зеркало из https://github.com/mozilla/shumway.git
Fixes race game example
This commit is contained in:
Родитель
14df548c39
Коммит
d9157da22e
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@ -29,17 +29,37 @@
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<div id="stage"></div>
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<script src="../../lib/DataView.js/DataView.js"></script>
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<script src="../../lib/Kanvas/kanvas.js"></script>
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<!-- Load SWF Dependencies -->
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<script src="../../src/swf/util.js"></script>
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<script src="../../src/swf/swf.js"></script>
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<script src="../../src/swf/prototypes.js"></script>
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<script src="../../src/swf/embed.js"></script>
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<script src="../../src/swf/renderer.js"></script>
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<script src="../../src/swf/types.js"></script>
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<script src="../../src/swf/structs.js"></script>
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<script src="../../src/swf/tags.js"></script>
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<script src="../../src/swf/inflate.js"></script>
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<script src="../../src/swf/stream.js"></script>
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<script src="../../src/swf/templates.js"></script>
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<script src="../../src/swf/generator.js"></script>
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<script src="../../src/swf/parser.js"></script>
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<script src="../../src/swf/bitmap.js"></script>
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<script src="../../src/swf/button.js"></script>
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<script src="../../src/swf/font.js"></script>
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<script src="../../src/swf/image.js"></script>
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<script src="../../src/swf/label.js"></script>
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<script src="../../src/swf/shape.js"></script>
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<script src="../../src/swf/text.js"></script>
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<script src="../../src/swf/prototypes.js"></script>
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<!-- Load AVM1 Dependencies -->
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<script src="../../src/avm1/classes.js"></script>
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<script src="../../src/avm1/globals.js"></script>
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<script src="../../src/avm1/stream.js"></script>
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<script src="../../src/avm1/interpreter.js"></script>
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<script src="../../src/swf/embed.js"></script>
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<script src="../../src/swf/renderer.js"></script>
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<script src="../../src/flash/util.js"></script>
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<script src="../../src/flash/events/EventPhase.js"></script>
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@ -157,6 +157,8 @@ function TimelineLoader(totalFrames, pframes, dictionary) {
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if (pframe.initActionsData) {
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for (var spriteId in pframe.initActionsData) {
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if (!pframe.initActionsData.hasOwnProperty(spriteId))
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continue;
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instance.$createAS2Script(pframe.initActionsData[spriteId]).call(instance);
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}
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}
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@ -197,6 +199,8 @@ function TimelineLoader(totalFrames, pframes, dictionary) {
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}
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var displayList = [];
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for (var depth in frame) {
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if (!+depth)
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continue;
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if (previousFrame && previousFrame[depth] === frame[depth]) {
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displayList[depth] = previousDisplayList[depth];
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continue;
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@ -404,8 +408,10 @@ var MovieClipPrototype = function(obj, timelineLoader) {
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enumerable: true
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});
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});
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for (var child in children)
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registerChild(child, children[child]);
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for (var child in children) {
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if (children.hasOwnProperty(child))
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registerChild(child, children[child]);
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}
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var oldAddChild = proto.$addChild;
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proto.$addChild = (function(name, child) {
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oldAddChild.call(this, name, child);
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@ -484,6 +490,8 @@ var MovieClipPrototype = function(obj, timelineLoader) {
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var frame = timeline[currentFrame - 1];
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var xMin = 0, yMin = 0, xMax = 0, yMax = 0;
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for (var i in frame) {
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if (!+i)
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continue;
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var character = frame[i].character;
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var b = character.bounds || character.getBounds(this);
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xMin = Math.min(xMin, b.xMin);
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@ -6,6 +6,8 @@ function render(displayList, renderingContext) {
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var ctx = renderingContext.beginDrawing();
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// displayList is array, so items are sorted by depth
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for (var depth in displayList) {
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if (!+depth)
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continue;
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var item = displayList[depth];
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if (item) {
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var character = item.character;
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