[ARCHIVED] PluotSorbet is a J2ME-compatible virtual machine written in JavaScript.
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Marcus Cavanaugh 6bcc166d2d Use a MethodInfo constructor to assist with caching ACCESS_FLAG lookups. 2014-10-06 15:32:40 -07:00
certs Rebuild _main.ks 2014-09-08 11:06:18 -07:00
classfile Merge pull request #179 from marco-c/remove_signaturejs 2014-09-03 19:19:57 -07:00
java Implement UTF_8_Writer::sizeOf in JS 2014-09-26 13:29:15 -07:00
libs Call normalizePath only in public functions 2014-10-01 18:06:07 -07:00
midp Merge pull request #390 from brendandahl/registry 2014-10-03 12:42:16 -07:00
style Resize SMS prompt for debug mode; fix nits. 2014-09-22 15:03:27 -07:00
tests set maxDifferent to the correct number of differing pixels 2014-10-03 02:34:48 -07:00
.gitignore Add test.log file to .gitignore 2014-09-13 20:14:14 -07:00
.travis.yml fix error in travis config 2014-08-04 19:59:13 -07:00
LICENSE Use "th.check()" in the added StringBuffer tests. 2014-10-01 10:30:24 -07:00
Makefile Use a simple python tool to print the log file 2014-09-17 13:09:34 -07:00
README.md Update README.md 2014-08-02 10:31:22 -07:00
arrays.js fix a couple array handling bugs 2014-07-18 01:20:06 -07:00
classes.js Use a MethodInfo constructor to assist with caching ACCESS_FLAG lookups. 2014-10-06 15:32:40 -07:00
classinfo.js Use a MethodInfo constructor to assist with caching ACCESS_FLAG lookups. 2014-10-06 15:32:40 -07:00
context.js Remove callee.localsBase check 2014-10-06 10:51:49 -07:00
desktop-ui.js Show the coordinates when mousing over the canvas for debugging 2014-08-06 17:20:40 -04:00
dumplog.py Use a simple python tool to print the log file 2014-09-17 13:09:34 -07:00
frame.js Use a MethodInfo constructor to assist with caching ACCESS_FLAG lookups. 2014-10-06 15:32:40 -07:00
game-ui.js whitespace fixes 2014-08-05 22:11:32 -07:00
index.html Add promises polyfill. 2014-09-29 11:25:33 -07:00
instrument.js Don't use syntheticKey in Instrument.getKey. Fixes #371. 2014-09-30 15:16:38 -07:00
jsshell.js Print initialization time and running time 2014-10-02 11:50:33 -07:00
jvm.js Remove stopFrame 2014-09-30 19:18:26 -07:00
legacy.js Fix Math.fround polyfill 2014-09-17 09:12:50 -07:00
main.js Use notifications for connection registry instead of polling. 2014-10-02 14:51:59 -07:00
manifest.webapp use the mobilenetwork privilege to access subset of Mobile Connection API 2014-09-23 11:59:52 -07:00
native.js Create synthetic methods with Uint8Array bytecode to avoid bailouts in frame.js 2014-10-02 12:26:23 -07:00
opcodes.js
override.js Merge pull request #367 from mcav/stringbuffer 2014-10-01 11:43:26 -07:00
runtime.js Reimplement java.lang.String with JS Strings. 2014-09-29 09:43:31 -07:00
signature.js Add a getINSlots function to Signature and use it instead of parse 2014-09-12 12:05:11 -07:00
string.js Use "th.check()" in the added StringBuffer tests. 2014-10-01 10:30:24 -07:00
timer.js add zero timer 2014-07-17 21:18:53 -07:00
util.js Port StringBuffer to JS. 2014-09-30 11:15:29 -07:00
vm.js Use a MethodInfo constructor to assist with caching ACCESS_FLAG lookups. 2014-10-06 15:32:40 -07:00

README.md

j2me.js Build Status

j2me.js is a J2ME virtual machine in JavaScript.

A few similar projects exist. The primary objective here is to keep this very simple and small and to leverage the phoneME JDK. In particular we are trying to implement as little as possible in JavaScript, re-using as much of the phoneME infrastructure and existing Java code as we can.