_FALSE); i; i--)
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// {
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// // do something with (const nsFileSpec&)i
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// }
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//
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// Currently, the only platform on which backwards iteration actually goes backwards
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// is Macintosh. On other platforms, both styles will work, but will go forwards.
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//========================================================================================
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{
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public:
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nsDirectoryIterator(
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const nsFileSpec& parent,
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int iterateDirection = +1);
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#ifndef XP_MAC
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// Macintosh currently doesn't allocate, so needn't clean up.
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virtual ~nsDirectoryIterator();
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#endif
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PRBool Exists() const { return mExists; }
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nsDirectoryIterator& operator ++(); // moves to the next item, if any.
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nsDirectoryIterator& operator ++(int) { return ++(*this); } // post-increment.
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nsDirectoryIterator& operator --(); // moves to the previous item, if any.
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nsDirectoryIterator& operator --(int) { return --(*this); } // post-decrement.
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operator nsFileSpec&() { return mCurrent; }
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private:
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nsFileSpec mCurrent;
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PRBool mExists;
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#if defined(XP_UNIX)
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DIR* mDir;
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#elif defined(XP_PC)
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PRDir* mDir; // XXX why not use PRDir for Unix & Mac, too?
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#elif defined(XP_MAC)
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OSErr SetToIndex();
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short mIndex;
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short mMaxIndex;
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#endif
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}; // class nsDirectoryIterator
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#endif // _FILESPEC_H_
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