BulletSharpPInvoke/BulletSharp
Eideren 425a3bb927
Expose native methods to Stride.Physics (#1)
2021-08-04 13:41:57 +02:00
..
Collision LocalRayResult and LocalConvexResult to direct struct copy 2019-05-08 00:32:24 +02:00
Common Make more objects trackable 2018-11-10 17:24:17 +02:00
Dynamics LocalRayResult and LocalConvexResult to direct struct copy 2019-05-08 00:32:24 +02:00
Extras Make more objects trackable 2018-11-14 00:24:51 +02:00
LinearMath Fix memory leaks in demos 2018-11-14 23:00:01 +02:00
Math Rename to Stride 2020-03-05 08:31:47 +01:00
Properties Work on URDF 2019-01-31 22:17:43 +02:00
SoftBody Make more objects trackable 2018-11-14 20:13:11 +02:00
demos Work on URDF 2019-01-31 22:17:43 +02:00
test Make LocalConvexResult, LocalRayResult and LocalShapeInfo structs 2019-02-01 02:07:56 +02:00
.gitignore Double precision fixes 2017-11-29 23:36:49 +02:00
BulletObject.cs Make more objects trackable 2018-11-10 17:24:17 +02:00
BulletObjectTracker.cs Move initialization to constructor body. This allows input parameters to be validated before initialization. 2018-11-08 05:04:19 +02:00
BulletSharp.NetStandard.csproj Rename to Stride 2020-03-05 08:31:47 +01:00
BulletSharp.NetStandard.sln [iOS] BulletSharp iOS specific build 2019-05-01 10:59:14 +02:00
BulletSharp.dll.config Rename BulletSharpPInvoke folder to BulletSharp 2017-07-29 14:27:37 +03:00
MathUtil.cs Add missing MathUtil.FuzzyZero 2019-01-31 23:17:52 +02:00
Native.cs [iOS] BulletSharp iOS specific build 2019-05-01 10:59:14 +02:00
UnsafeNativeMethods.cs Expose native methods to Stride.Physics (#1) 2021-08-04 13:41:57 +02:00
Utilities.cs Rename BulletSharpPInvoke folder to BulletSharp 2017-07-29 14:27:37 +03:00
license.txt MultiBody.FixedBase.set 2019-01-05 20:41:16 +02:00