IntelOrca
713e25ab96
Fix SDL_GetKeyFromScancode signature.
2014-03-26 13:14:21 +00:00
Ethan Lee
67f4c81bb3
SDL 2.0.3
2014-03-15 20:37:47 -04:00
Ethan Lee
6899e6cdb0
Merge pull request #54 from tobiasschulz/master
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.NET doesn't use dllmaps
2014-03-09 12:32:54 -04:00
Tobias Schulz
f495b5318c
.NET doesn't use dllmaps
2014-03-09 17:27:27 +01:00
Ethan Lee
43a1905edf
Use OpenAL Soft!
2014-03-08 22:42:00 -05:00
Ethan Lee
af13848840
Merge 'sdl2-hg - SDL2 2.0.2
2014-03-08 10:44:24 -05:00
Ethan Lee
21ab9a5d69
Added some public RWops entry points.
2014-03-07 11:02:35 -05:00
Ethan Lee
1055efcc34
Added some public RWops entry points.
2014-03-07 11:02:24 -05:00
Ethan Lee
404c4d583d
AL_SOFT_MSADPCM is now a thing.
2014-03-05 10:06:09 -05:00
Ethan Lee
82cd690656
AL_SOFT_MSADPCM is now a thing.
2014-03-05 10:06:01 -05:00
Ethan Lee
f7ba9ab3b7
Ryan added this back.
2014-03-04 11:21:04 -05:00
Ethan Lee
a7b2d3de69
Whuh, we already got rid of this...
2014-03-02 17:41:21 -05:00
Ethan Lee
6d0456c99e
Double click support from SDL 2.0.2
2014-03-02 07:42:17 -05:00
Ethan Lee
2e719b0650
SDL 2.0.2 update. Includes some extras as well.
2014-03-02 07:36:30 -05:00
babelshift
60454e8878
From libsdl 2.0.2 RC1 notes - The screensaver is now disabled by default, and there is a hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER that can change that behavior.
2014-03-01 22:51:30 -05:00
babelshift
a74f245fe6
From libsdl 2.0.2 RC1 notes - Added a hint SDL_HINT_MOUSE_RELATIVE_MODE_WARP to specify whether mouse relative mode should be emulated using mouse warping.
2014-03-01 22:46:13 -05:00
babelshift
8846dbcaa4
Added suo files to ignore
2014-03-01 22:41:26 -05:00
Ethan Lee
7dd378d866
Update for latest AL_EXT_MSADPCM changes
2014-03-01 06:01:58 -05:00
Ethan Lee
cbf996466d
Happy New Year, wait what day is it
2014-02-10 18:02:40 -05:00
Ethan Lee
6bf1984db9
SDL_BlitScaled name
2014-01-29 07:26:00 -05:00
Ethan Lee
0fb37403cd
Mix_Chunk is not our problem.
2014-01-27 16:39:09 -05:00
Ethan Lee
4a37ca4387
Merge from babelshift
2014-01-12 15:18:50 -05:00
babelshift
078ef09a09
Adding missing hint to handle scale quality
2014-01-12 11:19:45 -05:00
Ethan Lee
63c194dd81
Add MSADPCM256 support
2013-12-02 23:39:57 -05:00
Ethan Lee
193b1db8cb
Merge pull request #47 from luiscubal/master
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Added SDL_RenderSetLogicalSize and SDL_RenderGetLogicalSize
2013-11-30 08:07:23 -08:00
Luís Reis
5caa264f85
Added SDL_RenderSetLogicalSize and SDL_RenderGetLogicalSize
2013-11-30 16:05:05 +00:00
Ethan Lee
062241ca82
SDL2_image has SavePNG, woohoo!
2013-11-18 11:28:32 -05:00
Ethan Lee
f3ae14eb98
Change SDL2# project names.
2013-11-04 14:51:28 -05:00
Ethan Lee
70af91f844
Merge pull request #46 from jameson-ernst/master
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Bind touch API
2013-10-29 03:00:02 -07:00
Jameson Ernst
ff2d14d00b
Rolled back config file
2013-10-28 17:26:04 -07:00
Jameson Ernst
191ce0ad89
Fixed typo in config
2013-10-28 15:43:16 -07:00
Jameson Ernst
b5762af567
Bind touch API. Use frameworks on OS X
2013-10-28 13:09:42 -07:00
Ethan Lee
5b575f02a0
Fix EffectsExtension for lower-level TK.
2013-10-27 15:25:47 -04:00
Ethan Lee
3ce41e80ac
Stick to AL.cs style for Buffer
2013-10-27 11:59:56 -04:00
Ethan Lee
ac4ac4d299
AL_LOOP_POINTS_SOFT
2013-10-27 07:22:16 -04:00
Ethan Lee
1ffb95fa74
SDL_GetPlatform
2013-10-27 05:02:20 -04:00
Ethan Lee
4b61ff485a
Merge pull request #45 from sulix/master
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HighDPI support + odds and ends
2013-10-25 22:18:29 -07:00
David Gow
acd92371fc
HighDPI support + odds and ends
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This patch adds support for the SDL HighDPI stuff (for MacOSX Retina
displays et al), as well as adding a few missing things from SDL 2.0.0
and SDL 2.0.1:
* HighDPI support (hint, window flag, SDL_GL_GetDrawableSize)
* SDL_TICKS_PASSED() macro
* SDL_GL_GetCurrentWindow()
* SDL_GL_GetCurrentContext()
* SDL_HINT_RENDER_DIRECT3D_THREADSAFE
* SDL_HINT_TIMER_RESOLUTION
2013-10-26 11:44:30 +08:00
Ethan Lee
d1e5b4d1a0
2.0.1
2013-10-24 02:28:10 -04:00
Ethan Lee
f154bab1d8
Add 2.0.1 remark to GetSystemRAM
2013-10-22 22:34:30 -04:00
Ethan Lee
1d1eebb5cc
Merge pull request #43 from sulix/master
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Add SDL_filesystem.h for SDL 2.0.1
2013-10-22 19:31:40 -07:00
David Gow
cfec5bc59f
Merge branch 'sdl2-hg' of https://github.com/flibitijibibo/SDL2-CS
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Conflicts:
src/SDL2.cs
2013-10-23 10:18:48 +08:00
David Gow
85dd4bbb6d
Extend filesystem docs, remove LeaveAllocated
2013-10-23 10:16:27 +08:00
Ethan Lee
8facd9f0b0
Merge branch 'sdl2cs-system-ram' of git://github.com/babelshift/SDL2-CS into sdl2-hg
2013-10-22 20:26:23 -04:00
Justin Skiles
861f5b3df6
Fixed trailing space on line 3797.
2013-10-22 20:15:27 -04:00
Justin Skiles
29372e5fa4
Added binding to SDL_GetSystemRAM() in SDL_cpuinfo.h
2013-10-22 19:28:34 -04:00
David Gow
475b9b6787
Add SDL_filesystem.h for SDL 2.0.1
2013-10-22 15:06:27 +08:00
David Gow
15aa82b2df
Add SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (SDL bug 1985)
2013-10-21 10:14:24 +08:00
Ethan Lee
1459270321
AL_EXT_MSADPCM support
2013-10-08 23:50:54 -04:00
Ethan Lee
e7f9b53796
Fix BlitSurface, add BlitSurfaceScaled
2013-09-29 05:45:58 -04:00