pluotsorbet/context.ts

662 строки
18 KiB
TypeScript

interface Array<T> {
push2: (value) => void;
pop2: () => any;
pushKind: (kind: J2ME.Kind, value) => void;
popKind: (kind: J2ME.Kind) => any;
read: (i) => any;
}
module J2ME {
import assert = Debug.assert;
import Bytecodes = Bytecode.Bytecodes;
declare var VM;
declare var Instrument;
declare var setZeroTimeout;
export enum WriterFlags {
None = 0x00,
Trace = 0x01,
Link = 0x02,
Init = 0x04,
Perf = 0x08,
Load = 0x10,
Unwind = 0x20,
All = Trace | Link | Init | Perf | Load | Unwind
}
/**
* Toggle VM tracing here.
*/
export var writers = WriterFlags.None; // WriterFlags.Link | WriterFlags.Load;
Array.prototype.push2 = function(value) {
this.push(value);
this.push(null);
return value;
}
Array.prototype.pop2 = function() {
this.pop();
return this.pop();
}
Array.prototype.pushKind = function(kind: Kind, value) {
if (isTwoSlot(kind)) {
this.push2(value);
return;
}
this.push(value);
}
Array.prototype.popKind = function(kind: Kind) {
if (isTwoSlot(kind)) {
return this.pop2();
}
return this.pop();
}
// A convenience function for retrieving values in reverse order
// from the end of the stack. stack.read(1) returns the topmost item
// on the stack, while stack.read(2) returns the one underneath it.
Array.prototype.read = function(i) {
return this[this.length - i];
};
export var frameCount = 0;
export class Frame {
methodInfo: MethodInfo;
local: any [];
stack: any [];
code: Uint8Array;
pc: number;
opPc: number;
cp: any;
localBase: number;
lockObject: java.lang.Object;
static dirtyStack: Frame [] = [];
/**
* Denotes the start of the context frame stack.
*/
static Start: Frame = Frame.create(null, null, 0);
/**
* Marks a frame set.
*/
static Marker: Frame = Frame.create(null, null, 0);
static isMarker(frame: Frame) {
return frame.methodInfo === null;
}
constructor(methodInfo: MethodInfo, local: any [], localBase: number) {
frameCount ++;
this.reset(methodInfo, local, localBase);
}
reset(methodInfo: MethodInfo, local: any [], localBase: number) {
this.methodInfo = methodInfo;
this.cp = methodInfo ? methodInfo.classInfo.constant_pool : null;
this.code = methodInfo ? methodInfo.code : null;
this.pc = 0;
this.opPc = 0;
this.stack = [];
this.local = local;
this.localBase = localBase;
this.lockObject = null;
}
static create(methodInfo: MethodInfo, local: any [], localBase: number): Frame {
var dirtyStack = Frame.dirtyStack;
if (dirtyStack.length) {
var frame = dirtyStack.pop();
frame.reset(methodInfo, local, localBase);
return frame;
} else {
return new Frame(methodInfo, local, localBase);
}
}
free() {
release || assert(!Frame.isMarker(this));
Frame.dirtyStack.push(this);
}
getLocal(i: number): any {
return this.local[this.localBase + i];
}
setLocal(i: number, value: any) {
this.local[this.localBase + i] = value;
}
incLocal(i: number, value: any) {
var j = this.localBase + i;
this.local[j] = this.local[j] + value | 0
}
read8(): number {
return this.code[this.pc++];
}
peek8(): number {
return this.code[this.pc];
}
read16(): number {
var code = this.code
return code[this.pc++] << 8 | code[this.pc++];
}
patch(offset: number, oldValue: Bytecodes, newValue: Bytecodes) {
release || assert(this.code[this.pc - offset] === oldValue);
this.code[this.pc - offset] = newValue;
}
read32(): number {
return this.read32Signed() >>> 0;
}
read8Signed(): number {
return this.code[this.pc++] << 24 >> 24;
}
read16Signed(): number {
var pc = this.pc;
var code = this.code;
this.pc = pc + 2
return (code[pc] << 8 | code[pc + 1]) << 16 >> 16;
}
readTargetPC(): number {
var pc = this.pc;
var code = this.code;
this.pc = pc + 2
var offset = (code[pc] << 8 | code[pc + 1]) << 16 >> 16;
