pjs/widget/cocoa/nsCocoaUtils.mm

480 строки
16 KiB
Plaintext

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Josh Aas <josh@mozilla.com>
* Sylvain Pasche <sylvain.pasche@gmail.com>
* Stuart Morgan <stuart.morgan@alumni.case.edu>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "gfxImageSurface.h"
#include "nsCocoaUtils.h"
#include "nsChildView.h"
#include "nsMenuBarX.h"
#include "nsCocoaWindow.h"
#include "nsCOMPtr.h"
#include "nsIInterfaceRequestorUtils.h"
#include "nsIAppShellService.h"
#include "nsIXULWindow.h"
#include "nsIBaseWindow.h"
#include "nsIServiceManager.h"
#include "nsMenuUtilsX.h"
#include "nsToolkit.h"
#include "nsGUIEvent.h"
using namespace mozilla::widget;
float nsCocoaUtils::MenuBarScreenHeight()
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
NSArray* allScreens = [NSScreen screens];
if ([allScreens count])
return [[allScreens objectAtIndex:0] frame].size.height;
else
return 0.0; // If there are no screens, there's not much we can say.
NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(0.0);
}
float nsCocoaUtils::FlippedScreenY(float y)
{
return MenuBarScreenHeight() - y;
}
NSRect nsCocoaUtils::GeckoRectToCocoaRect(const nsIntRect &geckoRect)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
// We only need to change the Y coordinate by starting with the primary screen
// height, subtracting the gecko Y coordinate, and subtracting the height.
return NSMakeRect(geckoRect.x,
MenuBarScreenHeight() - (geckoRect.y + geckoRect.height),
geckoRect.width,
geckoRect.height);
NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakeRect(0.0, 0.0, 0.0, 0.0));
}
nsIntRect nsCocoaUtils::CocoaRectToGeckoRect(const NSRect &cocoaRect)
{
// We only need to change the Y coordinate by starting with the primary screen
// height and subtracting both the cocoa y origin and the height of the
// cocoa rect.
nsIntRect rect;
rect.x = NSToIntRound(cocoaRect.origin.x);
rect.y = NSToIntRound(FlippedScreenY(cocoaRect.origin.y + cocoaRect.size.height));
rect.width = NSToIntRound(cocoaRect.origin.x + cocoaRect.size.width) - rect.x;
rect.height = NSToIntRound(FlippedScreenY(cocoaRect.origin.y)) - rect.y;
return rect;
}
NSPoint nsCocoaUtils::ScreenLocationForEvent(NSEvent* anEvent)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
// Don't trust mouse locations of mouse move events, see bug 443178.
if (!anEvent || [anEvent type] == NSMouseMoved)
return [NSEvent mouseLocation];
// Pin momentum scroll events to the location of the last user-controlled
// scroll event.
if (IsMomentumScrollEvent(anEvent))
return ChildViewMouseTracker::sLastScrollEventScreenLocation;
return [[anEvent window] convertBaseToScreen:[anEvent locationInWindow]];
NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakePoint(0.0, 0.0));
}
BOOL nsCocoaUtils::IsEventOverWindow(NSEvent* anEvent, NSWindow* aWindow)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
return NSPointInRect(ScreenLocationForEvent(anEvent), [aWindow frame]);
NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO);
}
NSPoint nsCocoaUtils::EventLocationForWindow(NSEvent* anEvent, NSWindow* aWindow)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
return [aWindow convertScreenToBase:ScreenLocationForEvent(anEvent)];
NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NSMakePoint(0.0, 0.0));
}
BOOL nsCocoaUtils::IsMomentumScrollEvent(NSEvent* aEvent)
{
return [aEvent type] == NSScrollWheel &&
[aEvent respondsToSelector:@selector(_scrollPhase)] &&
[aEvent _scrollPhase] != 0;
}
void nsCocoaUtils::HideOSChromeOnScreen(bool aShouldHide, NSScreen* aScreen)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
// Keep track of how many hiding requests have been made, so that they can
// be nested.
static int sMenuBarHiddenCount = 0, sDockHiddenCount = 0;
// Always hide the Dock, since it's not necessarily on the primary screen.
sDockHiddenCount += aShouldHide ? 1 : -1;
NS_ASSERTION(sMenuBarHiddenCount >= 0, "Unbalanced HideMenuAndDockForWindow calls");
// Only hide the menu bar if the window is on the same screen.
