зеркало из https://github.com/mozilla/shumway.git
Plays PCM data via Audio Data API or Web Audio API
This commit is contained in:
Родитель
ff1eada110
Коммит
aa59714613
|
@ -14,6 +14,7 @@
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<script src="../../lib/DataView.js/DataView.js"></script>
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<script src="../../lib/Kanvas/kanvas.js"></script>
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<script src="../../lib/xstats/xstats.js"></script>
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<script src="../../lib/mp3/mp3.js"></script>
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<!-- Load SWF Dependencies -->
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<script src="../../src/swf/util.js"></script>
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@ -0,0 +1 @@
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// placeholder for MP3Decoder class
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@ -3,6 +3,7 @@ var LoaderDefinition = (function () {
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var LOADER_PATH = 'flash/display/Loader.js';
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var WORKER_SCRIPTS = [
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'../../../lib/DataView.js/DataView.js',
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'../../../lib/mp3/mp3.js',
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'../util.js',
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@ -1,9 +1,17 @@
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var PLAY_USING_AUDIO_TAG = true;
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var SoundDefinition = (function () {
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var audioElement = null;
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function getAudioDescription(soundData, onComplete) {
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audioElement = audioElement || document.createElement('audio');
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if (!audioElement.canPlayType(soundData.mimeType)) {
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onComplete({
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duration: 0
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});
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return;
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}
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audioElement.src = "data:" + soundData.mimeType + ";base64," + base64ArrayBuffer(soundData.data);
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audioElement.load();
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audioElement.addEventListener("loadedmetadata", function () {
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@ -23,8 +31,19 @@ var SoundDefinition = (function () {
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this._id3 = new flash.media.ID3Info();
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var s = this.symbol;
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if (s && s.packaged) {
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var soundData = s.packaged;
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if (s) {
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var soundData = {};
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if (s.pcm) {
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soundData.sampleRate = s.sampleRate;
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soundData.channels = s.channels;
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soundData.pcm = s.pcm;
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soundData.end = s.pcm.length;
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}
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soundData.completed = true;
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if (s.packaged) {
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soundData.data = s.packaged.data.buffer;
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soundData.mimeType = s.packaged.mimeType;
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}
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var _this = this;
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getAudioDescription(soundData, function (description) {
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_this._length = description.duration;
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@ -48,27 +67,68 @@ var SoundDefinition = (function () {
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}
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var _this = this;
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var loader = this._loader = new flash.net.URLLoader(request);
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loader.dataFormat = "binary";
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var stream = this._stream = new flash.net.URLStream();
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var ByteArrayClass = avm2.systemDomain.getClass("flash.utils.ByteArray");
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var data = ByteArrayClass.createInstance();
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var dataPosition = 0;
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var mp3DecodingSession = null;
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var soundData = { completed: false };
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loader.addEventListener("progress", function (event) {
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stream.addEventListener("progress", function (event) {
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console.info("PROGRESS");
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_this._bytesLoaded = event.public$bytesLoaded;
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_this._bytesTotal = event.public$bytesTotal;
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if (!PLAY_USING_AUDIO_TAG && !mp3DecodingSession) {
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// initialize MP3 decoding
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mp3DecodingSession = decodeMP3(soundData, function ondurationchanged(duration) {
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if (_this._length === 0) {
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// once we have some data, trying to play it
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_this._soundData = soundData;
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_this._playQueue.forEach(function (item) {
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item.channel._playSoundDataViaChannel(soundData, item.startTime);
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});
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}
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// TODO estimate duration based on bytesTotal
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_this._length = duration * 1000;
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});
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}
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var bytesAvailable = stream.bytesAvailable;
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stream.readBytes(data, dataPosition, bytesAvailable);
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if (mp3DecodingSession) {
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mp3DecodingSession.pushData(data, dataPosition, bytesAvailable);
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}
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dataPosition += bytesAvailable;
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_this.dispatchEvent(event);
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});
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loader.addEventListener("complete", function (event) {
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stream.addEventListener("complete", function (event) {
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_this.dispatchEvent(event);
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var soundData = _this._soundData = {
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data: loader.data.a,
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mimeType: 'audio/mpeg'
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};
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getAudioDescription(soundData, function (description) {
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_this._length = description.duration;
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});
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_this._playQueue.forEach(function (item) {
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playChannel(soundData, item.channel, item.startTime, item.soundTransform);
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});
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soundData.data = data.a;
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soundData.mimeType = 'audio/mpeg';
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soundData.completed = true;
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if (PLAY_USING_AUDIO_TAG) {
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_this._soundData = soundData;
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getAudioDescription(soundData, function (description) {
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_this._length = description.duration;
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});
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_this._playQueue.forEach(function (item) {
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item.channel._playSoundDataViaAudio(soundData, item.startTime);
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});
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}
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if (mp3DecodingSession) {
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mp3DecodingSession.close();
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}
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});
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stream.load(request);
