From 646ea9d3e7b2d62f541b81204c70d6fbdfd8fa4f Mon Sep 17 00:00:00 2001 From: Andreas Gal Date: Tue, 5 Aug 2014 19:41:12 -0700 Subject: [PATCH] implement getRGB --- midp/gfx.js | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/midp/gfx.js b/midp/gfx.js index aba209f0..c99dc139 100644 --- a/midp/gfx.js +++ b/midp/gfx.js @@ -422,4 +422,31 @@ data.class.getField("height", "I").set(data, height); data.class.getField("nativeImageData", "I").set(data, texture); } + + Native["javax/microedition/lcdui/ImageData.getRGB.([IIIIIII)V"] = function(ctx, stack) { + var height = stack.pop(), width = stack.pop(), y = stack.pop(), x = stack.pop(), scanlength = stack.pop(), offset = stack.pop(), + rgbData = stack.pop(), _this = stack.pop(); + var texture = _this.class.getField("nativeImageData", "I").get(_this); + // If nativeImageData is not a canvas texture already, then convert it now. + if (!(texture instanceof HTMLCanvasElement)) { + var canvas = document.createElement("canvas"); + canvas.width = width; + canvas.height = height; + var ctx = canvas.getContext("2d"); + ctx.drawImage(texture, 0, 0); + texture = canvas; + _this.class.getField("nativeImageData", "I").set(_this, texture); + } + var imageData = texture.getContext("2d").getImageData(x, y, width, height); + var i = 0; + for (y = 0; y < height; ++y) { + var j = offset + y * scanlength; + for (x = 0; x < width; ++x) { + rgbData[j++] = imageData[i++]; + rgbData[j++] = imageData[i++]; + rgbData[j++] = imageData[i++]; + rgbData[j++] = imageData[i++]; + } + } + } })(Native);