Implement unorm16/snorm16 packing in HLSL.
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Родитель
719ba63416
Коммит
656af7e3ed
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@ -1,15 +1,21 @@
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static float4 FP32Out;
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static uint UNORM8;
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static uint SNORM8;
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static uint UNORM16;
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static uint SNORM16;
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static uint UNORM8Out;
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static float4 FP32;
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static uint SNORM8Out;
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static uint UNORM16Out;
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static uint SNORM16Out;
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struct SPIRV_Cross_Input
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{
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nointerpolation uint SNORM8 : TEXCOORD0;
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nointerpolation uint UNORM8 : TEXCOORD1;
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nointerpolation float4 FP32 : TEXCOORD2;
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nointerpolation uint SNORM16 : TEXCOORD2;
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nointerpolation uint UNORM16 : TEXCOORD3;
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nointerpolation float4 FP32 : TEXCOORD4;
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};
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struct SPIRV_Cross_Output
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@ -17,6 +23,8 @@ struct SPIRV_Cross_Output
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float4 FP32Out : SV_Target0;
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uint UNORM8Out : SV_Target1;
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uint SNORM8Out : SV_Target2;
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uint UNORM16Out : SV_Target3;
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uint SNORM16Out : SV_Target4;
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};
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uint SPIRV_Cross_packUnorm4x8(float4 value)
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@ -44,23 +52,58 @@ float4 SPIRV_Cross_unpackSnorm4x8(uint value)
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return clamp(float4(Packed) / 127.0, -1.0, 1.0);
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}
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uint SPIRV_Cross_packUnorm2x16(float2 value)
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{
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uint2 Packed = uint2(round(saturate(value) * 65535.0));
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return Packed.x | (Packed.y << 16);
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}
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float2 SPIRV_Cross_unpackUnorm2x16(uint value)
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{
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uint2 Packed = uint2(value & 0xffff, value >> 16);
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return float2(Packed) / 65535.0;
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}
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uint SPIRV_Cross_packSnorm2x16(float2 value)
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{
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int2 Packed = int2(round(clamp(value, -1.0, 1.0) * 32767.0)) & 0xffff;
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return uint(Packed.x | (Packed.y << 16));
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}
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float2 SPIRV_Cross_unpackSnorm2x16(uint value)
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{
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int SignedValue = int(value);
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int2 Packed = int2(SignedValue << 16, SignedValue) >> 16;
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return clamp(float2(Packed) / 32767.0, -1.0, 1.0);
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}
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void frag_main()
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{
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FP32Out = SPIRV_Cross_unpackUnorm4x8(UNORM8);
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FP32Out = SPIRV_Cross_unpackSnorm4x8(SNORM8);
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float2 _21 = SPIRV_Cross_unpackUnorm2x16(UNORM16);
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FP32Out = float4(_21.x, _21.y, FP32Out.z, FP32Out.w);
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float2 _26 = SPIRV_Cross_unpackSnorm2x16(SNORM16);
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FP32Out = float4(_26.x, _26.y, FP32Out.z, FP32Out.w);
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UNORM8Out = SPIRV_Cross_packUnorm4x8(FP32);
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SNORM8Out = SPIRV_Cross_packSnorm4x8(FP32);
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UNORM16Out = SPIRV_Cross_packUnorm2x16(FP32.xy);
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SNORM16Out = SPIRV_Cross_packSnorm2x16(FP32.zw);
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}
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SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
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{
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UNORM8 = stage_input.UNORM8;
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SNORM8 = stage_input.SNORM8;
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UNORM16 = stage_input.UNORM16;
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SNORM16 = stage_input.SNORM16;
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FP32 = stage_input.FP32;
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.FP32Out = FP32Out;
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stage_output.UNORM8Out = UNORM8Out;
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stage_output.SNORM8Out = SNORM8Out;
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stage_output.UNORM16Out = UNORM16Out;
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stage_output.SNORM16Out = SNORM16Out;
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return stage_output;
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}
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@ -1,15 +1,21 @@
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static float4 FP32Out;
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static uint UNORM8;
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static uint SNORM8;
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static uint UNORM16;
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static uint SNORM16;
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static uint UNORM8Out;
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static float4 FP32;
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static uint SNORM8Out;
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static uint UNORM16Out;
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static uint SNORM16Out;
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struct SPIRV_Cross_Input
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{
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nointerpolation uint SNORM8 : TEXCOORD0;
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nointerpolation uint UNORM8 : TEXCOORD1;