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},
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loadCompressedDataFromByteArray: function loadCompressedDataFromByteArray(bytes, bytesLength) {
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throw 'Not implemented: loadCompressedDataFromByteArray';
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@ -82,22 +142,25 @@ var SoundDefinition = (function () {
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startTime = startTime || 0;
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var channel = new flash.media.SoundChannel();
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channel._sound = this;
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channel._soundTransform = soundTransform;
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this._playQueue.push({
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channel: channel,
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startTime: startTime,
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soundTransform: soundTransform
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startTime: startTime
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});
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if (this._soundData) {
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playChannel(this._soundData, channel, startTime, soundTransform);
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if (PLAY_USING_AUDIO_TAG)
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channel._playSoundDataViaAudio(this._soundData, startTime);
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else
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channel._playSoundDataViaChannel(this._soundData, startTime);
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}
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return channel;
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},
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get bytesLoaded() {
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return this._loader.bytesLoaded;
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return this._bytesLoaded;
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},
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get bytesTotal() {
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return this._loader.bytesTotal;
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return this._bytesTotal;
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},
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get id3() {
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return this._id3;
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@ -116,13 +179,59 @@ var SoundDefinition = (function () {
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}
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};
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function playChannel(soundData, channel, startTime, soundTransform) {
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var element = channel._element;
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element.src = "data:" + soundData.mimeType + ";base64," + base64ArrayBuffer(soundData.data);
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element.addEventListener("loadeddata", function loaded() {
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element.currentTime = startTime / 1000;
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element.play();
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});
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// TODO send to MP3 decoding worker
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function decodeMP3(soundData, ondurationchanged) {
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var currentSize = 8000;
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var pcm = new Float32Array(currentSize);
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var position = 0;
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var mp3Decoder = new MP3Decoder();
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mp3Decoder.onframedata = function (frame, channels, sampleRate) {
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if (frame.length === 0)
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return;
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if (!position) {
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// first data: initializes pcm data fields
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soundData.sampleRate = sampleRate,
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soundData.channels = channels;
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soundData.pcm = pcm;
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}
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if (position + frame.length >= currentSize) {
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do {
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currentSize *= 2;
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} while (position + frame.length >= currentSize);
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var newPcm = new Float32Array(currentSize);
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newPcm.set(pcm);
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pcm = soundData.pcm = newPcm;
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}
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pcm.set(frame, position);
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soundData.end = position += frame.length;
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var duration = position / soundData.sampleRate / soundData.channels;
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ondurationchanged(duration);
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};
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return {
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chunks: [],
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pushData: function (data, offset, length) {
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function decodeNext() {
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var chunk = chunks.shift();
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mp3Decoder.push(chunk);
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if (chunks.length > 0)
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setTimeout(decodeNext);
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}
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var chunks = this.chunks;
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var initPush = chunks.length === 0;
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var maxChunkLength = 8000;
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for (var i = 0; i < length; i += maxChunkLength) {
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var chunkOffset = offset + i;
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var chunkLength = Math.min(length - chunkOffset, maxChunkLength);
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var chunk = new Uint8Array(data.a, chunkOffset, chunkLength);
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chunks.push(chunk);
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}
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if (initPush)
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decodeNext();
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},
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close: function () {
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}
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};
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}
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var desc = Object.getOwnPropertyDescriptor;
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@ -2,7 +2,56 @@ const SoundChannelDefinition = (function () {
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return {
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// ()
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initialize: function () {
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this._element = document.createElement('audio');
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this._element = null;
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this._position = 0;
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this._pcmData = null;
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this._soundTransform = null;
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},
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_playSoundDataViaChannel: function (soundData, startTime) {
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assert(soundData.pcm, 'no pcm data found');
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var self = this;
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var position = Math.round(startTime / 1000 * soundData.sampleRate) *
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soundData.channels;
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this._position = startTime;
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this._audioChannel = createAudioChannel(soundData.sampleRate, soundData.channels);
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this._audioChannel.ondatarequested = function (e) {
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var end = soundData.end;
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if (position >= end && soundData.completed) {
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// end of buffer
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self._audioChannel.stop();
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return;
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}
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// TODO loop
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var count = Math.min(end - position, e.count);
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if (count === 0) return;
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var data = e.data;
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var source = soundData.pcm;
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for (var j = 0; j < count; j++) {
