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255 строки
9.3 KiB
Plaintext
255 строки
9.3 KiB
Plaintext
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Mozilla XUL Toolkit.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2006
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stan Shebs <shebs@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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// NSApplication delegate for Mac OS X Cocoa API.
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// As of 10.4 Tiger, the system can send six kinds of Apple Events to an application;
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// a well-behaved XUL app should have some kind of handling for all of them.
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//
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// See http://developer.apple.com/documentation/Cocoa/Conceptual/ScriptableCocoaApplications/SApps_handle_AEs/chapter_11_section_3.html for details.
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#import <Cocoa/Cocoa.h>
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#include "nsCOMPtr.h"
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#include "nsIBaseWindow.h"
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#include "nsINativeAppSupport.h"
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#include "nsIWidget.h"
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#include "nsIWindowMediator.h"
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#include "nsAppRunner.h"
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#include "nsComponentManagerUtils.h"
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#include "nsCommandLineServiceMac.h"
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#include "nsServiceManagerUtils.h"
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@interface MacApplicationDelegate : NSObject
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{
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}
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@end
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// Something to call from non-objective code.
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// This is needed, on relaunch, to force the OS to use the "Cocoa Dock API"
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// instead of the "Carbon Dock API". For more info see bmo bug 377166.
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void
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EnsureUseCocoaDockAPI()
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{
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[NSApplication sharedApplication];
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}
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void
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SetupMacApplicationDelegate()
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{
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// Create the delegate. This should be around for the lifetime of the app.
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MacApplicationDelegate *delegate = [[MacApplicationDelegate alloc] init];
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[[NSApplication sharedApplication] setDelegate:delegate];
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}
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@implementation MacApplicationDelegate
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// Opening the application is handled specially elsewhere,
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// don't define applicationOpenUntitledFile: .
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// The method that NSApplication calls upon a request to reopen, such as when
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// the Dock icon is clicked and no windows are open.
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- (BOOL)applicationShouldHandleReopen:(NSApplication*)theApp hasVisibleWindows:(BOOL)flag
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{
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// If there are windows already, nothing to do.
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if (flag)
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return NO;
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nsCOMPtr<nsINativeAppSupport> nas = do_CreateInstance(NS_NATIVEAPPSUPPORT_CONTRACTID);
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NS_ENSURE_TRUE(nas, NO);
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// Go to the common Carbon/Cocoa reopen method.
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nsresult rv = nas->ReOpen();
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NS_ENSURE_SUCCESS(rv, NO);
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// NO says we don't want NSApplication to do anything else for us.
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return NO;
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}
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// The method that NSApplication calls when documents are requested to be opened.
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// It will be called once for each selected document.
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- (BOOL)application:(NSApplication*)theApplication openFile:(NSString*)filename
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{
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FSRef ref;
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FSSpec spec;
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// The cast is kind of freaky, but apparently it's what all the beautiful people do.
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OSStatus status = FSPathMakeRef((UInt8 *)[filename fileSystemRepresentation], &ref, NULL);
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if (status != noErr) {
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NS_WARNING("FSPathMakeRef in openFile failed, skipping file open");
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return NO;
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}
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status = FSGetCatalogInfo(&ref, kFSCatInfoNone, NULL, NULL, &spec, NULL);
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if (status != noErr) {
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NS_WARNING("FSGetCatalogInfo in openFile failed, skipping file open");
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return NO;
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}
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// Take advantage of the existing "command line" code for Macs.
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nsMacCommandLine& cmdLine = nsMacCommandLine::GetMacCommandLine();
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// We don't actually care about Mac filetypes in this context, just pass a placeholder.
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cmdLine.HandleOpenOneDoc(spec, 'abcd');
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return YES;
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}
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// The method that NSApplication calls when documents are requested to be printed
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// from the Finder (under the "File" menu).
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// It will be called once for each selected document.
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- (BOOL)application:(NSApplication*)theApplication printFile:(NSString*)filename
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{
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FSRef ref;
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FSSpec spec;
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// The cast is kind of freaky, but apparently it's what all the beautiful people do.
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OSStatus status = FSPathMakeRef((UInt8 *)[filename fileSystemRepresentation], &ref, NULL);
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if (status != noErr) {
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NS_WARNING("FSPathMakeRef in printFile failed, skipping printing");
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return NO;
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}
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status = FSGetCatalogInfo(&ref, kFSCatInfoNone, NULL, NULL, &spec, NULL);
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if (status != noErr) {
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NS_WARNING("FSGetCatalogInfo in printFile failed, skipping printing");
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return NO;
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}
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// Take advantage of the existing "command line" code for Macs.