// The menu bar is always on the first screen in the screen list.
if (aScreen == [[NSScreen screens] objectAtIndex:0]) {
sMenuBarHiddenCount += aShouldHide ? 1 : -1;
NS_ASSERTION(sDockHiddenCount >= 0, "Unbalanced HideMenuAndDockForWindow calls");
}
// TODO This should be upgraded to use [NSApplication setPresentationOptions:]
// when support for 10.5 is dropped.
if (sMenuBarHiddenCount > 0) {
::SetSystemUIMode(kUIModeAllHidden, 0);
} else if (sDockHiddenCount > 0) {
::SetSystemUIMode(kUIModeContentHidden, 0);
} else {
::SetSystemUIMode(kUIModeNormal, 0);
}
NS_OBJC_END_TRY_ABORT_BLOCK;
}
#define NS_APPSHELLSERVICE_CONTRACTID "@mozilla.org/appshell/appShellService;1"
nsIWidget* nsCocoaUtils::GetHiddenWindowWidget()
{
nsCOMPtr<nsIAppShellService> appShell(do_GetService(NS_APPSHELLSERVICE_CONTRACTID));
if (!appShell) {
NS_WARNING("Couldn't get AppShellService in order to get hidden window ref");
return nsnull;
}
nsCOMPtr<nsIXULWindow> hiddenWindow;
appShell->GetHiddenWindow(getter_AddRefs(hiddenWindow));
if (!hiddenWindow) {
// Don't warn, this happens during shutdown, bug 358607.
return nsnull;
}
nsCOMPtr<nsIBaseWindow> baseHiddenWindow;
baseHiddenWindow = do_GetInterface(hiddenWindow);
if (!baseHiddenWindow) {
NS_WARNING("Couldn't get nsIBaseWindow from hidden window (nsIXULWindow)");
return nsnull;
}
nsCOMPtr<nsIWidget> hiddenWindowWidget;
if (NS_FAILED(baseHiddenWindow->GetMainWidget(getter_AddRefs(hiddenWindowWidget)))) {
NS_WARNING("Couldn't get nsIWidget from hidden window (nsIBaseWindow)");
return nsnull;
}
return hiddenWindowWidget;
}
void nsCocoaUtils::PrepareForNativeAppModalDialog()
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
// Don't do anything if this is embedding. We'll assume that if there is no hidden
// window we shouldn't do anything, and that should cover the embedding case.
nsMenuBarX* hiddenWindowMenuBar = nsMenuUtilsX::GetHiddenWindowMenuBar();
if (!hiddenWindowMenuBar)
return;
// First put up the hidden window menu bar so that app menu event handling is correct.
hiddenWindowMenuBar->Paint();
NSMenu* mainMenu = [NSApp mainMenu];
NS_ASSERTION([mainMenu numberOfItems] > 0, "Main menu does not have any items, something is terribly wrong!");
// Create new menu bar for use with modal dialog
NSMenu* newMenuBar = [[NSMenu alloc] initWithTitle:@""];
// Swap in our app menu. Note that the event target is whatever window is up when
// the app modal dialog goes up.