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data[j] = source[position++];
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}
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self._position = position / soundData.sampleRate / soundData.channels * 1000;
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};
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this._audioChannel.start();
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},
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_playSoundDataViaAudio: function (soundData, startTime) {
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this._position = startTime;
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var self = this;
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var element = document.createElement('audio');
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if (!element.canPlayType(soundData.mimeType))
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error('\"' + soundData.mimeType + '\" type playback is not supported by the browser');
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element.src = "data:" + soundData.mimeType + ";base64," + base64ArrayBuffer(soundData.data);
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element.addEventListener("loadeddata", function loaded() {
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element.currentTime = startTime / 1000;
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element.play();
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});
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element.addEventListener("timeupdate", function timeupdate() {
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self._position = element.currentTime * 1000;
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});
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this._element = element;
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},
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__glue__: {
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native: {
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@ -11,16 +60,207 @@ const SoundChannelDefinition = (function () {
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instance: {
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// (void) -> void
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stop: function stop() {
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this._element.pause();
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if (this._element) {
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this._element.pause();
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}
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if (this._audioChannel) {
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this._audioChannel.stop();
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}
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},
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"position": {
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// (void) -> Number
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get: function position() {
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return this._element.currentTime * 1000;
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return this._position;
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}
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},
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"soundTransform": {
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get: function soundTransform() {
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return this._soundTransform;
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},
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set: function soundTransform(val) {
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this._soundTransform = val;
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}
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}
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}
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}
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}
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};
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}).call(this);
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}).call(this);
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function createAudioChannel(sampleRate, channels) {
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if (WebAudioChannel.isSupported)
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return new WebAudioChannel(sampleRate, channels);
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else if (AudioDataChannel.isSupported)
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return new AudioDataChannel(sampleRate, channels);
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else
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error('PCM data playback is not supported by the browser');
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}
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// Resample sound using linear interpolation for Web Audio due to
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// http://code.google.com/p/chromium/issues/detail?id=73062
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function AudioResampler(sourceRate, targetRate) {
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this.sourceRate = sourceRate;
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this.targetRate = targetRate;
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this.tail = [];
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this.sourceOffset = 0;
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}
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AudioResampler.prototype = {
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ondatarequested: function (e) { },
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getData: function (channelsData, count) {
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var k = this.sourceRate / this.targetRate;
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var offset = this.sourceOffset;
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var needed = Math.ceil((count - 1) * k + offset) + 1;
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var sourceData = [];
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for (var channel = 0; channel < channelsData.length; channel++)
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sourceData.push(new Float32Array(needed));
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var e = { data: sourceData, count: needed };
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this.ondatarequested(e);
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for (var channel = 0; channel < channelsData.length; channel++) {
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var data = channelsData[channel];
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var source = sourceData[channel];
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for (var j = 0; j < count; j++) {
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var i = j * k + offset;
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var i1 = Math.floor(i), i2 = Math.ceil(i);
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var source_i1 = i1 < 0 ? this.tail[channel] : source[i1];
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if (i1 === i2) {
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data[j] = source_i1;
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} else {
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var alpha = i - i1;
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data[j] = source_i1 * (1 - alpha) + source[i2] * alpha;
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}
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}
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this.tail[channel] = source[needed - 1];
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}
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this.sourceOffset = ((count - 1) * k + offset) - (needed - 1);
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}
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};
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function WebAudioChannel(sampleRate, channels) {
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var context = WebAudioChannel.context;
|
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if (!context) {
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if (typeof AudioContext !== 'undefined')
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context = new AudioContext();
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else
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context = new webkitAudioContext();
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WebAudioChannel.context = context;
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}
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this.context = context;
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this.contextSampleRate = context.sampleRate || 44100;
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this.channels = channels;
|
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this.sampleRate = sampleRate;
|
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if (this.contextSampleRate != sampleRate) {
|
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this.resampler = new AudioResampler(sampleRate, this.contextSampleRate);
|
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this.resampler.ondatarequested = function (e) {
|
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this.requestData(e.data, e.count);
|
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}.bind(this);
|
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}
|
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}
|
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WebAudioChannel.prototype = {
|
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start: function () {
|
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var source = this.context.createScriptProcessor ?
