Base package updated to .NET Standard 2.0 and compiling

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Rob Prouse 2018-03-13 19:14:14 -04:00
Родитель ad6e3cf73d
Коммит 569ded4e62
47 изменённых файлов: 167 добавлений и 1015 удалений

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EndGlobalSection
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EndGlobal

142
nunit.xamarin.sln Normal file
Просмотреть файл

@ -0,0 +1,142 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27428.2005
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{DABD2667-0EF4-4814-8353-8675E1C8F95E}"
ProjectSection(SolutionItems) = preProject
.gitattributes = .gitattributes
.gitignore = .gitignore
build.cake = build.cake
README.md = README.md
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Src", "Src", "{B3AE763A-DC9C-4F5D-B5F0-97A1B10D147B}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Tests", "Tests", "{040381B1-C9E8-4D7C-8A60-EF4C343C7374}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "NuGet", "NuGet", "{9535215D-5DAC-4E52-A0F2-5216F933234B}"
ProjectSection(SolutionItems) = preProject
nuget\nunit.runners.xamarin.nuspec = nuget\nunit.runners.xamarin.nuspec
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "MonoAndroid10", "MonoAndroid10", "{82E94D4E-EB38-4D00-A900-EA83CB465DEA}"
ProjectSection(SolutionItems) = preProject
nuget\MonoAndroid10\MainActivity.cs.txt.pp = nuget\MonoAndroid10\MainActivity.cs.txt.pp
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "uap10.0", "uap10.0", "{6B2E96B2-DED0-4541-97CE-416C0C6A38DD}"
ProjectSection(SolutionItems) = preProject
nuget\uap10.0\MainPage.xaml.cs.txt.pp = nuget\uap10.0\MainPage.xaml.cs.txt.pp
nuget\uap10.0\MainPage.xaml.txt.pp = nuget\uap10.0\MainPage.xaml.txt.pp
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Xamarin.iOS10", "Xamarin.iOS10", "{30BB9B64-B2B7-4F09-BF00-D4C76849A540}"
ProjectSection(SolutionItems) = preProject
nuget\Xamarin.iOS10\AppDelegate.cs.txt.pp = nuget\Xamarin.iOS10\AppDelegate.cs.txt.pp
EndProjectSection
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "nunit.xamarin", "src\nunit.xamarin\nunit.xamarin.csproj", "{A9479AD9-EE64-4590-927C-FFDC13AC7C70}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Ad-Hoc|Any CPU = Ad-Hoc|Any CPU
Ad-Hoc|ARM = Ad-Hoc|ARM
Ad-Hoc|iPhone = Ad-Hoc|iPhone
Ad-Hoc|iPhoneSimulator = Ad-Hoc|iPhoneSimulator
Ad-Hoc|Mixed Platforms = Ad-Hoc|Mixed Platforms
Ad-Hoc|x64 = Ad-Hoc|x64
Ad-Hoc|x86 = Ad-Hoc|x86
AppStore|Any CPU = AppStore|Any CPU
AppStore|ARM = AppStore|ARM
AppStore|iPhone = AppStore|iPhone
AppStore|iPhoneSimulator = AppStore|iPhoneSimulator
AppStore|Mixed Platforms = AppStore|Mixed Platforms
AppStore|x64 = AppStore|x64
AppStore|x86 = AppStore|x86
Debug|Any CPU = Debug|Any CPU
Debug|ARM = Debug|ARM
Debug|iPhone = Debug|iPhone
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|ARM = Release|ARM
Release|iPhone = Release|iPhone
Release|iPhoneSimulator = Release|iPhoneSimulator
Release|Mixed Platforms = Release|Mixed Platforms
Release|x64 = Release|x64
Release|x86 = Release|x86
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{A9479AD9-EE64-4590-927C-FFDC13AC7C70}.AppStore|ARM.Build.0 = Debug|Any CPU
{A9479AD9-EE64-4590-927C-FFDC13AC7C70}.AppStore|iPhone.ActiveCfg = Debug|Any CPU
{A9479AD9-EE64-4590-927C-FFDC13AC7C70}.AppStore|iPhone.Build.0 = Debug|Any CPU
{A9479AD9-EE64-4590-927C-FFDC13AC7C70}.AppStore|iPhoneSimulator.ActiveCfg = Debug|Any CPU
{A9479AD9-EE64-4590-927C-FFDC13AC7C70}.AppStore|iPhoneSimulator.Build.0 = Debug|Any CPU
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{A9479AD9-EE64-4590-927C-FFDC13AC7C70}.AppStore|x64.Build.0 = Debug|Any CPU
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{A9479AD9-EE64-4590-927C-FFDC13AC7C70}.Debug|iPhone.Build.0 = Debug|Any CPU
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{A9479AD9-EE64-4590-927C-FFDC13AC7C70}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
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{A9479AD9-EE64-4590-927C-FFDC13AC7C70}.Release|ARM.Build.0 = Release|Any CPU
{A9479AD9-EE64-4590-927C-FFDC13AC7C70}.Release|iPhone.ActiveCfg = Release|Any CPU
{A9479AD9-EE64-4590-927C-FFDC13AC7C70}.Release|iPhone.Build.0 = Release|Any CPU
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{A9479AD9-EE64-4590-927C-FFDC13AC7C70}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
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HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{82E94D4E-EB38-4D00-A900-EA83CB465DEA} = {9535215D-5DAC-4E52-A0F2-5216F933234B}
{6B2E96B2-DED0-4541-97CE-416C0C6A38DD} = {9535215D-5DAC-4E52-A0F2-5216F933234B}
{30BB9B64-B2B7-4F09-BF00-D4C76849A540} = {9535215D-5DAC-4E52-A0F2-5216F933234B}
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SolutionGuid = {3AEEC270-D641-4F52-BEB0-DAAF90328CED}
EndGlobalSection
EndGlobal

