204 строки
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204 строки
5.3 KiB
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<title>NUnit - Teardown</title>
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<script language="JavaScript" src="codeFuncs.js" ></script> <!-- Do it this way for IE -->
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<h3>TearDownAttribute (NUnit 2.0 / 2.5)</h3>
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<p>This attribute is used inside a TestFixture to provide a common set of
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functions that are performed after each test method is run.
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A TestFixture can have only one TearDown method. If more than one is defined
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the TestFixture will compile successfully, but its tests will not run.</p>
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<p>So long as any SetUp method runs without error, the TearDown method is
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guaranteed to run. It will not run if a SetUp method fails or throws an
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exception.</p>
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<p>Beginning with NUnit 2.5, TearDown methods may be static.
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<h4>Example:</h4>
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<div class="code">
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<div class="langFilter">
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<a href="javascript:Show('DD1')" onmouseover="Show('DD1')"><img src="img/langFilter.gif" width="14" height="14" alt="Language Filter"></a>
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<div id="DD1" class="dropdown" style="display: none" onclick="Hide('DD1')">
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<a href="javascript:ShowCS()">C#</a><br>
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<a href="javascript:ShowVB()">VB</a><br>
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<a href="javascript:ShowMC()">C++</a><br>
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<a href="javascript:ShowJS()">J#</a><br>
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</div>
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</div>
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<pre class="cs">namespace NUnit.Tests
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{
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using System;
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using NUnit.Framework;
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[TestFixture]
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public class SuccessTests
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{
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[SetUp] public void Init()
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{ /* ... */ }
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[TearDown] public void Dispose()
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{ /* ... */ }
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[Test] public void Add()
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{ /* ... */ }
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}
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}
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</pre>
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<pre class="vb">Imports System
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Imports Nunit.Framework
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Namespace Nunit.Tests
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<TestFixture()> Public Class SuccessTests
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<SetUp()> Public Sub Init()
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' ...
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End Sub
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<TearDown()> Public Sub Dispose()
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' ...
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End Sub
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<Test()> Public Sub Add()
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' ...
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End Sub
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End Class
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End Namespace
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</pre>
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<pre class="mc">#using <Nunit.Framework.dll>
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using namespace System;
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using namespace NUnit::Framework;
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namespace NUnitTests
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{
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[TestFixture]
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public __gc class SuccessTests
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{
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[SetUp] void Init();
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[TearDown] void Dispose();
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[Test] void Add();
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};
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}
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#include "cppsample.h"
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namespace NUnitTests {
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// ...
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}
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</pre>
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<pre class="js">package NUnit.Tests;
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import System.*;
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import NUnit.Framework.TestFixture;
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/** @attribute NUnit.Framework.TestFixture() */
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public class SuccessTests
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{
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/** @attribute NUnit.Framework.SetUp() */
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public void Init()
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{ /* ... */ }
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/** @attribute NUnit.Framework.TearDown() */
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public void Dispose()
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{ /* ... */ }
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/** @attribute NUnit.Framework.Test() */
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public void Add()
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{ /* ... */ }
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}
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</pre>
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</div>
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<h4>Inheritance</h4>
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<p>The TearDown attribute is inherited from any base class. Therefore, if a base
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class has defined a TearDown method, that method will be called
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after each test method in the derived class. If you wish to add more
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TearDown functionality in a derived class you need to mark the method
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with the appropriate attribute and then call the base class method.</p>
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