NSMenuItem* firstMenuItem = [[mainMenu itemAtIndex:0] retain];
[mainMenu removeItemAtIndex:0];
[newMenuBar insertItem:firstMenuItem atIndex:0];
[firstMenuItem release];
// Add standard edit menu
[newMenuBar addItem:nsMenuUtilsX::GetStandardEditMenuItem()];
// Show the new menu bar
[NSApp setMainMenu:newMenuBar];
[newMenuBar release];
NS_OBJC_END_TRY_ABORT_BLOCK;
}
void nsCocoaUtils::CleanUpAfterNativeAppModalDialog()
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
// Don't do anything if this is embedding. We'll assume that if there is no hidden
// window we shouldn't do anything, and that should cover the embedding case.
nsMenuBarX* hiddenWindowMenuBar = nsMenuUtilsX::GetHiddenWindowMenuBar();
if (!hiddenWindowMenuBar)
return;
NSWindow* mainWindow = [NSApp mainWindow];
if (!mainWindow)
hiddenWindowMenuBar->Paint();
else
[WindowDelegate paintMenubarForWindow:mainWindow];
NS_OBJC_END_TRY_ABORT_BLOCK;
}
nsresult nsCocoaUtils::CreateCGImageFromSurface(gfxImageSurface *aFrame, CGImageRef *aResult)
{
PRInt32 width = aFrame->Width();
PRInt32 stride = aFrame->Stride();
PRInt32 height = aFrame->Height();
if ((stride % 4 != 0) || (height < 1) || (width < 1)) {
return NS_ERROR_FAILURE;
}
// Create a CGImageRef with the bits from the image, taking into account
// the alpha ordering and endianness of the machine so we don't have to
// touch the bits ourselves.
CGDataProviderRef dataProvider = ::CGDataProviderCreateWithData(NULL,
aFrame->Data(),
stride * height,
NULL);
CGColorSpaceRef colorSpace = ::CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB);
*aResult = ::CGImageCreate(width,
height,
8,
32,
stride,
colorSpace,
kCGBitmapByteOrder32Host | kCGImageAlphaFirst,
dataProvider,
NULL,
0,
kCGRenderingIntentDefault);
::CGColorSpaceRelease(colorSpace);
::CGDataProviderRelease(dataProvider);
return *aResult ? NS_OK : NS_ERROR_FAILURE;
}
nsresult nsCocoaUtils::CreateNSImageFromCGImage(CGImageRef aInputImage, NSImage **aResult)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
PRInt32 width = ::CGImageGetWidth(aInputImage);
PRInt32 height = ::CGImageGetHeight(aInputImage);
NSRect imageRect = ::NSMakeRect(0.0, 0.0, width, height);
// Create a new image to receive the Quartz image data.
*aResult = [[NSImage alloc] initWithSize:imageRect.size];
[*aResult lockFocus];
// Get the Quartz context and draw.
CGContextRef imageContext = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];
::CGContextDrawImage(imageContext, *(CGRect*)&imageRect, aInputImage);
[*aResult unlockFocus];
return NS_OK;
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
}
nsresult nsCocoaUtils::CreateNSImageFromImageContainer(imgIContainer *aImage, PRUint32 aWhichFrame, NSImage **aResult)
{
nsRefPtr<gfxImageSurface> frame;
nsresult rv = aImage->CopyFrame(aWhichFrame,
imgIContainer::FLAG_SYNC_DECODE,
getter_AddRefs(frame));
if (NS_FAILED(rv) || !frame) {
return NS_ERROR_FAILURE;
}
CGImageRef imageRef = NULL;
rv = nsCocoaUtils::CreateCGImageFromSurface(frame, &imageRef);
if (NS_FAILED(rv) || !imageRef) {
return NS_ERROR_FAILURE;
}
rv = nsCocoaUtils::CreateNSImageFromCGImage(imageRef, aResult);
if (NS_FAILED(rv) || !aResult) {
return NS_ERROR_FAILURE;
}
::CGImageRelease(imageRef);
return NS_OK;
}
// static
void
nsCocoaUtils::GetStringForNSString(const NSString *aSrc, nsAString& aDist)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
if (!aSrc) {
aDist.Truncate();