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@ -0,0 +1,24 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<Company>NUnit</Company>
<Product>NUnit 3 Xamarin Runner</Product>
<Copyright>Copyright (C) 2018, Rob Prouse</Copyright>
<Title>NUnit.Xamarin</Title>
<Description>NUnit 3 Test Runner for Xamarin</Description>
<Version>3.10.1</Version>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="NUnit" Version="3.10.1" />
<PackageReference Include="PCLStorage" Version="1.0.2" />
<PackageReference Include="Xamarin.Forms" Version="2.5.0.280555" />
</ItemGroup>
<ItemGroup>
<Compile Condition=" '$(EnableDefaultCompileItems)' == 'true' " Update="App.xaml.cs">
<DependentUpon>*.xaml</DependentUpon>
</Compile>
</ItemGroup>
</Project>

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@ -1,26 +0,0 @@
// Copyright (c) 2015 CNUnit Project
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// ***********************************************************************
using System.Reflection;
[assembly: AssemblyTitle("NUnit.Runner.Droid")]
[assembly: AssemblyDescription("NUnit Test Runner for Android")]

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@ -1,50 +0,0 @@
Images, layout descriptions, binary blobs and string dictionaries can be included
in your application as resource files. Various Android APIs are designed to
operate on the resource IDs instead of dealing with images, strings or binary blobs
directly.
For example, a sample Android app that contains a user interface layout (main.xml),
an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
would keep its resources in the "Resources" directory of the application:
Resources/
drawable-hdpi/
icon.png
drawable-ldpi/
icon.png
drawable-mdpi/
icon.png
layout/
main.xml
values/
strings.xml
In order to get the build system to recognize Android resources, set the build action to
"AndroidResource". The native Android APIs do not operate directly with filenames, but
instead operate on resource IDs. When you compile an Android application that uses resources,
the build system will package the resources for distribution and generate a class called
"Resource" that contains the tokens for each one of the resources included. For example,
for the above Resources layout, this is what the Resource class would expose:
public class Resource {
public class drawable {
public const int icon = 0x123;
}
public class layout {
public const int main = 0x456;
}
public class strings {
public const int first_string = 0xabc;
public const int second_string = 0xbcd;
}
}
You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main
to reference the layout/main.xml file, or Resource.strings.first_string to reference the first
string in the dictionary file values/strings.xml.

