зеркало из https://github.com/stride3d/SDL2-CS.git
Added bindings for SDL_PowerState and SDL_GetPowerInfo
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32
src/SDL2.cs
32
src/SDL2.cs
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@ -6012,6 +6012,38 @@ namespace SDL2
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#endregion
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#region SDL_power.h
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/// <summary>
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/// The basic state for the system's power supply.
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/// </summary>
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public enum SDL_PowerState
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{
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SDL_POWERSTATE_UNKNOWN = 0,
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SDL_POWERSTATE_ON_BATTERY,
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SDL_POWERSTATE_NO_BATTERY,
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SDL_POWERSTATE_CHARGING,
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SDL_POWERSTATE_CHARGED
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}
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/// <summary>
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/// Get the current power supply details.
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/// </summary>
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/// <param name="secs">Seconds of battery life left. You can pass a NULL here if
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/// you don't care. Will return -1 if we can't determine a
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/// value, or we're not running on a battery.</param>
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/// <param name="pct">Percentage of battery life left, between 0 and 100. You can
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/// pass a NULL here if you don't care. Will return -1 if we
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/// can't determine a value, or we're not running on a battery.</param>
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/// <returns>The state of the battery (if any).</returns>
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern SDL_PowerState SDL_GetPowerInfo(
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out int secs,
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out int pct
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);
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#endregion
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#region SDL_cpuinfo.h
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/// <summary>
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