Colored Points by Properties Fix (#2436)
* Fix for points not getting the gradient texture with the colors when filtering by properties * Allowed Points to use displayStyle
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Родитель
c23557050d
Коммит
07dff717cf
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@ -363,7 +363,6 @@ const getStream = () => {
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// 'https://speckle.xyz/streams/b4086833f8/commits/94df4c6d16?overlay=c5b9c260ea,e3dc287d61,eaedd7d0a5,7f126ce0dd,02fee34ce3,9bda31611f,110282c4db,533c311e29,bf6814d779,1ba52affcf,cc4e75125e,3fd628e4e3'
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// Nice towers
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// 'https://latest.speckle.dev/streams/f4efe4bd7f/objects/5083dffc2ce54ce64c1fc4fab48ca877'
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// 'http://127.0.0.1:3000/streams/30b75f0dea/objects/db765ed44ae10176c0bf8ba60d1ce67d'
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//
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// 'https://speckle.xyz/streams/7b253e5c4c/commits/025fcbb9cf'
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// BIG railway
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@ -382,6 +381,9 @@ const getStream = () => {
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// 'https://app.speckle.systems/projects/7591c56179/models/0185a7c62e'
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// 'https://app.speckle.systems/projects/24c98619ac/models/38639656b8'
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// 'https://app.speckle.systems/projects/96c43c61a6/models/fd12973e73'
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// 'https://latest.speckle.systems/projects/2099ac4b5f/models/5d6eb30c16'
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// Points with display style
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// 'https://latest.speckle.systems/projects/7117052f4e/models/95c27a604d@1fa0e17f84'
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)
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}
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@ -331,7 +331,9 @@ export default class Batcher {
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} else if (geometryType === GeometryType.LINE) {
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matRef = renderViews[0].renderData.displayStyle
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} else if (geometryType === GeometryType.POINT) {
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matRef = renderViews[0].renderData.renderMaterial
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matRef =
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renderViews[0].renderData.renderMaterial ||
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renderViews[0].renderData.displayStyle
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} else if (geometryType === GeometryType.POINT_CLOUD) {
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matRef = renderViews[0].renderData.renderMaterial
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} else if (geometryType === GeometryType.TEXT) {
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@ -10,6 +10,7 @@ import {
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import { type DrawGroup } from './Batch'
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import Materials from '../materials/Materials'
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import SpeckleStandardColoredMaterial from '../materials/SpeckleStandardColoredMaterial'
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import SpecklePointColouredMaterial from '../materials/SpecklePointColouredMaterial'
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export abstract class Primitive<
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TGeometry extends BufferGeometry = BufferGeometry,
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@ -244,7 +245,10 @@ export abstract class PrimitiveBatch implements Batch {
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* because otherwise three.js won't properly update our custom uniforms
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*/
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if (range.materialOptions.rampTexture !== undefined) {
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if (range.material instanceof SpeckleStandardColoredMaterial) {
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if (
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range.material instanceof SpeckleStandardColoredMaterial ||
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range.material instanceof SpecklePointColouredMaterial
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) {
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range.material.setGradientTexture(range.materialOptions.rampTexture)
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}
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}
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@ -255,8 +255,8 @@ export default class Materials {
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renderView.geometryType === GeometryType.TEXT)
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? Materials.renderMaterialToString(materialData)
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: Materials.isDisplayStyle(materialData) &&
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renderView.geometryType !== GeometryType.MESH &&
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renderView.geometryType !== GeometryType.POINT
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// && renderView.geometryType !== GeometryType.POINT // Allow Points to use displayStyle
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renderView.geometryType !== GeometryType.MESH
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? Materials.displayStyleToString(materialData)
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: ''
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if ((materialData as MaterialOptions).stencilOutlines) {
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@ -438,7 +438,7 @@ export default class Materials {
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size: 2,
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sizeAttenuation: false
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},
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['USE_RTE']
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['USE_RTE', 'USE_GRADIENT_RAMP']
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)
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;(this.pointCloudColouredMaterial as SpecklePointMaterial).toneMapped = false
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this.pointCloudGradientMaterial = new SpecklePointColouredMaterial(
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@ -448,7 +448,7 @@ export default class Materials {
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size: 2,
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sizeAttenuation: false
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},
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['USE_RTE']
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['USE_RTE', 'USE_GRADIENT_RAMP']
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)
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;(
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this.pointCloudGradientMaterial as SpecklePointColouredMaterial
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