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@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="ApplicationName">$projectname$</string>
<string name="Hello">Hello</string>
</resources>

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@ -1,71 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{3BF3745A-8491-46A9-AF66-F8DE22ACCF31}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Nunit.Runner</RootNamespace>
<AssemblyName>nunit.runner.Droid</AssemblyName>
<FileAlignment>512</FileAlignment>
<AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
<DevInstrumentationEnabled>True</DevInstrumentationEnabled>
<TargetFrameworkVersion>v7.1</TargetFrameworkVersion>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
<EmbedAssembliesIntoApk>True</EmbedAssembliesIntoApk>
<AndroidUseLatestPlatformSdk>true</AndroidUseLatestPlatformSdk>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;__DROID__</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Debug\nunit.runner.Droid.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;__DROID__</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Release\nunit.runner.Droid.XML</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="Mono.Android" />
<Reference Include="mscorlib" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Resources\Resource.Designer.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="project.json" />
<None Include="Resources\AboutResources.txt" />
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\Values\strings.xml" />
</ItemGroup>
<Import Project="..\nunit.runner\nunit.runner.projitems" Label="Shared" Condition="Exists('..\nunit.runner\nunit.runner.projitems')" />
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(NuGetPackageRoot)' == ''">
<NuGetPackageRoot>$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
</PropertyGroup>
<ImportGroup>
<Import Project="$(NuGetPackageRoot)\Xamarin.Forms\1.5.0.6447\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets" Condition="Exists('$(NuGetPackageRoot)\Xamarin.Forms\1.5.0.6447\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets')" />
</ImportGroup>
</Project>

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@ -1,13 +0,0 @@
{
"dependencies": {
"NUnit": "[3.8.1]",
"PCLStorage": "1.0.2",
"Xamarin.Forms": "1.5.0.6447"
},
"frameworks": {
"monoandroid71": {}
},
"runtimes": {
"win": {}
}
}

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@ -1,26 +0,0 @@
// Copyright (c) 2015 CNUnit Project
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// ***********************************************************************
using System.Reflection;
[assembly: AssemblyTitle("NUnit.Runner.iOS")]
[assembly: AssemblyDescription("NUnit Test Runner for iOS")]

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@ -1,55 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{09BCB5FA-30AD-49AF-8034-5670CCB320B5}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<RootNamespace>NUnit.Runner</RootNamespace>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
<AssemblyName>nunit.runner.iOS</AssemblyName>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchDebug>true</MtouchDebug>
<CodesignKey>iPhone Developer</CodesignKey>
<DocumentationFile>bin\Debug\nunit.runner.iOS.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<DocumentationFile>bin\Release\nunit.runner.iOS.XML</DocumentationFile>
</PropertyGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="Xamarin.iOS" />
</ItemGroup>
<ItemGroup>
<BundleResource Include="project.json" />
</ItemGroup>
<Import Project="..\nunit.runner\nunit.runner.projitems" Label="Shared" Condition="Exists('..\nunit.runner\nunit.runner.projitems')" />
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
</Project>

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@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(NuGetPackageRoot)' == ''">
<NuGetPackageRoot>$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
</PropertyGroup>
<ImportGroup>
<Import Project="$(NuGetPackageRoot)\Xamarin.Forms\1.5.0.6447\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets" Condition="Exists('$(NuGetPackageRoot)\Xamarin.Forms\1.5.0.6447\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets')" />
</ImportGroup>
</Project>