return pc - 1 + offset;
}
read32Signed(): number {
return this.read16() << 16 | this.read16();
}
tableSwitch(): number {
var start = this.pc;
while ((this.pc & 3) != 0) {
this.pc++;
}
var def = this.read32Signed();
var low = this.read32Signed();
var high = this.read32Signed();
var value = this.stack.pop();
var pc;
if (value < low || value > high) {
pc = def;
} else {
this.pc += (value - low) << 2;
pc = this.read32Signed();
}
return start - 1 + pc;
}
lookupSwitch(): number {
var start = this.pc;
while ((this.pc & 3) != 0) {
this.pc++;
}
var pc = this.read32Signed();
var size = this.read32();
var value = this.stack.pop();
lookup:
for (var i = 0; i < size; i++) {
var key = this.read32Signed();
var offset = this.read32Signed();
if (key === value) {
pc = offset;
}
if (key >= value) {
break lookup;
}
}
return start - 1 + pc;
}
wide() {
var stack = this.stack;
var op = this.read8();
switch (op) {
case Bytecodes.ILOAD:
case Bytecodes.FLOAD:
case Bytecodes.ALOAD:
stack.push(this.getLocal(this.read16()));
break;
case Bytecodes.LLOAD:
case Bytecodes.DLOAD:
stack.push2(this.getLocal(this.read16()));
break;
case Bytecodes.ISTORE:
case Bytecodes.FSTORE:
case Bytecodes.ASTORE:
this.setLocal(this.read16(), stack.pop());
break;
case Bytecodes.LSTORE:
case Bytecodes.DSTORE:
this.setLocal(this.read16(), stack.pop2());
break;
case Bytecodes.IINC:
var index = this.read16();
var value = this.read16Signed();
this.setLocal(index, this.getLocal(index) + value);
break;
case Bytecodes.RET:
this.pc = this.getLocal(this.read16());
break;
default:
var opName = Bytecodes[op];
throw new Error("Wide opcode " + opName + " [" + op + "] not supported.");
}
}
/**
* Returns the |object| on which a call to the specified |methodInfo| would be
* called.
*/
peekInvokeObject(methodInfo: MethodInfo): java.lang.Object {
release || assert(!methodInfo.isStatic);
var i = this.stack.length - methodInfo.argumentSlots - 1;
release || assert (i >= 0);
release || assert (this.stack[i] !== undefined);
return this.stack[i];
}
popArgumentsInto(signatureDescriptor: SignatureDescriptor, args): any [] {
var stack = this.stack;
var typeDescriptors = signatureDescriptor.typeDescriptors;
var argumentSlotCount = signatureDescriptor.getArgumentSlotCount();
for (var i = 1, j = stack.length - argumentSlotCount, k = 0; i < typeDescriptors.length; i++) {
var typeDescriptor = typeDescriptors[i];
args[k++] = stack[j++];
if (isTwoSlot(typeDescriptor.kind)) {
j++;
}
}
release || assert(j === stack.length && k === signatureDescriptor.getArgumentCount());
stack.length -= argumentSlotCount;
args.length = k;
return args;
}
trace(writer: IndentingWriter) {
var localStr = this.local.map(function (x) {
return toDebugString(x);
}).join(", ");
var stackStr = this.stack.map(function (x) {
return toDebugString(x);
}).join(", ");
writer.writeLn(("" + this.pc).padLeft(" ", 4) + " " + localStr + " | " + stackStr);
}
}
export class Context {
private static _nextId: number = 0;
static _startTime: number = 0;
static _totalTime: number = 0;
private static _colors = [
IndentingWriter.PURPLE,
IndentingWriter.YELLOW,
IndentingWriter.GREEN,
IndentingWriter.RED,
IndentingWriter.BOLD_RED
];
private static writer: IndentingWriter = new IndentingWriter(false, function (s) {
console.log(s);
});
id: number
/*
* Contains method frames separated by special frame instances called marker frames. These
* mark the position in the frame stack where the interpreter starts execution.
*
* During normal execution, a marker frame is inserted on every call to |executeFrames|, so
* the stack looks something like:
*
* frame stack: [start, f0, m, f1, m, f2]
* ^ ^ ^
* | | |
* js call stack: I ........ I .... I ...
