pjs/content/base/public/nsTextFragment.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
* the License for the specific language governing rights and limitations
* under the License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are Copyright (C) 1998
* Netscape Communications Corporation. All Rights Reserved.
*/
#ifndef nsTextFragment_h___
#define nsTextFragment_h___
#include "nslayout.h"
class nsString;
// XXX should this normalize the code to keep a \u0000 at the end?
// XXX nsTextFragmentPool?
/**
* A fragment of text. If mIs2b is 1 then the m2b pointer is valid
* otherwise the m1b pointer is valid. If m1b is used then each byte
* of data represents a single ucs2 character with the high byte being
* zero.
*
* This class does not have a virtual destructor therefore it is not
* meant to be subclassed.
*/
class NS_LAYOUT nsTextFragment {
public:
/**
* Default constructor. Initialize the fragment to be empty.
*/
nsTextFragment() {
m1b = nsnull;
mInHeap = 0;
mIs2b = 0;
mLength = 0;
}
~nsTextFragment();
/**
* Initialize the contents of this fragment to be a copy of
* the argument fragment.
*/
nsTextFragment(const nsTextFragment& aOther);
/**
* Initialize the contents of this fragment to be a copy of
* the argument 7bit ascii string.
*/
nsTextFragment(const char* aString);
/**
* Initialize the contents of this fragment to be a copy of
* the argument ucs2 string.
*/
nsTextFragment(const PRUnichar* aString);
/**
* Initialize the contents of this fragment to be a copy of
* the argument string.
*/
nsTextFragment(const nsString& aString);
/**
* Change the contents of this fragment to be a copy of the
* the argument fragment.
*/
nsTextFragment& operator=(const nsTextFragment& aOther);
/**
* Change the contents of this fragment to be a copy of the
* the argument 7bit ascii string.
*/
nsTextFragment& operator=(const char* aString);
/**
* Change the contents of this fragment to be a copy of the
* the argument ucs2 string.
*/
nsTextFragment& operator=(const PRUnichar* aString);
/**
* Change the contents of this fragment to be a copy of the
* the argument string.
*/
nsTextFragment& operator=(const nsString& aString);
/**
* Return PR_TRUE if this fragment is represented by PRUnichar data
*/
PRBool Is2b() const {
return mIs2b;
}
/**
* Get a pointer to constant PRUnichar data.
*/
const PRUnichar* Get2b() const {
NS_ASSERTION(Is2b(), "not 2b text");
return m2b;
}
/**
* Get a pointer to constant char data.
*/
const char* Get1b() const {
NS_ASSERTION(!Is2b(), "not 1b text");
return (const char*) m1b;
}
/**
* Get the length of the fragment. The length is the number of logical
* characters, not the number of bytes to store the characters.
*/
PRInt32 GetLength() const {
return PRInt32(mLength);
}
/**
* Mutable version of Get2b. Only works for a non-const object.
* Returns a pointer to the PRUnichar data.
*/
PRUnichar* Get2b() {
NS_ASSERTION(Is2b(), "not 2b text");
return m2b;
}
/**
* Mutable version of Get1b. Only works for a non-const object.
* Returns a pointer to the char data.
*/
char* Get1b() {
NS_ASSERTION(!Is2b(), "not 1b text");
return (char*) m1b;
}
/**
* Change the contents of this fragment to be the given buffer and
* length. The memory becomes owned by the fragment. In addition,
* the memory for aBuffer must have been allocated using the "new[]"
* because it will be released with "delete []".
*/
void SetTo(PRUnichar* aBuffer, PRInt32 aLength, PRBool aRelease);
/**
* Change the contents of this fragment to be a copy of the given
* buffer. Like operator= except a length is specified instead of
* assuming 0 termination.
*/
void SetTo(const PRUnichar* aBuffer, PRInt32 aLength);
/**
* Change the contents of this fragment to be a copy of the given
* buffer. Like operator= except a length is specified instead of
* assuming 0 termination.
*/
void SetTo(const char* aBuffer, PRInt32 aLength);
/**
* Append the contents of this string fragment to aString
*/
void AppendTo(nsString& aString) const;
/**
* Make a copy of the fragments contents starting at offset for
* count characters. The offset and count will be adjusted to
* lie within the fragments data. The fragments data is converted if
* necessary.
*/
void CopyTo(PRUnichar* aDest, PRInt32 aOffset, PRInt32 aCount);
/**
* Make a copy of the fragments contents starting at offset for
* count characters. The offset and count will be adjusted to
* lie within the fragments data. The fragments data is converted if
* necessary.
*/
void CopyTo(char* aDest, PRInt32 aOffset, PRInt32 aCount);
/**
* Return the character in the text-fragment at the given
* index. This always returns a PRUnichar.
*/
PRUnichar CharAt(PRInt32 aIndex) const {
NS_ASSERTION(PRUint32(aIndex) < mLength, "bad index");
return mIs2b ? m2b[aIndex] : PRUnichar(m1b[aIndex]);
}
protected:
union {
PRUnichar* m2b;
unsigned char* m1b;
};
PRUint32 mInHeap : 1;
PRUint32 mIs2b : 1;
PRUint32 mLength : 30;
void ReleaseText();
};
#endif /* nsTextFragment_h___ */