return;
}
aDist.SetLength([aSrc length]);
[aSrc getCharacters: aDist.BeginWriting()];
NS_OBJC_END_TRY_ABORT_BLOCK;
}
// static
NSString*
nsCocoaUtils::ToNSString(const nsAString& aString)
{
return [NSString stringWithCharacters:aString.BeginReading()
length:aString.Length()];
}
// static
void
nsCocoaUtils::GeckoRectToNSRect(const nsIntRect& aGeckoRect,
NSRect& aOutCocoaRect)
{
aOutCocoaRect.origin.x = aGeckoRect.x;
aOutCocoaRect.origin.y = aGeckoRect.y;
aOutCocoaRect.size.width = aGeckoRect.width;
aOutCocoaRect.size.height = aGeckoRect.height;
}
// static
NSEvent*
nsCocoaUtils::MakeNewCocoaEventWithType(NSEventType aEventType, NSEvent *aEvent)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
NSEvent* newEvent =
[NSEvent keyEventWithType:aEventType
location:[aEvent locationInWindow]
modifierFlags:[aEvent modifierFlags]
timestamp:[aEvent timestamp]
windowNumber:[aEvent windowNumber]
context:[aEvent context]
characters:[aEvent characters]
charactersIgnoringModifiers:[aEvent charactersIgnoringModifiers]
isARepeat:[aEvent isARepeat]
keyCode:[aEvent keyCode]];
return newEvent;
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
}
// static
void
nsCocoaUtils::InitNPCocoaEvent(NPCocoaEvent* aNPCocoaEvent)
{
memset(aNPCocoaEvent, 0, sizeof(NPCocoaEvent));
}
// static
void
nsCocoaUtils::InitPluginEvent(nsPluginEvent &aPluginEvent,
NPCocoaEvent &aCocoaEvent)
{
aPluginEvent.time = PR_IntervalNow();
aPluginEvent.pluginEvent = (void*)&aCocoaEvent;
aPluginEvent.retargetToFocusedDocument = false;
}
// static
void
nsCocoaUtils::InitInputEvent(nsInputEvent &aInputEvent,
NSEvent* aNativeEvent)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
NSUInteger modifiers =
aNativeEvent ? [aNativeEvent modifierFlags] : ::GetCurrentKeyModifiers();
InitInputEvent(aInputEvent, modifiers);
aInputEvent.time = PR_IntervalNow();
NS_OBJC_END_TRY_ABORT_BLOCK;
}
// static
void
nsCocoaUtils::InitInputEvent(nsInputEvent &aInputEvent,
NSUInteger aModifiers)
{
aInputEvent.modifiers = 0;
if (aModifiers & NSShiftKeyMask) {
aInputEvent.modifiers |= MODIFIER_SHIFT;
}
if (aModifiers & NSControlKeyMask) {
aInputEvent.modifiers |= MODIFIER_CONTROL;
}
if (aModifiers & NSAlternateKeyMask) {
aInputEvent.modifiers |= MODIFIER_ALT;
// Mac's option key is similar to other platforms' AltGr key.
// Let's set AltGr flag when option key is pressed for consistency with
// other platforms.
aInputEvent.modifiers |= MODIFIER_ALTGRAPH;
}
if (aModifiers & NSCommandKeyMask) {
aInputEvent.modifiers |= MODIFIER_META;
}
if (aModifiers & NSAlphaShiftKeyMask) {
aInputEvent.modifiers |= MODIFIER_CAPSLOCK;
}
// Mac doesn't have NumLock key. We can assume that NumLock is always locked
// if user is using a keyboard which has numpad. Otherwise, if user is using
// a keyboard which doesn't have numpad, e.g., MacBook's keyboard, we can
// assume that NumLock is always unlocked.
// Unfortunately, we cannot know whether current keyboard has numpad or not.
// We should notify locked state only when keys in numpad are pressed.
// By this, web applications may not be confused by unexpected numpad key's
// key event with unlocked state.
if (aModifiers & NSNumericPadKeyMask) {
aInputEvent.modifiers |= MODIFIER_NUMLOCK;
}
// Be aware, NSFunctionKeyMask is included when arrow keys, home key or some
// other keys are pressed. We cannot check whether 'fn' key is pressed or
// not by the flag.
}