Trevor F. Smith
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22a282e28f
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Start using the ARCore hit test to find anchors. Something is mysterious with the transform we are getting from from the hit test.
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2017-09-17 17:11:54 -07:00 |
Trevor F. Smith
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70355c6098
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Tweaked the README
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2017-09-17 12:45:14 -07:00 |
Trevor F. Smith
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0fd7bb048d
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Added links to the ARCoreOnX repos
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2017-09-17 12:43:40 -07:00 |
Trevor F. Smith
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224bde6e1b
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Linked from the README into the code.
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2017-09-17 12:41:19 -07:00 |
Trevor F. Smith
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db7cecdf6e
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Updated the README to point at th iOS app and updated the style of the splash page.
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2017-09-17 12:36:25 -07:00 |
Trevor F. Smith
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c3059362fd
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Implement but comment out updating anchors from ARKit updates because the transforms handed up from iOS are incorrect. A bug is filed.
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2017-09-17 12:13:42 -07:00 |
Trevor F. Smith
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95a84581ca
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Update the app opening page.
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2017-09-17 12:12:44 -07:00 |
Trevor F. Smith
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102d9c20a3
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Whipped up a quick test to find and fix a transform bug. Now the anchors app works as expected.
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2017-09-15 17:11:50 -07:00 |
Trevor F. Smith
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5d97c75ccd
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Move toward using ARKit for anchor tracking.
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2017-09-14 11:33:20 -07:00 |
Trevor F. Smith
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1aa298944b
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Clarify the running and building process.
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2017-09-13 13:31:50 -07:00 |
Trevor F. Smith
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b3f67a5dbe
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Fix typo in the contributing doc.
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2017-09-13 13:21:48 -07:00 |
Trevor F. Smith
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09922c4e5f
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Added a contribution doc.
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2017-09-13 13:14:44 -07:00 |
Trevor F. Smith
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db84dfa3e0
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Merge pull request #4 from dmarcos/buildAndStart
npm start also builds the polyfill
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2017-09-11 10:51:32 -07:00 |
Trevor F. Smith
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3cc6e8791c
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Removed tweaks that are no longer needed for the ARKit app.
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2017-09-08 15:10:50 -07:00 |
Trevor F. Smith
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aaf5432dd6
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Fix the button placement.
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2017-09-08 13:46:03 -07:00 |
dmarcos
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582528875c
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npm start also builds the polyfill
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2017-09-08 13:36:23 -07:00 |
Trevor F. Smith
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3b1e413b7e
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Further the README.
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2017-09-07 18:15:42 -07:00 |
Trevor F. Smith
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63aabb8142
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Further the README.
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2017-09-07 18:13:39 -07:00 |
Trevor F. Smith
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0a232e83dd
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Rearranged the example code for clarity
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2017-09-07 18:07:39 -07:00 |
Trevor F. Smith
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2a6b4e00c6
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Switched around how the pose uses tracking info, so now the stage is at 0,0,0 the head pose is shifted up to about eye level.
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2017-09-07 17:20:18 -07:00 |
Trevor F. Smith
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bddaef986c
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Move stage positioning relative to the head pose into the XRDisplays since they are the ones who can figure out out for each tracking type.
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2017-09-06 18:00:53 -07:00 |
Trevor F. Smith
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9e68315538
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Implement enough math utils to remove the THREE.js dependency of the polyfill.
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2017-09-06 14:24:44 -07:00 |
Trevor F. Smith
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42abfdc431
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Extend the getData method to be able to return the entire data structure, as per suggestion from andyps
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2017-09-06 12:18:45 -07:00 |
Trevor F. Smith
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748779297e
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Made changes from andyps
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2017-09-06 12:15:26 -07:00 |
Trevor F. Smith
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566901b1c5
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Added a HMD display that wraps WebVR 1.1 VRDisplays and an empty VirtualReality
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2017-09-06 11:50:13 -07:00 |
Trevor F. Smith
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74fd789f82
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Use the Mozilla license.
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2017-09-04 19:04:11 -07:00 |
Trevor F. Smith
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112905af7a
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Pull the example code from the webxr-api repository.
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2017-09-04 18:59:34 -07:00 |
Trevor F. Smith
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4b5583b0b9
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Initial commit
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2017-09-04 17:56:24 -07:00 |