зеркало из https://github.com/mozilla/pjs.git
49 строки
1.7 KiB
Plaintext
49 строки
1.7 KiB
Plaintext
CCK Read Me
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What are all of these files?
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-------------------------
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bdate.bat - Sets the environment var, BuildID, to the value given it by the PERL script date.pl.
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The BuildID var is used to name the repository folder.
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CCKBuild.bat - Build automation file for this whole build processs. Paths, in the script will have
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to updated to work on a machine other than mine. I plan to move this to PERL to better script the
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build process for portability.
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CCKBuild.pl - The PERL build script for CCK. This must also have PERLBuild.bat and PERLUpload.bat
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in the same folder to work.
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date.pl - PERL script that creates a the date that is used to name the repository folder. Called
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by CCKBuild.bat.
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PERLUpload.bat - Creates repoitory folders, moves the wizardmachine.exe and associated ini's to the
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repository folders. Called by CCKBuild.pl.
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PERLBuild.bat - Issues the commands to set the Env vars and start the build. Called by CCKBuild.pl.
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ReadMe.txt - Um, uh, well.... DUH!
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WizardMachine.mak - Make file for WizardMachine. Details below.....
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WizardMachine.dep - The dependancy file for WizardMachine.mak. Put both WizardMachine.mak
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and WizardMachine.dep in the mozilla/cck/driver folder to build the WizardMachine project(They
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should already be there).
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To build this project issue the commands:
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NMAKE /f "WizardMachine.mak" CFG="WizardMachine - Win32 Debug"
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or
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NMAKE /f "WizardMachine.mak" CFG="WizardMachine - Win32 Release"
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The commands above should be executed in the same folder as the WizardMachine.mak and .dep
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files. When complete, you should end up with nice shiny new .exe, .obj's, .pch and .res files in a
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"release" or "debug" folder, depending on the command issued from above.
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Doc Owner:
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Frank (petitta@netscape.com)
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X6378 |