|
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this.context.createScriptProcessor(2048, 0, this.channels) :
|
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this.context.createJavaScriptNode(2048, 0, this.channels);
|
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var self = this;
|
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source.onaudioprocess = function(e) {
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var channelsData = [];
|
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for (var i = 0; i < self.channels; i++)
|
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channelsData.push(e.outputBuffer.getChannelData(i));
|
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var count = channelsData[0].length;
|
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if (self.resampler) {
|
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self.resampler.getData(channelsData, count);
|
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} else {
|
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var e = { data: channelsData, count: count };
|
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self.requestData(channelsData, count);
|
||||
}
|
||||
};
|
||||
|
||||
source.connect(this.context.destination);
|
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this.source = source;
|
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},
|
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stop: function () {
|
||||
this.source.disconnect(this.context.destination);
|
||||
},
|
||||
requestData: function (channelsData, count) {
|
||||
var channels = this.channels;
|
||||
var buffer = new Float32Array(count * channels);
|
||||
var e = { data: buffer, count: buffer.length };
|
||||
this.ondatarequested(e);
|
||||
|
||||
for (var j = 0, p = 0; j < count; j++) {
|
||||
for (var i = 0; i < channels; i++)
|
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channelsData[i][j] = buffer[p++];
|
||||
}
|
||||
}
|
||||
};
|
||||
WebAudioChannel.isSupported = (function() {
|
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return typeof AudioContext !== 'undefined' ||
|
||||
typeof webkitAudioContext != 'undefined';
|
||||
})();
|
||||
|
||||
// from https://wiki.mozilla.org/Audio_Data_API
|
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function AudioDataChannel(sampleRate, channels) {
|
||||
this.sampleRate = sampleRate;
|
||||
this.channels = channels;
|
||||
}
|
||||
AudioDataChannel.prototype = {
|
||||
start: function () {
|
||||
var sampleRate = this.sampleRate;
|
||||
var channels = this.channels;
|
||||
var self = this;
|
||||
|
||||
// Initialize the audio output.
|
||||
var audio = new Audio();
|
||||
audio.mozSetup(channels, sampleRate);
|
||||
|
||||
var currentWritePosition = 0;
|
||||
var prebufferSize = sampleRate * channels / 2; // buffer 500ms
|
||||
var tail = null, tailPosition;
|
||||
|
||||
// The function called with regular interval to populate
|
||||
// the audio output buffer.
|
||||
this.interval = setInterval(function() {
|
||||
var written;
|
||||
// Check if some data was not written in previous attempts.
|
||||
if(tail) {
|
||||
written = audio.mozWriteAudio(tail.subarray(tailPosition));
|
||||
currentWritePosition += written;
|
||||
tailPosition += written;
|
||||
if(tailPosition < tail.length) {
|
||||
// Not all the data was written, saving the tail...
|
||||
return; // ... and exit the function.
