SimpleLink_CC32xx_SDK/ti/grlib/button.c

228 строки
7.9 KiB
C

/*
* Copyright (c) 2015-2018, Texas Instruments Incorporated
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of Texas Instruments Incorporated nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <stdint.h>
#include <stdbool.h>
#include <ti/grlib/grlib.h>
#include <ti/grlib/button.h>
//*****************************************************************************
//
//! \addtogroup button_api
//! @{
//
//*****************************************************************************
//*****************************************************************************
//
//! Draws a button.
//!
//! \param context is a pointer to the drawing context to use.
//! \param button is a pointer to the structure containing the extents of the
//! button.
//!
//! This function draws a button. The button will contain a text string and will
//! be created based on the parameters passed in the button struct.
//!
//! \return None.
//
//*****************************************************************************
void Graphics_drawButton(const Graphics_Context *context,
const Graphics_Button *button)
{
uint32_t origFrgnd = g_sContext.foreground;
Graphics_Font *origFont = (Graphics_Font *) g_sContext.font;
Graphics_Rectangle borderRect = {
button->xMin,
button->yMin,
button->xMax,
button->yMax,
};
Graphics_Rectangle innerRect = {
button->xMin + button->borderWidth,
button->yMin + button->borderWidth,
button->xMax - button->borderWidth,
button->yMax - button->borderWidth,
};
Graphics_setForegroundColor(&g_sContext,button->borderColor);
Graphics_fillRectangle(&g_sContext, &borderRect);
if(button->selected)
{
Graphics_setForegroundColor(&g_sContext,button->selectedColor);
}
else
{
Graphics_setForegroundColor(&g_sContext,button->fillColor);
}
Graphics_fillRectangle(&g_sContext, &innerRect);
Graphics_setFont(&g_sContext,button->font);
if(button->selected)
{
Graphics_setForegroundColor(&g_sContext,button->selectedTextColor);
}
else
{
Graphics_setForegroundColor(&g_sContext,button->textColor);
}
Graphics_drawString(&g_sContext,
button->text,
AUTO_STRING_LENGTH,
button->textXPos,
button->textYPos,
TRANSPARENT_TEXT);
Graphics_setFont(&g_sContext,origFont);
Graphics_setForegroundColor(&g_sContext,origFrgnd);
}
//*****************************************************************************
//
//! Determines if x and y coordinates are contained in button .
//!
//! \param button is a pointer to the structure containing the extents of the
//! button.
//! \param x x-coordinate to be determined if is inside button
//! \param y y-coordinate to be determined if is inside button
//!
//! This function determines if x and y coordinates are contains inside button
//!
//! \return true if x and y coordinates are inside button, false if not
//
//*****************************************************************************
bool Graphics_isButtonSelected(const Graphics_Button *button,
uint16_t x,
uint16_t y)
{
return ((((x) >= button->xMin) && ((x) <= button->xMax) &&
((y)) >= button->yMin) && ((y) <= button->yMax) ? true : false);
}
//*****************************************************************************
//
//! Draws a selected Button.
//!
//! \param context is a pointer to the drawing context to use.
//! \param button is a pointer to the structure containing the extents of the
//! button.
//!
//! This function draws a button using the selected parameters.
//!
//! \return None.
//
//*****************************************************************************
void Graphics_drawSelectedButton(const Graphics_Context *context,
const Graphics_Button *button)
{
uint32_t origFrgnd = g_sContext.foreground;
Graphics_Font *origFont = (Graphics_Font *) g_sContext.font;
Graphics_Rectangle innerRect = {
button->xMin + button->borderWidth,
button->yMin + button->borderWidth,
button->xMax - button->borderWidth,
button->yMax - button->borderWidth,
};
Graphics_setForegroundColor(&g_sContext,button->selectedColor);
Graphics_fillRectangle(&g_sContext, &innerRect);
Graphics_setFont(&g_sContext,button->font);
Graphics_setForegroundColor(&g_sContext,button->selectedTextColor);
Graphics_drawString(&g_sContext,
button->text,
AUTO_STRING_LENGTH,
button->textXPos,
button->textYPos,
TRANSPARENT_TEXT);
Graphics_setFont(&g_sContext,origFont);
Graphics_setForegroundColor(&g_sContext,origFrgnd);
}
//*****************************************************************************
//
//! Draws a released Button.
//!
//! \param context is a pointer to the drawing context to use.
//! \param button is a pointer to the structure containing the extents of the
//! button.
//!
//! This function draws a button using the released parameters.
//!
//! \return None.
//
//*****************************************************************************
void Graphics_drawReleasedButton(const Graphics_Context *context,
const Graphics_Button *button)
{
uint32_t origFrgnd = g_sContext.foreground;
Graphics_Font *origFont = (Graphics_Font *) g_sContext.font;
Graphics_Rectangle innerRect = {
button->xMin + button->borderWidth,
button->yMin + button->borderWidth,
button->xMax - button->borderWidth,
button->yMax - button->borderWidth,
};
Graphics_setForegroundColor(&g_sContext,button->fillColor);
Graphics_fillRectangle(&g_sContext, &innerRect);
Graphics_setFont(&g_sContext,button->font);
Graphics_setForegroundColor(&g_sContext,button->textColor);
Graphics_drawString(&g_sContext,
button->text,
AUTO_STRING_LENGTH,
button->textXPos,
button->textYPos,
TRANSPARENT_TEXT);
Graphics_setFont(&g_sContext,origFont);
Graphics_setForegroundColor(&g_sContext,origFrgnd);
}
//*****************************************************************************
//
// Close the Doxygen group.
//! @}
//
//*****************************************************************************