Added dotnet starter project
This commit is contained in:
Родитель
850b7360b2
Коммит
5126ea1c6a
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@ -0,0 +1,290 @@
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|||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
.DS_Store
|
||||
CHECKLIST.md
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
.vscode/
|
||||
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
|
||||
# Visual Studio 2015 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUNIT
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
**/Properties/launchSettings.json
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_i.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# JustCode is a .NET coding add-in
|
||||
.JustCode
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# TODO: Comment the next line if you want to checkin your web deploy settings
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/packages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/packages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/packages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Typescript v1 declaration files
|
||||
typings/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# JetBrains Rider
|
||||
.idea/
|
||||
*.sln.iml
|
||||
|
||||
# CodeRush
|
||||
.cr/
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
|
@ -0,0 +1,135 @@
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|||
using System;
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||||
using Speckle.Core.Credentials;
|
||||
using Speckle.Core.Api;
|
||||
using System.Threading;
|
||||
using System.Collections.Generic;
|
||||
using Speckle.Core.Transports;
|
||||
|
||||
namespace CSharpStarter
|
||||
{
|
||||
class Program
|
||||
{
|
||||
// Running this program will pull the latest commit from the main branch
|
||||
// of the specified stream and duplicate it inside a different branch.
|
||||
// (branch should exist already or the program will fail)
|
||||
static void Main(string[] args)
|
||||
{
|
||||
// The id of the stream to work with (we're assuming it already exists in your default account's server)
|
||||
var streamId = "c1800d795b";
|
||||
// The name of the branch we'll send data to.
|
||||
var branchName = "processed";
|
||||
|
||||
// Get default account on this machine
|
||||
// If you don't have Speckle Manager installed download it from https://speckle-releases.netlify.app
|
||||
var defaultAccount = AccountManager.GetDefaultAccount();
|
||||
// Or get all the accounts and manually choose the one you want
|
||||
// var accounts = AccountManager.GetAccounts();
|
||||
// var defaultAccount = accounts.ToList().FirstOrDefault();
|
||||
|
||||
// Authenticate using the account
|
||||
var client = new Client(defaultAccount);
|
||||
|
||||
|
||||
// Now we can start using the client
|
||||
|
||||
|
||||
// Get the main branch with it's latest commit reference
|
||||
var branch = client.BranchGet(streamId, "main", 1).Result;
|
||||
// Get the id of the object referenced in the commit
|
||||
var hash = branch.commits.items[0].referencedObject;
|
||||
|
||||
|
||||
// Create the server transport for the specified stream.
|
||||
var transport = new ServerTransport(defaultAccount, streamId);
|
||||
// Receive the object
|
||||
var receivedBase = Operations.Receive(hash, transport).Result;
|
||||
|
||||
// Process the object however you'd like
|
||||
Console.WriteLine("Received object:" + receivedBase);
|
||||
|
||||
// Sending the object will return it's unique identifier.
|
||||
var newHash = Operations.Send(receivedBase, new List<ITransport> { transport }).Result;
|
||||
|
||||
// Create a commit in `processed` branch (it must previously exist)
|
||||
var commitId = client.CommitCreate(new CommitCreateInput()
|
||||
{
|
||||
branchName = branchName,
|
||||
message = "Automatic commit created by AEC Tech Demo C# console app.",
|
||||
objectId = newHash,
|
||||
streamId = streamId,
|
||||
sourceApplication = "AEC Tech C# Script"
|
||||
|
||||
}).Result;
|
||||
|
||||
Console.WriteLine($"Successfully created commit with id: {commitId}");
|
||||
|
||||
// Remember to dispose of the client once you've finished with it.
|
||||
client.Dispose();
|
||||
}
|
||||
|
||||
static void ReactToCommit(string[] args)
|
||||
{
|
||||
// Get default account on this machine
|
||||
var defaultAccount = AccountManager.GetDefaultAccount();
|
||||
var client = new Client(defaultAccount);
|
||||
var streamId = "42c06de34f";
|
||||
var branch = client.BranchGet(streamId, "main", 1).Result;
|
||||
var hash = branch.commits.items[0].referencedObject;
|
||||
|
||||
|
||||
var exit = false;
|
||||
client.OnCommitCreated += OnCommitCreated;
|
||||
|
||||
// Subscribe to commits created on the stream.