|
||||
}
|
||||
tail = null;
|
||||
}
|
||||
|
||||
// Check if we need add some data to the audio output.
|
||||
var currentPosition = audio.mozCurrentSampleOffset();
|
||||
var available = currentPosition + prebufferSize - currentWritePosition;
|
||||
available -= available % channels; // align to channels count
|
||||
if(available > 0) {
|
||||
// Request some sound data from the callback function.
|
||||
var soundData = new Float32Array(available);
|
||||
self.requestData(soundData, available);
|
||||
|
||||
// Writting the data.
|
||||
written = audio.mozWriteAudio(soundData);
|
||||
if(written < soundData.length) {
|
||||
// Not all the data was written, saving the tail.
|
||||
tail = soundData;
|
||||
tailPosition = written;
|
||||
}
|
||||
currentWritePosition += written;
|
||||
}
|
||||
}, 100);
|
||||
},
|
||||
stop: function () {
|
||||
clearInterval(this.interval);
|
||||
},
|
||||
requestData: function (data, count) {
|
||||
this.ondatarequested({data: data, count: count});
|
||||
}
|
||||
};
|
||||
AudioDataChannel.isSupported = (function () {
|
||||
return 'mozSetup' in (new Audio);
|
||||
})();
|
||||
|
|
|
@ -63,7 +63,7 @@ function defineSound(tag, dictionary) {
|
|||
case SOUND_FORMAT_PCM_BE:
|
||||
if (tag.soundSize == SOUND_SIZE_16_BIT) {
|
||||
for (var i = 0, j = 0; i < pcm.length; i++, j += 2)
|
||||
pcm[i] = ((data[i] << 24) | (data[i + 1] << 16)) / 2147483648;
|
||||
pcm[i] = ((data[j] << 24) | (data[j + 1] << 16)) / 2147483648;
|
||||
packaged = packageWave(data, sampleRate, channels, 16, true);
|
||||
} else {
|
||||
for (var i = 0; i < pcm.length; i++)
|
||||
|
@ -74,7 +74,7 @@ function defineSound(tag, dictionary) {
|
|||
case SOUND_FORMAT_PCM_LE:
|
||||
if (tag.soundSize == SOUND_SIZE_16_BIT) {
|
||||
for (var i = 0, j = 0; i < pcm.length; i++, j += 2)
|
||||
pcm[i] = ((data[i + 1] << 24) | (data[i] << 16)) / 2147483648;
|
||||
pcm[i] = ((data[j + 1] << 24) | (data[j] << 16)) / 2147483648;
|
||||
packaged = packageWave(data, sampleRate, channels, 16, false);
|
||||
} else {
|
||||
for (var i = 0; i < pcm.length; i++)
|
||||
|
@ -153,7 +153,7 @@ function SwfSoundStream_decode_PCM(data) {
|
|||
function SwfSoundStream_decode_PCM_be(data) {
|
||||
var pcm = new Float32Array(data.length / 2);
|
||||
for (var i = 0, j = 0; i < pcm.length; i++, j += 2)
|
||||
pcm[i] = ((data[i] << 24) | (data[i + 1] << 16)) / 2147483648;
|
||||
pcm[i] = ((data[j] << 24) | (data[j + 1] << 16)) / 2147483648;
|
||||
this.currentSample += pcm.length / this.channels;
|
||||
return {
|
||||
pcm: pcm,
|
||||
|
@ -164,7 +164,7 @@ function SwfSoundStream_decode_PCM_be(data) {
|
|||
function SwfSoundStream_decode_PCM_le(data) {
|
||||
var pcm = new Float32Array(data.length / 2);
|
||||
for (var i = 0, j = 0; i < pcm.length; i++, j += 2)
|
||||
pcm[i] = ((data[i + 1] << 24) | (data[i] << 16)) / 2147483648;
|
||||
pcm[i] = ((data[j + 1] << 24) | (data[j] << 16)) / 2147483648;
|
||||
this.currentSample += pcm.length / this.channels;
|
||||
return {
|
||||
pcm: pcm,
|
||||
|
|
Загрузка…
Ссылка в новой задаче