pjs/widget/windows/KeyboardLayout.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Dainis Jonitis, <Dainis_Jonitis@exigengroup.lv>.
* Portions created by the Initial Developer are Copyright (C) 2006
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
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* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef KeyboardLayout_h__
#define KeyboardLayout_h__
#include "nscore.h"
#include <windows.h>
#define NS_NUM_OF_KEYS 50
#define VK_OEM_1 0xBA // ';:' for US
#define VK_OEM_PLUS 0xBB // '+' any country
#define VK_OEM_MINUS 0xBD // '-' any country
namespace mozilla {
namespace widget {
// 0 - Normal
// 1 - Shift
// 2 - Control
// 3 - Control + Shift
// 4 - Alt
// 5 - Alt + Shift
// 6 - Alt + Control (AltGr)
// 7 - Alt + Control + Shift (AltGr + Shift)
// 8 - CapsLock
// 9 - CapsLock + Shift
// 10 - CapsLock + Control
// 11 - CapsLock + Control + Shift
// 12 - CapsLock + Alt
// 13 - CapsLock + Alt + Shift
// 14 - CapsLock + Alt + Control (CapsLock + AltGr)
// 15 - CapsLock + Alt + Control + Shift (CapsLock + AltGr + Shift)
enum eKeyShiftFlags
{
eShift = 0x01,
eCtrl = 0x02,
eAlt = 0x04,
eCapsLock = 0x08
};
struct DeadKeyEntry;
class DeadKeyTable;
class VirtualKey
{
union KeyShiftState
{
struct
{
PRUnichar Chars[4];
} Normal;
struct
{
const DeadKeyTable* Table;
PRUnichar DeadChar;
} DeadKey;
};
KeyShiftState mShiftStates[16];
PRUint16 mIsDeadKey;
void SetDeadKey(PRUint8 aShiftState, bool aIsDeadKey)
{
if (aIsDeadKey) {
mIsDeadKey |= 1 << aShiftState;
} else {
mIsDeadKey &= ~(1 << aShiftState);
}
}
public:
bool IsDeadKey(PRUint8 aShiftState) const
{
return (mIsDeadKey & (1 << aShiftState)) != 0;
}
void AttachDeadKeyTable(PRUint8 aShiftState,
const DeadKeyTable* aDeadKeyTable)
{
mShiftStates[aShiftState].DeadKey.Table = aDeadKeyTable;
}
void SetNormalChars(PRUint8 aShiftState, const PRUnichar* aChars,
PRUint32 aNumOfChars);
void SetDeadChar(PRUint8 aShiftState, PRUnichar aDeadChar);
const DeadKeyTable* MatchingDeadKeyTable(const DeadKeyEntry* aDeadKeyArray,
PRUint32 aEntries) const;
inline PRUnichar GetCompositeChar(PRUint8 aShiftState,
PRUnichar aBaseChar) const;
PRUint32 GetNativeUniChars(PRUint8 aShiftState,
PRUnichar* aUniChars = nsnull) const;
PRUint32 GetUniChars(PRUint8 aShiftState, PRUnichar* aUniChars,
PRUint8* aFinalShiftState) const;
};
class KeyboardLayout
{
struct DeadKeyTableListEntry
{
DeadKeyTableListEntry* next;
PRUint8 data[1];
};
HKL mKeyboardLayout;
VirtualKey mVirtualKeys[NS_NUM_OF_KEYS];
DeadKeyTableListEntry* mDeadKeyTableListHead;
PRInt32 mActiveDeadKey; // -1 = no active dead-key
PRUint8 mDeadKeyShiftState;
PRInt32 mLastVirtualKeyIndex;
PRUint8 mLastShiftState;
PRUnichar mChars[5]; // Dead-key + up to 4 characters
PRUint8 mShiftStates[5];
PRUint8 mNumOfChars;
static PRUint8 GetShiftState(const PBYTE aKbdState);
static void SetShiftState(PBYTE aKbdState, PRUint8 aShiftState);
static inline PRInt32 GetKeyIndex(PRUint8 aVirtualKey);
static int CompareDeadKeyEntries(const void* aArg1, const void* aArg2,
void* aData);
static bool AddDeadKeyEntry(PRUnichar aBaseChar, PRUnichar aCompositeChar,
DeadKeyEntry* aDeadKeyArray, PRUint32 aEntries);
bool EnsureDeadKeyActive(bool aIsActive, PRUint8 aDeadKey,
const PBYTE aDeadKeyKbdState);
PRUint32 GetDeadKeyCombinations(PRUint8 aDeadKey,
const PBYTE aDeadKeyKbdState,
PRUint16 aShiftStatesWithBaseChars,
DeadKeyEntry* aDeadKeyArray,
PRUint32 aMaxEntries);
void DeactivateDeadKeyState();
const DeadKeyTable* AddDeadKeyTable(const DeadKeyEntry* aDeadKeyArray,
PRUint32 aEntries);
void ReleaseDeadKeyTables();
public:
KeyboardLayout();
~KeyboardLayout();
static bool IsPrintableCharKey(PRUint8 aVirtualKey);
static bool IsNumpadKey(PRUint8 aVirtualKey);
bool IsDeadKey() const
{
return (mLastVirtualKeyIndex >= 0) ?
mVirtualKeys[mLastVirtualKeyIndex].IsDeadKey(mLastShiftState) : false;
}
void LoadLayout(HKL aLayout);
void OnKeyDown(PRUint8 aVirtualKey);
PRUint32 GetUniChars(PRUnichar* aUniChars, PRUint8* aShiftStates,
PRUint32 aMaxChars) const;
PRUint32 GetUniCharsWithShiftState(PRUint8 aVirtualKey, PRUint8 aShiftStates,
PRUnichar* aUniChars,
PRUint32 aMaxChars) const;
HKL GetLayout() { return mKeyboardLayout; }
};
} // namespace widget
} // namespace mozilla
#endif