зеркало из https://github.com/stride3d/SDL2-CS.git
We now compile against PCL.
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Родитель
0b6202d2d9
Коммит
3b0d53c329
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@ -9,7 +9,8 @@
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<OutputType>Library</OutputType>
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<RootNamespace>SDL2</RootNamespace>
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<AssemblyName>SDL2-CS</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkProfile>Profile7</TargetFrameworkProfile>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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@ -38,7 +39,7 @@
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<DefineConstants>DEBUG</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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@ -97,5 +98,5 @@
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</Properties>
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</MonoDevelop>
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</ProjectExtensions>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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</Project>
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
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</Project>
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