webxr-polyfill/polyfill/Reality.js

108 строки
2.8 KiB
JavaScript

import EventHandlerBase from './fill/EventHandlerBase.js'
/*
A Reality represents a view of the world, be it the real world via sensors or a virtual world that is rendered with WebGL or WebGPU.
*/
export default class Reality extends EventHandlerBase {
constructor(xr, name, isShared, isPassthrough){
super()
this._xr = xr
this._name = name
this._isShared = isShared
this._isPassthrough = isPassthrough
this._anchors = new Map()
}
get name(){ return this._name }
get isShared(){ return this._isShared }
get isPassthrough(){ return this._isPassthrough }
getCoordinateSystem(...types){
//XRCoordinateSystem? getCoordinateSystem(XRFrameOfReferenceType type, ...); // Tries the types in order, returning the first match or null if none is found
throw new Error('Not implemented')
}
/*
Called when at least one active XRSession is using this Reality
*/
_start(parameters){
throw new Error('Exending classes should implement _start')
}
/*
Called when no more active XRSessions are using this Reality
*/
_stop(){
throw new Error('Exending classes should implement _stop')
}
/*
Request another video frame be generated, typically from video-mixed Realities.
*/
_requestVideoFrame() {
}
/*
Start or stop video frames
*/
_stopVideoFrames() {
}
_startVideoFrames() {
}
/*
Called by a session before it hands a new XRPresentationFrame to the app
*/
_handleNewFrame(){}
/*
Create an anchor hung in space
*/
_addAnchor(anchor, display){
// returns DOMString anchor UID
throw new Error('Exending classes should implement _addAnchor')
}
/*
Create an anchor attached to a surface, as found by a ray
returns a Promise that resolves either to an AnchorOffset or null if the hit test failed
normalized screen x and y are in range 0..1, with 0,0 at top left and 1,1 at bottom right
*/
_findAnchor(normalizedScreenX, normalizedScreenY, display){
throw new Error('Exending classes should implement _findAnchor')
}
/*
Find an XRAnchorOffset that is at floor level below the current head pose
returns a Promise that resolves either to an AnchorOffset or null if the floor level is unknown
*/
_findFloorAnchor(display, uid=null){
throw new Error('Exending classes should implement _findFloorAnchor')
}
_getAnchor(uid){
return this._anchors.get(uid) || null
}
_removeAnchor(uid){
// returns void
throw new Error('Exending classes should implement _removeAnchor')
}
_hitTestNoAnchor(normalizedScreenX, normalizedScreenY, display){
throw new Error('Exending classes should implement _hitTestNoAnchor')
}
_getLightAmbientIntensity(){
throw new Error('Exending classes should implement _getLightAmbientIntensity')
}
// attribute EventHandler onchange;
}
Reality.COMPUTER_VISION_DATA = 'cv_data'
Reality.WINDOW_RESIZE_EVENT = 'window-resize'