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nointerpolation float4 FP32 : TEXCOORD2;
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nointerpolation uint SNORM16 : TEXCOORD2;
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nointerpolation uint UNORM16 : TEXCOORD3;
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nointerpolation float4 FP32 : TEXCOORD4;
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};
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struct SPIRV_Cross_Output
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@ -17,6 +23,8 @@ struct SPIRV_Cross_Output
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float4 FP32Out : SV_Target0;
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uint UNORM8Out : SV_Target1;
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uint SNORM8Out : SV_Target2;
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uint UNORM16Out : SV_Target3;
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uint SNORM16Out : SV_Target4;
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};
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uint SPIRV_Cross_packUnorm4x8(float4 value)
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@ -44,23 +52,58 @@ float4 SPIRV_Cross_unpackSnorm4x8(uint value)
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return clamp(float4(Packed) / 127.0, -1.0, 1.0);
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}
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uint SPIRV_Cross_packUnorm2x16(float2 value)
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{
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uint2 Packed = uint2(round(saturate(value) * 65535.0));
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return Packed.x | (Packed.y << 16);
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}
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float2 SPIRV_Cross_unpackUnorm2x16(uint value)
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{
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uint2 Packed = uint2(value & 0xffff, value >> 16);
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return float2(Packed) / 65535.0;
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}
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uint SPIRV_Cross_packSnorm2x16(float2 value)
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{
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int2 Packed = int2(round(clamp(value, -1.0, 1.0) * 32767.0)) & 0xffff;
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return uint(Packed.x | (Packed.y << 16));
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}
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float2 SPIRV_Cross_unpackSnorm2x16(uint value)
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{
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int SignedValue = int(value);
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int2 Packed = int2(SignedValue << 16, SignedValue) >> 16;
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return clamp(float2(Packed) / 32767.0, -1.0, 1.0);
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}
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void frag_main()
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{
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FP32Out = SPIRV_Cross_unpackUnorm4x8(UNORM8);
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FP32Out = SPIRV_Cross_unpackSnorm4x8(SNORM8);
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float2 _21 = SPIRV_Cross_unpackUnorm2x16(UNORM16);
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FP32Out = float4(_21.x, _21.y, FP32Out.z, FP32Out.w);
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float2 _26 = SPIRV_Cross_unpackSnorm2x16(SNORM16);
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FP32Out = float4(_26.x, _26.y, FP32Out.z, FP32Out.w);
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UNORM8Out = SPIRV_Cross_packUnorm4x8(FP32);
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SNORM8Out = SPIRV_Cross_packSnorm4x8(FP32);
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UNORM16Out = SPIRV_Cross_packUnorm2x16(FP32.xy);
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SNORM16Out = SPIRV_Cross_packSnorm2x16(FP32.zw);
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}
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SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
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{
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UNORM8 = stage_input.UNORM8;
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SNORM8 = stage_input.SNORM8;
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UNORM16 = stage_input.UNORM16;
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SNORM16 = stage_input.SNORM16;
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FP32 = stage_input.FP32;
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.FP32Out = FP32Out;
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stage_output.UNORM8Out = UNORM8Out;
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stage_output.SNORM8Out = SNORM8Out;
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stage_output.UNORM16Out = UNORM16Out;
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stage_output.SNORM16Out = SNORM16Out;
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return stage_output;
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}
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@ -2,15 +2,23 @@
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layout(location = 0) flat in uint SNORM8;
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layout(location = 1) flat in uint UNORM8;
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layout(location = 2) flat in vec4 FP32;
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layout(location = 2) flat in uint SNORM16;
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layout(location = 3) flat in uint UNORM16;
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layout(location = 4) flat in vec4 FP32;
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layout(location = 0) out vec4 FP32Out;
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layout(location = 1) out uint UNORM8Out;
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layout(location = 2) out uint SNORM8Out;
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layout(location = 3) out uint UNORM16Out;
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layout(location = 4) out uint SNORM16Out;
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void main()
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{
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FP32Out = unpackUnorm4x8(UNORM8);
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FP32Out = unpackSnorm4x8(SNORM8);
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FP32Out.xy = unpackUnorm2x16(UNORM16);
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FP32Out.xy = unpackSnorm2x16(SNORM16);
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UNORM8Out = packUnorm4x8(FP32);
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SNORM8Out = packSnorm4x8(FP32);
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UNORM16Out = packUnorm2x16(FP32.xy);
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SNORM16Out = packSnorm2x16(FP32.zw);
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}
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@ -1201,6 +1201,7 @@ void CompilerHLSL::emit_resources()
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statement("");
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}
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// HLSL does not seem to have builtins for these operation, so roll them by hand ...
