зеркало из https://github.com/stride3d/SDL2-CS.git
Need to do a PtrToString on this first.
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d4d6dff87c
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@ -913,7 +913,7 @@ namespace SDL2
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[StructLayout(LayoutKind.Sequential)]
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct SDL_RendererInfo
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public unsafe struct SDL_RendererInfo
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{
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{
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public string name; // const char*
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public IntPtr name; // const char*
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public uint flags;
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public uint flags;
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public uint num_texture_formats;
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public uint num_texture_formats;
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public fixed uint texture_formats[16];
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public fixed uint texture_formats[16];
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