*
* After unwinding, the frame stack is compacted:
*
* frame stack: [start, f0, f1, f2]
* ^ ^
* | |
* js call stack: I ..... I .......
*
*/
frames: Frame [];
bailoutFrames: Frame [];
lockTimeout: number;
lockLevel: number;
thread: java.lang.Thread;
writer: IndentingWriter;
constructor(public runtime: Runtime) {
var id = this.id = Context._nextId ++;
this.frames = [];
this.bailoutFrames = [];
this.runtime = runtime;
this.runtime.addContext(this);
this.writer = new IndentingWriter(false, function (s) {
console.log(s);
});
}
public static color(id) {
if (inBrowser) {
return id;
}
return Context._colors[id % Context._colors.length] + id + IndentingWriter.ENDC;
}
public static currentContextPrefix() {
if ($) {
return Context.color($.id) + ":" + Context.color($.ctx.id);
}
return "";
}
/**
* Sets global writers. Uncomment these if you want to see trace output.
*/
static setWriters(writer: IndentingWriter) {
traceWriter = writers & WriterFlags.Trace ? writer : null;
perfWriter = writers & WriterFlags.Perf ? writer : null;
linkWriter = writers & WriterFlags.Link ? writer : null;
initWriter = writers & WriterFlags.Init ? writer : null;
loadWriter = writers & WriterFlags.Load ? writer : null;
unwindWriter = writers & WriterFlags.Unwind ? writer : null;
}
kill() {
if (this.thread) {
this.thread.alive = false;
}
this.runtime.removeContext(this);
}
current(): Frame {
var frames = this.frames;
return frames[frames.length - 1];
}
private popMarkerFrame() {
var marker = this.frames.pop();
release || assert (Frame.isMarker(marker));
}
executeFrames(group: Frame []) {
var frames = this.frames;
frames.push(Frame.Marker);
for (var i = 0; i < group.length; i++) {
frames.push(group[i]);
}
try {
var returnValue = VM.execute();
if (U) {
// Prepend all frames up until the first marker to the bailout frames.
while (true) {
var frame = frames.pop();
if (Frame.isMarker(frame)) {
break;
}
this.bailoutFrames.unshift(frame);
}
return;
}
} catch (e) {
this.popMarkerFrame();
throwHelper(e);
}
this.popMarkerFrame();
return returnValue;
}
getClassInitFrame(classInfo: ClassInfo) {
if (this.runtime.initialized[classInfo.className]) {
return;
}
classInfo.thread = this.thread;
var syntheticMethod = new MethodInfo({
name: "ClassInitSynthetic",
signature: "()V",
isStatic: false,
classInfo: Object.create(ClassInfo.prototype, {
className: {value: classInfo.className},
vmc: {value: {}},
vfc: {value: {}},
constant_pool: {value: [
null,
{tag: TAGS.CONSTANT_Methodref, class_index: 2, name_and_type_index: 4},
{tag: TAGS.CONSTANT_Class, name_index: 3},
{bytes: "java/lang/Class"},
{name_index: 5, signature_index: 6},
{bytes: "invoke_clinit"},
{bytes: "()V"},
{tag: TAGS.CONSTANT_Methodref, class_index: 2, name_and_type_index: 8},
{name_index: 9, signature_index: 10},
{bytes: "init9"},
{bytes: "()V"},
]},
}),
code: new Uint8Array([
0x2a, // aload_0
0x59, // dup
0x59, // dup
0x59, // dup
0xc2, // monitorenter
0xb7, 0x00, 0x01, // invokespecial <idx=1>
0xb7, 0x00, 0x07, // invokespecial <idx=7>
0xc3, // monitorexit
0xb1, // return
])
});
return Frame.create(syntheticMethod, [classInfo.getClassInitLockObject(this)], 0);
}
pushClassInitFrame(classInfo: ClassInfo) {
if (this.runtime.initialized[classInfo.className]) {
return;
}
linkKlass(classInfo);
var classInitFrame = this.getClassInitFrame(classInfo);
this.executeFrames([classInitFrame]);
}
createException(className: string, message?: string) {
if (!message) {
message = "";
}
message = "" + message;
var classInfo = CLASSES.loadAndLinkClass(className);
runtimeCounter && runtimeCounter.count("createException " + className);