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nsMacCommandLine& cmdLine = nsMacCommandLine::GetMacCommandLine();
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// We don't actually care about Mac filetypes in this context, just pass a placeholder.
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cmdLine.HandlePrintOneDoc(spec, 'abcd');
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return YES;
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}
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// Drill down from nsIXULWindow and get an NSWindow. We get passed nsISupports
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// because that's what nsISimpleEnumerator returns.
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static NSWindow* GetCocoaWindowForXULWindow(nsISupports *aXULWindow)
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{
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nsresult rv;
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nsCOMPtr<nsIBaseWindow> baseWindow = do_QueryInterface(aXULWindow, &rv);
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NS_ENSURE_SUCCESS(rv, nil);
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nsCOMPtr<nsIWidget> widget;
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rv = baseWindow->GetMainWidget(getter_AddRefs(widget));
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NS_ENSURE_SUCCESS(rv, nil);
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// If it fails, we return nil anyway, no biggie
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return (NSWindow *)widget->GetNativeData(NS_NATIVE_WINDOW);
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}
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// Create the menu that shows up in the Dock.
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- (NSMenu*)applicationDockMenu:(NSApplication*)sender
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{
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// Why we're not just using Cocoa to enumerate our windows:
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// The Dock thinks we're a Carbon app, probably because we don't have a
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// blessed Window menu, so we get none of the automatic handling for dock
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// menus that Cocoa apps get. Add in Cocoa being a bit braindead when you hide
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// the app, and we end up having to get our list of windows via XPCOM. Ugh.
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// Get the window mediator to do all our lookups.
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nsresult rv;
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nsCOMPtr<nsIWindowMediator> wm = do_GetService(NS_WINDOWMEDIATOR_CONTRACTID, &rv);
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NS_ENSURE_SUCCESS(rv, nil);
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// Get the frontmost window
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nsCOMPtr<nsISimpleEnumerator> orderedWindowList;
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rv = wm->GetZOrderXULWindowEnumerator(nsnull, PR_TRUE,
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getter_AddRefs(orderedWindowList));
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NS_ENSURE_SUCCESS(rv, nil);
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PRBool anyWindows = false;
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rv = orderedWindowList->HasMoreElements(&anyWindows);
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NS_ENSURE_SUCCESS(rv, nil);
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nsCOMPtr<nsISupports> frontWindow;
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rv = orderedWindowList->GetNext(getter_AddRefs(frontWindow));
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NS_ENSURE_SUCCESS(rv, nil);
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// Get our list of windows and prepare to iterate. We use this list, ordered
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// by window creation date, instead of the z-ordered list because that's what
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// native apps do.
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nsCOMPtr<nsISimpleEnumerator> windowList;
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rv = wm->GetXULWindowEnumerator(nsnull, getter_AddRefs(windowList));
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NS_ENSURE_SUCCESS(rv, nil);
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// Iterate through our list of windows to create our menu
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NSMenu *menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
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PRBool more;
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while (NS_SUCCEEDED(windowList->HasMoreElements(&more)) && more) {
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// Get our native window
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nsCOMPtr<nsISupports> xulWindow;
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rv = windowList->GetNext(getter_AddRefs(xulWindow));
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NS_ENSURE_SUCCESS(rv, nil);
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NSWindow *cocoaWindow = GetCocoaWindowForXULWindow(xulWindow);
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if (!cocoaWindow) continue;
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// Now, create a menu item, and add it to the menu
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NSMenuItem *menuItem = [[NSMenuItem alloc]
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initWithTitle:[cocoaWindow title]
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action:@selector(dockMenuItemSelected:)
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keyEquivalent:@""];
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[menuItem setTarget:self];
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[menuItem setRepresentedObject:cocoaWindow];
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// If this is the foreground window, put a checkmark next to it
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if (SameCOMIdentity(xulWindow, frontWindow))
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[menuItem setState:NSOnState];
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[menu addItem:menuItem];
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[menuItem release];
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}
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return menu;
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}
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// One of our dock menu items was selected
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- (void)dockMenuItemSelected:(id)sender
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{
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// Our represented object is an NSWindow
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[[sender representedObject] makeKeyAndOrderFront:nil];
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[NSApp activateIgnoringOtherApps:YES];
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}
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// The open contents Apple Event 'ocon' (new in 10.4) does not have a delegate method
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// associated with it; it would need Carbon event code to handle.
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// Quitting is handled specially, don't define applicationShouldTerminate: .
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@end
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