pjs/lib/mac/UserInterface/CPatternButtonPopupText.cp

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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* The contents of this file are subject to the Mozilla Public License Version
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* The Original Code is mozilla.org code.
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* The Initial Developer of the Original Code is
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* the Initial Developer. All Rights Reserved.
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#include "CPatternButtonPopupText.h"
#include "UGraphicGizmos.h"
#include "UGraphicsUtilities.h"
#include "UGAAppearance.h"
#include "UGAColorRamp.h"
#include "CSharedPatternWorld.h"
#include "CTargetedUpdateMenuRegistry.h"
#include "PascalString.h"
// This class overrides CPatternButtonPopup to provide a popup menu which
// changes the descriptor based on the menu selection
// assumes left-justified text in DrawButtonTitle()
// ---------------------------------------------------------------------------
// <09> CPatternButtonPopupText
// ---------------------------------------------------------------------------
// Stream-based ctor
CPatternButtonPopupText::CPatternButtonPopupText(LStream* inStream)
: CPatternButtonPopup(inStream)
{
}
// ---------------------------------------------------------------------------
// <09> HandleNewValue
// ---------------------------------------------------------------------------
// Hook for handling value changes. Called by SetValue.
// Note that the setting of the new value is done by CPatternButtonPopup::SetValue.
// Therefore, GetValue() will still return the old value here, so the old value is
// still available in this method.
Boolean
CPatternButtonPopupText::HandleNewValue(Int32 inNewValue)
{
Str255 str;
MenuHandle menuh;
menuh = GetMenu()->GetMacMenuH();
::GetMenuItemText ( menuh, inNewValue, str );
SetDescriptor( str );
return false;
}
// taken from LGAPopup.cp and then modified
const Int16 gsPopup_ArrowHeight = 5; // Actual height of the arrow
const Int16 gsPopup_ArrowWidth = 9; // Actual width of the arrow at widest
const Int16 gsPopup_ArrowButtonWidth = 22; // Width used in drawing the arrow only
const Int16 gsPopup_ArrowButtonHeight = 16; // Height used for drawing arrow only
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// <09> DrawButtonContent
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// copied from CPatternButton::DrawButtonContent()
// comment out check for "IsMouseInFrame()" and always draw the bevel rect
void
CPatternButtonPopupText::DrawButtonContent(void)
{
CGrafPtr thePort;
::GetPort(&(GrafPtr)thePort);
Rect theFrame = mCachedButtonFrame;
Point theAlignment;
CalcOrientationPoint(theAlignment);
mPatternWorld->Fill(thePort, theFrame, theAlignment);
::InsetRect(&theFrame, 2, 2);
if (IsActive() && IsEnabled())
{
// <20> Setup a device loop so that we can handle drawing at the correct bit depth
StDeviceLoop theLoop ( mCachedButtonFrame );
Int16 depth;
if (IsTrackInside() || (!IsBehaviourButton() && (mValue == Button_On)))
{
while ( theLoop.NextDepth ( depth ))
if ( depth >= 4 ) // don't do anything for black and white
{
Rect frame = mCachedButtonFrame;
::InsetRect(&frame, 1, 1);
UGraphicGizmos::LowerRoundRectColorVolume(frame, 4, 4, UGAAppearance::sGASevenGrayLevels);
}
UGAAppearance::DrawGAPopupPressedBevelTint(mCachedButtonFrame);
}
else if (IsMouseInFrame())
{
UGAAppearance::DrawGAPopupBevelTint(mCachedButtonFrame);
while ( theLoop.NextDepth ( depth ))
if ( depth >= 4 ) // don't do anything for black and white
UGraphicGizmos::LowerColorVolume(theFrame, UGAAppearance::sGAHiliteContentTint);
}
else // ! (IsMouseInFrame())
{
// draw round rect frame
UGraphicGizmos::BevelTintRoundRect(mCachedButtonFrame, 8, 8, UGAAppearance::sGASevenGrayLevels, false);
// draw seperator between text and arrow
UGraphicGizmos::BevelTintLine(mCachedButtonFrame.right - gsPopup_ArrowButtonWidth,
mCachedButtonFrame.top + 1,
mCachedButtonFrame.right - gsPopup_ArrowButtonWidth,
mCachedButtonFrame.bottom - 2,
UGAAppearance::sGAFiveGrayLevels,
false);
while ( theLoop.NextDepth ( depth ))
if ( depth >= 4 ) // don't do anything for black and white
UGraphicGizmos::LowerColorVolume(theFrame, UGAAppearance::sGAHiliteContentTint);
}
}
}
void
CPatternButtonPopupText::DrawButtonTitle(void)
{
StColorPenState thePenSaver;
thePenSaver.Normalize();
// only if we're tracking; checking for "Button_On" is bad as mValue is current menuSelection
if (IsTrackInside())
::RGBForeColor(&UGAColorRamp::GetWhiteColor());
CStr255 truncTitle(mTitle);
::TruncString( mFrameSize.width - (gsPopup_ArrowButtonWidth + 5), truncTitle, smTruncEnd);
UGraphicGizmos::PlaceStringInRect(truncTitle, mCachedTitleFrame, teFlushLeft, teCenter);
DrawPopupArrow();
}
void
CPatternButtonPopupText::DrawPopupArrow()
{
Rect theFrame;
CalcLocalFrameRect(theFrame);
Int16 width = theFrame.right - theFrame.left;
Int16 height = theFrame.bottom - theFrame.top;
theFrame.top += ((height - gsPopup_ArrowHeight) / 2);
theFrame.left = theFrame.right - gsPopup_ArrowWidth - 7;
theFrame.right = theFrame.left + gsPopup_ArrowWidth - 1;
theFrame.bottom = theFrame.top + gsPopup_ArrowHeight - 1;
// check if we have moved past the right edge of the button
// if so, adjust it back to the right edge of the button
if ( theFrame.right > mCachedButtonFrame.right - 4 )
{
theFrame.right = mCachedButtonFrame.right - 4;
theFrame.left = theFrame.right - gsPopup_ArrowWidth - 1;
}
UGraphicGizmos::DrawPopupArrow(
theFrame,
IsEnabled(),
IsActive(),
IsTrackInside());
}
#pragma mark -
// always call ProcessCommandStatus for popup menus which can change values
void
CPatternButtonPopupText::HandleEnablingPolicy()
{
LCommander* theTarget = LCommander::GetTarget();
MessageT buttonCommand = GetValueMessage();
Boolean enabled = false;
Boolean usesMark = false;
Str255 outName;
Char16 outMark;
if (!CTargetedUpdateMenuRegistry::UseRegistryToUpdateMenus() ||
CTargetedUpdateMenuRegistry::CommandInRegistry(buttonCommand))
{
if (!IsActive() || !IsVisible())
return;
if (!theTarget)
return;
CPatternButtonPopup::HandleEnablingPolicy();
if (buttonCommand)
theTarget->ProcessCommandStatus(buttonCommand, enabled, usesMark, outMark, outName);
}
}