var exception = new classInfo.klass();
var methodInfo = CLASSES.getMethod(classInfo, "I.<init>.(Ljava/lang/String;)V");
jsGlobal[methodInfo.mangledClassAndMethodName].call(exception, message ? newString(message) : null);
return exception;
}
setAsCurrentContext() {
$ = this.runtime;
if ($.ctx === this) {
return;
}
$.ctx = this;
Context.setWriters(this.writer);
}
clearCurrentContext() {
$ = null;
Context.setWriters(Context.writer);
}
start(frame: Frame) {
this.frames = [Frame.Start, frame];
this.resume();
}
private execute() {
if (Context._startTime === 0) {
Context._startTime = performance.now();
}
var start = performance.now();
this.setAsCurrentContext();
do {
VM.execute();
if (U) {
if (this.bailoutFrames.length) {
Array.prototype.push.apply(this.frames, this.bailoutFrames);
this.bailoutFrames = [];
}
switch (U) {
case VMState.Yielding:
this.resume();
break;
case VMState.Pausing:
break;
}
U = VMState.Running;
var end = performance.now() - start;
Context._totalTime += end;
this.clearCurrentContext();
return;
}
} while (this.current() !== Frame.Start);
this.kill();
}
resume() {
(<any>window).setZeroTimeout(this.execute.bind(this));
}
block(obj, queue, lockLevel) {
if (!obj[queue])
obj[queue] = [];
obj[queue].push(this);
this.lockLevel = lockLevel;
$.pause("block");
}
unblock(obj, queue, notifyAll, callback) {
while (obj[queue] && obj[queue].length) {
var ctx = obj[queue].pop();
if (!ctx)
continue;
// Wait until next tick, so that we are sure to notify all waiting.
(<any>window).setZeroTimeout(callback.bind(null, ctx));
if (!notifyAll)
break;
}
}
wakeup(obj) {
if (this.lockTimeout !== null) {
window.clearTimeout(this.lockTimeout);
this.lockTimeout = null;
}
if (obj._lock) {
if (!obj.ready)
obj.ready = [];
obj.ready.push(this);
} else {
while (this.lockLevel-- > 0) {
this.monitorEnter(obj);
if (U === VMState.Pausing) {
return;
}
}
this.resume();
}
}
monitorEnter(object: java.lang.Object) {
var lock = object._lock;
if (!lock) {
object._lock = new Lock(this.thread, 1);
return;
}
if (lock.thread === this.thread) {
++lock.level;
return;
}
this.block(object, "ready", 1);
}
monitorExit(object: java.lang.Object) {
var lock = object._lock;
if (lock.thread !== this.thread)
throw $.newIllegalMonitorStateException();
if (--lock.level > 0) {
return;
}
object._lock = null;
this.unblock(object, "ready", false, function (ctx) {
ctx.wakeup(object);
});
}
wait(object: java.lang.Object, timeout) {
var lock = object._lock;
if (timeout < 0)
throw $.newIllegalArgumentException();
if (!lock || lock.thread !== this.thread)
throw $.newIllegalMonitorStateException();
var lockLevel = lock.level;
while (lock.level > 0)
this.monitorExit(object);
if (timeout) {
var self = this;
this.lockTimeout = window.setTimeout(function () {
object.waiting.forEach(function (ctx, n) {
if (ctx === self) {
object.waiting[n] = null;
ctx.wakeup(object);
}
});
}, timeout);
} else {
this.lockTimeout = null;
}
this.block(object, "waiting", lockLevel);
}
notify(obj, notifyAll) {
if (!obj._lock || obj._lock.thread !== this.thread)
throw $.newIllegalMonitorStateException();
this.unblock(obj, "waiting", notifyAll, function (ctx) {
ctx.wakeup(obj);
});
}
bailout(methodInfo: MethodInfo, pc: number, nextPC: number, local: any [], stack: any [], lockObject: java.lang.Object) {
// perfWriter && perfWriter.writeLn("C Unwind: " + methodInfo.implKey);
var frame = Frame.create(methodInfo, local, 0);
frame.stack = stack;
frame.pc = nextPC;
frame.opPc = pc;
frame.lockObject = lockObject;
this.bailoutFrames.unshift(frame);
}
}
}
var Context = J2ME.Context;
var Frame = J2ME.Frame;