зеркало из https://github.com/stride3d/SDL2-CS.git
Checked on the ButtonBind struct, should be alright.
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@ -3627,11 +3627,11 @@ namespace SDL2
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public int hat_mask;
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}
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// FIXME: This has a union in it... does this make sense?
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/* This struct has a union in it, hence the Explicit layout. */
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[StructLayout(LayoutKind.Explicit)]
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public struct SDL_GameControllerButtonBind
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{
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// FIXME: enum size?
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/* Note: enum size is 4 bytes. */
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[FieldOffset(0)]
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public SDL_GameControllerBindType bindType;
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[FieldOffset(4)]
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