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@ -1,13 +0,0 @@
{
"dependencies": {
"NUnit": "[3.8.1]",
"PCLStorage": "1.0.2",
"Xamarin.Forms": "1.5.0.6447"
},
"frameworks": {
"xamarinios10": {}
},
"runtimes": {
"win": {}
}
}

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@ -1,26 +0,0 @@
// Copyright (c) 2015 CNUnit Project
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// ***********************************************************************
using System.Reflection;
[assembly: AssemblyTitle("NUnit.Runner.UWP")]
[assembly: AssemblyDescription("NUnit Test Runner for Universal Windows")]

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@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
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This file contains Runtime Directives, specifications about types your application accesses
through reflection and other dynamic code patterns. Runtime Directives are used to control the
.NET Native optimizer and ensure that it does not remove code accessed by your library. If your
library does not do any reflection, then you generally do not need to edit this file. However,
if your library reflects over types, especially types passed to it or derived from its types,
then you should write Runtime Directives.
The most common use of reflection in libraries is to discover information about types passed
to the library. Runtime Directives have three ways to express requirements on types passed to
your library.
1. Parameter, GenericParameter, TypeParameter, TypeEnumerableParameter
Use these directives to reflect over types passed as a parameter.
2. SubTypes
Use a SubTypes directive to reflect over types derived from another type.
3. AttributeImplies
Use an AttributeImplies directive to indicate that your library needs to reflect over
types or methods decorated with an attribute.
For more information on writing Runtime Directives for libraries, please visit
http://go.microsoft.com/fwlink/?LinkID=391919
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<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
<Library Name="nunit.runner.uwp">
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</Library>
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@ -1,85 +0,0 @@
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<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' &lt; '14.0' ">
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
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@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<ImportGroup>
<Import Project="$(NuGetPackageRoot)\Xamarin.Forms\1.5.0.6447\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets" Condition="Exists('$(NuGetPackageRoot)\Xamarin.Forms\1.5.0.6447\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets')" />
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@ -1,19 +0,0 @@
{
"dependencies": {
"Microsoft.NETCore.UniversalWindowsPlatform": "5.2.2",
"NUnit": "[3.8.1]",
"PCLStorage": "1.0.2",
"Xamarin.Forms": "1.5.0.6447"
},
"frameworks": {
"uap10.0": {}
},
"runtimes": {
"win10-arm": {},
"win10-arm-aot": {},
"win10-x86": {},
"win10-x86-aot": {},
"win10-x64": {},
"win10-x64-aot": {}
}
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@ -1,59 +0,0 @@
// ***********************************************************************
// Copyright (c) 2015 NUnit Project
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// ***********************************************************************
using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyCompany("NUnit Software")]
[assembly: AssemblyProduct("NUnit 3 Xamarin Runner")]
[assembly: AssemblyCopyright("Copyright (C) 2017 NUnit Project")]
[assembly: AssemblyTrademark("NUnit is a trademark of NUnit Software")]
[assembly: AssemblyCulture("")]
[assembly: AssemblyVersion("3.7.0")]
[assembly: AssemblyFileVersion("3.7.0.0")]
[assembly: ComVisible(false)]
#if DEBUG
#if __IOS__
[assembly: AssemblyConfiguration("iOS Debug")]
#elif __DROID__
[assembly: AssemblyConfiguration("Android Debug")]
#elif WINDOWS_UWP
[assembly: AssemblyConfiguration("Universal Windows Debug")]
#else
[assembly: AssemblyConfiguration("Debug")]
#endif
#else
#if __IOS__
[assembly: AssemblyConfiguration("iOS")]
#elif __DROID__
[assembly: AssemblyConfiguration("Android")]
#elif WINDOWS_UWP
[assembly: AssemblyConfiguration("Universal Windows")]
#else
[assembly: AssemblyConfiguration("")]
#endif
#endif

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@ -1,71 +0,0 @@
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<PropertyGroup Label="Configuration">
<Import_RootNamespace>NUnit.Runner</Import_RootNamespace>
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@ -24,7 +24,7 @@
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