|
||||
client.SubscribeCommitCreated(streamId);
|
||||
|
||||
// HACK: This is a super hacky way to get a C# console app to wait for an event to happen.
|
||||
// YOU SHOULD NOT DO THIS IN A PRODUCTION APPLICATION 🤣
|
||||
Console.WriteLine("Waiting for commit created event...");
|
||||
while (!exit)
|
||||
{
|
||||
// Exit if ESC is pressed
|
||||
if (Console.KeyAvailable && Console.ReadKey(true).Key == ConsoleKey.Escape)
|
||||
{
|
||||
exit = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Thread.Sleep(500);
|
||||
Console.WriteLine("Still waiting...");
|
||||
}
|
||||
}
|
||||
|
||||
// Remember to dispose of the client once you've finished with it.
|
||||
client.Dispose();
|
||||
}
|
||||
|
||||
public static void OnCommitCreated(object sender, Speckle.Core.Api.SubscriptionModels.CommitInfo e)
|
||||
{
|
||||
// Ignore commits from any branch other than 'main'
|
||||
if (e.branchName != "main") return;
|
||||
|
||||
Console.WriteLine("Commit was created in Main! Processing data...");
|
||||
|
||||
// Create the server transport for the specified stream.
|
||||
var transport = new ServerTransport(defaultAccount, streamId);
|
||||
// Receive the object
|
||||
var receivedBase = Operations.Receive(hash, transport).Result;
|
||||
|
||||
var newHash = Operations.Send(receivedBase, new List<ITransport> { transport }).Result;
|
||||
|
||||
// Create a commit in `processed` branch (it must previously exist)
|
||||
var commitId = client.CommitCreate(new CommitCreateInput()
|
||||
{
|
||||
branchName = "processed",
|
||||
message = "Automatic commit created by AEC Tech Demo C# console app.",
|
||||
objectId = newHash,
|
||||
streamId = streamId,
|
||||
sourceApplication = "C#"
|
||||
|
||||
}).Result;
|
||||
Console.WriteLine($"Successfully created commit with id: {commitId}");
|
||||
exit = true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
# AEC C# Starter
|
||||
|
||||
> If you're trying to run this you should have the .NetCore3.1 Runtime installed
|
||||
|
||||
## Running
|
||||
|
||||
This is a `dotnet core 3.1` console app, so just run:
|
||||
|
||||
```shell
|
||||
dotnet run
|
||||
```
|
||||
|
||||
## Creating your own
|
||||
|
||||
This is quite simple, just create a new console app:
|
||||
|
||||
```
|
||||
dotnet new console -f netcoreapp3.1
|
||||
```
|
||||
|
||||
And then add `Speckle.Core` as a dependency
|
||||
|
||||
```
|
||||
dotnet add package Speckle.Core --version 2.1.22
|
||||
```
|
|
@ -0,0 +1,17 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Speckle.Core" Version="2.5.2" />
|
||||
<PackageReference Include="Speckle.Objects" Version="2.5.2" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
|
@ -0,0 +1,104 @@
|
|||
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using DesktopUI2.Models;
|
||||
using DesktopUI2.Models.Filters;
|
||||
using DesktopUI2.Models.Settings;
|
||||
using DesktopUI2.ViewModels;
|
||||
|
||||
namespace Speckle.DesktopUIStarter
|
||||
{
|
||||
public class ConnectorBindingsStarter : DesktopUI2.ConnectorBindings
|
||||
{
|
||||
public override string GetActiveViewName()
|
||||
{
|
||||
Console.WriteLine("GetActiveViewName was called");
|
||||
return "Default";
|
||||
}
|
||||
|
||||
public override List<MenuItem> GetCustomStreamMenuItems()
|
||||
{
|
||||
return new List<MenuItem>{
|
||||
new MenuItem{Header = "First"},
|
||||
new MenuItem{Header = "Second"},
|
||||
new MenuItem{Header = "Third"},
|
||||
};
|
||||
}
|
||||
|
||||
public override string GetDocumentId()
|
||||
{
|
||||
return new Guid().ToString();
|
||||
}
|
||||
|
||||
