disabled message queuing - still kept code for now until i can fix it or remove it otherwise

Signed-off-by: rapterjet2004 <juliuslinus1@gmail.com>
This commit is contained in:
rapterjet2004 2024-08-09 11:46:51 -05:00 коммит произвёл Marcel Hibbe
Родитель fe4bf942ab
Коммит 6a3ece6703
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Идентификатор ключа GPG: C793F8B59F43CE7B
1 изменённых файлов: 4 добавлений и 3 удалений

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@ -175,9 +175,8 @@ class MessageInputFragment : Fragment() {
wasOnline = !binding.fragmentMessageInputView.isShown
Log.d(TAG, "isOnline: $isOnline\nwasOnline: $wasOnline\nconnectionGained: $connectionGained")
// FIXME I think this might be called when remote server is null, because I joined when no internet
// thus room not joined. I would need to make sure that the room is joined before I send messages
handleMessageQueue(isOnline)
// FIXME timeout exception - maybe something to do with the room?
// handleMessageQueue(isOnline)
handleUI(isOnline, connectionGained)
}.collect()
}
@ -212,6 +211,7 @@ class MessageInputFragment : Fragment() {
binding.fragmentMessageInputView.attachmentButton.isEnabled = true
binding.fragmentMessageInputView.recordAudioButton.isEnabled = true
binding.fragmentMessageInputView.messageInput.isEnabled = true
} else {
binding.fragmentConnectionLost.clearAnimation()
binding.fragmentConnectionLost.visibility = View.GONE
@ -221,6 +221,7 @@ class MessageInputFragment : Fragment() {
binding.fragmentConnectionLost.visibility = View.VISIBLE
binding.fragmentMessageInputView.attachmentButton.isEnabled = false
binding.fragmentMessageInputView.recordAudioButton.isEnabled = false
binding.fragmentMessageInputView.messageInput.isEnabled = false
}
}