pjs/widget/cocoa/nsScreenCocoa.mm

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Mozilla Corporation
* Portions created by the Initial Developer are Copyright (C) 2006
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Vladimir Vukicevic <vladimir@pobox.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsScreenCocoa.h"
#include "nsObjCExceptions.h"
#include "nsCocoaUtils.h"
nsScreenCocoa::nsScreenCocoa (NSScreen *screen)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
mScreen = [screen retain];
NS_OBJC_END_TRY_ABORT_BLOCK;
}
nsScreenCocoa::~nsScreenCocoa ()
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
[mScreen release];
NS_OBJC_END_TRY_ABORT_BLOCK;
}
NS_IMETHODIMP
nsScreenCocoa::GetRect(PRInt32 *outX, PRInt32 *outY, PRInt32 *outWidth, PRInt32 *outHeight)
{
nsIntRect r = nsCocoaUtils::CocoaRectToGeckoRect([mScreen frame]);
*outX = r.x;
*outY = r.y;
*outWidth = r.width;
*outHeight = r.height;
return NS_OK;
}
NS_IMETHODIMP
nsScreenCocoa::GetAvailRect(PRInt32 *outX, PRInt32 *outY, PRInt32 *outWidth, PRInt32 *outHeight)
{
nsIntRect r = nsCocoaUtils::CocoaRectToGeckoRect([mScreen visibleFrame]);
*outX = r.x;
*outY = r.y;
*outWidth = r.width;
*outHeight = r.height;
return NS_OK;
}
NS_IMETHODIMP
nsScreenCocoa::GetPixelDepth(PRInt32 *aPixelDepth)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
NSWindowDepth depth = [mScreen depth];
int bpp = NSBitsPerPixelFromDepth(depth);
*aPixelDepth = bpp;
return NS_OK;
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
}
NS_IMETHODIMP
nsScreenCocoa::GetColorDepth(PRInt32 *aColorDepth)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
NSWindowDepth depth = [mScreen depth];
int bpp = NSBitsPerPixelFromDepth (depth);
*aColorDepth = bpp;
return NS_OK;
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
}