public override string GetDocumentLocation()
|
||||
{
|
||||
return "./";
|
||||
}
|
||||
|
||||
public override string GetFileName()
|
||||
{
|
||||
return "Fake File Name";
|
||||
}
|
||||
|
||||
public override string GetHostAppName()
|
||||
{
|
||||
return "Speckle DUI Starter";
|
||||
}
|
||||
|
||||
public override string GetHostAppNameVersion()
|
||||
{
|
||||
return "1.0";
|
||||
}
|
||||
|
||||
public override List<string> GetObjectsInView()
|
||||
{
|
||||
// TODO
|
||||
return new List<string>();
|
||||
}
|
||||
|
||||
public override List<string> GetSelectedObjects()
|
||||
{
|
||||
// TODO
|
||||
return new List<string>();
|
||||
}
|
||||
|
||||
public override List<ISelectionFilter> GetSelectionFilters()
|
||||
{
|
||||
// TODO
|
||||
return new List<ISelectionFilter>();
|
||||
}
|
||||
|
||||
public override List<ISetting> GetSettings()
|
||||
{
|
||||
// TODO
|
||||
return new List<ISetting>();
|
||||
}
|
||||
|
||||
public override List<StreamState> GetStreamsInFile()
|
||||
{
|
||||
return new List<StreamState>();
|
||||
}
|
||||
|
||||
public override Task<StreamState> ReceiveStream(StreamState state, ProgressViewModel progress)
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
public override void SelectClientObjects(string args)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
public override Task<string> SendStream(StreamState state, ProgressViewModel progress)
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
public override void WriteStreamsToFile(List<StreamState> streams)
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
using Avalonia;
|
||||
using Avalonia.ReactiveUI;
|
||||
using System.IO;
|
||||
|
||||
namespace Speckle.DesktopUIStarter
|
||||
{
|
||||
class Program
|
||||
{
|
||||
// Initialization code. Don't use any Avalonia, third-party APIs or any
|
||||
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
|
||||
// yet and stuff might break.
|
||||
public static void Main(string[] args) => BuildAvaloniaApp()
|
||||
.StartWithClassicDesktopLifetime(args);
|
||||
|
||||
// Avalonia configuration, don't remove; also used by visual designer.
|
||||
public static AppBuilder BuildAvaloniaApp()
|
||||
{
|
||||
|
||||
// to debug the VS previewer
|
||||
// 1. open another instanc of the project in VS
|
||||
// 2. uncomment the lines below
|
||||
// 3. close and reopen the problematic XAML window
|
||||
|
||||
//Debugger.Launch();
|
||||
//while (!Debugger.IsAttached)
|
||||
// Thread.Sleep(100);
|
||||
|
||||
return AppBuilder.Configure<DesktopUI2.App>()
|
||||
.UsePlatformDetect()
|
||||
.With(new X11PlatformOptions { UseGpu = false })
|
||||
.With(new AvaloniaNativePlatformOptions { UseGpu = false, UseDeferredRendering = true })
|
||||
.With(new MacOSPlatformOptions { ShowInDock = false, DisableDefaultApplicationMenuItems = true, DisableNativeMenus = true })
|
||||
.With(new Win32PlatformOptions { AllowEglInitialization = true, EnableMultitouch = false })
|
||||
.With(new SkiaOptions { MaxGpuResourceSizeBytes = 8096000 })
|
||||
.LogToTrace()
|
||||
.UseReactiveUI();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||
<WarningLevel>1</WarningLevel>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Avalonia" Version="0.10.13" />
|
||||
<PackageReference Include="Avalonia.Desktop" Version="0.10.13" />
|
||||
<PackageReference Include="Avalonia.ReactiveUI" Version="0.10.13" />
|
||||
<PackageReference Include="Speckle.DesktopUI" Version="2.5.2" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
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