pjs/netwerk/test/TestDNS.cpp

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla.
*
* The Initial Developer of the Original Code is IBM Corporation.
* Portions created by IBM Corporation are Copyright (C) 2003
* IBM Corporation. All Rights Reserved.
*
* Contributor(s):
* IBM Corp.
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
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*
* ***** END LICENSE BLOCK ***** */
#include "TestCommon.h"
#include <stdio.h>
#include <stdlib.h>
#include "nsIServiceManager.h"
#include "nsPIDNSService.h"
#include "nsIDNSListener.h"
#include "nsIDNSRecord.h"
#include "nsICancelable.h"
#include "nsCOMPtr.h"
#include "nsStringAPI.h"
#include "nsNetCID.h"
#include "prinrval.h"
#include "prthread.h"
#include "prnetdb.h"
#include "nsXPCOM.h"
#include "nsServiceManagerUtils.h"
class myDNSListener : public nsIDNSListener
{
public:
NS_DECL_ISUPPORTS
myDNSListener(const char *host, PRInt32 index)
: mHost(host)
, mIndex(index) {}
virtual ~myDNSListener() {}
NS_IMETHOD OnLookupComplete(nsICancelable *request,
nsIDNSRecord *rec,
nsresult status)
{
printf("%d: OnLookupComplete called [host=%s status=%x rec=%p]\n",
mIndex, mHost.get(), status, (void*)rec);
if (NS_SUCCEEDED(status)) {
nsCAutoString buf;
rec->GetCanonicalName(buf);
printf("%d: canonname=%s\n", mIndex, buf.get());
PRBool hasMore;
while (NS_SUCCEEDED(rec->HasMore(&hasMore)) && hasMore) {
rec->GetNextAddrAsString(buf);
printf("%d: => %s\n", mIndex, buf.get());
}
}
return NS_OK;
}
private:
nsCString mHost;
PRInt32 mIndex;
};
NS_IMPL_THREADSAFE_ISUPPORTS1(myDNSListener, nsIDNSListener)
static PRBool IsAscii(const char *s)
{
for (; *s; ++s) {
if (*s & 0x80)
return PR_FALSE;
}
return PR_TRUE;
}
int main(int argc, char **argv)
{
if (test_common_init(&argc, &argv) != 0)
return -1;
int sleepLen = 10; // default: 10 seconds
if (argc == 1) {
printf("usage: TestDNS [-N] hostname1 [hostname2 ...]\n");
return -1;
}
{
nsCOMPtr<nsIServiceManager> servMan;
NS_InitXPCOM2(getter_AddRefs(servMan), nsnull, nsnull);
nsCOMPtr<nsPIDNSService> dns = do_GetService(NS_DNSSERVICE_CONTRACTID);
if (!dns)
return -1;
if (argv[1][0] == '-') {
sleepLen = atoi(argv[1]+1);
argv++;
argc--;
}
for (int j=0; j<2; ++j) {
for (int i=1; i<argc; ++i) {
// assume non-ASCII input is given in the native charset
nsCAutoString hostBuf;
if (IsAscii(argv[i]))
hostBuf.Assign(argv[i]);
else
hostBuf = NS_ConvertUTF16toUTF8(NS_ConvertASCIItoUTF16(argv[i]));
nsCOMPtr<nsIDNSListener> listener = new myDNSListener(argv[i], i);
nsCOMPtr<nsICancelable> req;
nsresult rv = dns->AsyncResolve(hostBuf,
nsIDNSService::RESOLVE_CANONICAL_NAME,
listener, nsnull, getter_AddRefs(req));
if (NS_FAILED(rv))
printf("### AsyncResolve failed [rv=%x]\n", rv);
}
printf("main thread sleeping for %d seconds...\n", sleepLen);
PR_Sleep(PR_SecondsToInterval(sleepLen));
}
printf("shutting down main thread...\n");
dns->Shutdown();
}
NS_ShutdownXPCOM(nsnull);
return 0;
}