80 строки
4.5 KiB
Markdown
80 строки
4.5 KiB
Markdown
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# Building NUnit 3.0
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NUnit 3.0 consists of three separate layers: the Framework, the Engine and the Console Runner.
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The source code is kept in a single GitHub repository at http://github.com/nunit/nunit.git.
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Note that assemblies in one layer must not reference those in any other layer, except as follows:
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* The console runner references the nunit.engine.api assembly, but not the nunit.engine assembly.
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* Tests in any layer reference nunit.framework.
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Developers should make sure not to introduce any other references.
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There are two ways to build NUnit: using the solution file in an IDE or through the build script.
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## Solution Build
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All three layers are built together using a single Visual Studio solution (nunit.sln on Windows
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and nunit.linux.sln on Linux), which may be built with Visual Studio 2012+, SharpDevelop.
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or MonoDevelop.
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There is a separate VS2008 solution for building the framework to run under the .NET
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compact framework 3.5.
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The solutions all place their output in a common bin directory. Console runner and engine
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components are placed directly in the bin directory while framework components end up in
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subdirectories net-2.0, net4.0, sl-5.0, portable and netcf-3.5. Future platform
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builds will cause new subdirectories to be created.
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## Build Script
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We use **Cake** (http://cake-build.net) to build NUnit for distribution. The primary script that controls
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building, running tests and packaging is build.cake. We modify build.cake when we need to add new
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targets or change the way the build is done. Normally build.cake is not invoked directly but through
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a build.ps1 (on Windows) or build.sh (on Linux). These two scripts are provided by the Cake project
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and ensure that Cake is properly installed before trying to run the cake script. This helps the
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build to work on CI servers using newly created agents to run the build and we generally run it
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the same way on our own machines.
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The build shell script and build.cmd script are provided as an easy way to run the above commands.
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In addition to passing their arguments through to build.cake, they can supply added arguments
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through the CAKE_ARGS environment variable. The rest of this document will assume use of these commands.
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There is one case in which use of the CAKE_ARGS environment variable will be essential, if not necessary.
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If you are running builds on a 32-bit Windows system, you must always supply the -Experimental argument
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to the build. Use set CAKE_ARGS=-Experimental to ensure this is always done and avoid having to type
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it out each time.
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Key arguments to build.cmd / build:
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* -Target, -t <task> The task to run - see below.
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* -Configuration, -c [Release|Debug] The configuration to use (default is Release)
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* -Experimental, -e Use the experimental build of Roslyn
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The build.cake script contains a large number of interdependent tasks. The most
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important top-level tasks to use are listed here:
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* Build Builds everything. This is the default if no target is given.
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* Rebuild Cleans the output directory and builds everything
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* Test Runs all tests. Dependent on Build. (These tasks currently do the
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* TestAll Runs all tests. Dependent on Build. same thing. This may change.
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* TestAllFrameworks Runs all framework tests. Dependent on Build.
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* Test45 Tests the 4.5 framework without building first.
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* Test40 Tests the 4.0 framework without building first.
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* Test20 Tests the 2.0 framework without building first.
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* TestPortable Tests the portable framework without building first.
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* TestSL Tests the Silverlight framework without building first.
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* TestCF Tests the compact framework without building first.
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* TestEngine Runs all engine tests. Dependent on Build.
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* TestConsole Runs the console tests. Dependent on Build.
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* Package Creates all packages without building first. See Note below.
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### Notes:
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1. By design, the Package target does not depend on Build. This is to allow re-packaging
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when necessary without changing the binaries themselves. Of course, this means that
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you have to be very careful that the build is up to date before packaging.
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2. If the compact framework is not installed on a machine, building and testing tasks
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for CF are skipped and a warning is issued.
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3. Currently, Silverlight must be installed or an error occurs when trying to build or
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test it. We will be changing this soon to match the strategy for CF.
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4. For additional targets, refer to the build.cake script itself.
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