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if (requires_unorm8_packing)
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{
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statement("uint SPIRV_Cross_packUnorm4x8(float4 value)");
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@ -1235,6 +1236,41 @@ void CompilerHLSL::emit_resources()
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end_scope();
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statement("");
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}
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if (requires_unorm16_packing)
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{
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statement("uint SPIRV_Cross_packUnorm2x16(float2 value)");
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begin_scope();
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statement("uint2 Packed = uint2(round(saturate(value) * 65535.0));");
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statement("return Packed.x | (Packed.y << 16);");
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end_scope();
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statement("");
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statement("float2 SPIRV_Cross_unpackUnorm2x16(uint value)");
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begin_scope();
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statement("uint2 Packed = uint2(value & 0xffff, value >> 16);");
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statement("return float2(Packed) / 65535.0;");
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end_scope();
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statement("");
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}
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if (requires_snorm16_packing)
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{
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statement("uint SPIRV_Cross_packSnorm2x16(float2 value)");
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begin_scope();
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statement("int2 Packed = int2(round(clamp(value, -1.0, 1.0) * 32767.0)) & 0xffff;");
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statement("return uint(Packed.x | (Packed.y << 16));");
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end_scope();
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statement("");
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statement("float2 SPIRV_Cross_unpackSnorm2x16(uint value)");
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begin_scope();
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statement("int SignedValue = int(value);");
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statement("int2 Packed = int2(SignedValue << 16, SignedValue) >> 16;");
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statement("return clamp(float2(Packed) / 32767.0, -1.0, 1.0);");
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end_scope();
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statement("");
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}
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}
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string CompilerHLSL::layout_for_member(const SPIRType &type, uint32_t index)
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@ -2315,6 +2351,42 @@ void CompilerHLSL::emit_glsl_op(uint32_t result_type, uint32_t id, uint32_t eop,
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emit_unary_func_op(result_type, id, args[0], "SPIRV_Cross_unpackUnorm4x8");
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break;
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case GLSLstd450PackSnorm2x16:
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if (!requires_snorm16_packing)
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{
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requires_snorm16_packing = true;
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force_recompile = true;
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}
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emit_unary_func_op(result_type, id, args[0], "SPIRV_Cross_packSnorm2x16");
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break;
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case GLSLstd450UnpackSnorm2x16:
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if (!requires_snorm16_packing)
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{
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requires_snorm16_packing = true;
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force_recompile = true;
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}
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emit_unary_func_op(result_type, id, args[0], "SPIRV_Cross_unpackSnorm2x16");
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break;
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case GLSLstd450PackUnorm2x16:
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if (!requires_unorm16_packing)
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{
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requires_unorm16_packing = true;
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force_recompile = true;
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}
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emit_unary_func_op(result_type, id, args[0], "SPIRV_Cross_packUnorm2x16");
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break;
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case GLSLstd450UnpackUnorm2x16:
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if (!requires_unorm16_packing)
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{
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requires_unorm16_packing = true;
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force_recompile = true;
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}
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emit_unary_func_op(result_type, id, args[0], "SPIRV_Cross_unpackUnorm2x16");
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break;
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default:
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CompilerGLSL::emit_glsl_op(result_type, id, eop, args, count);
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break;
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@ -119,6 +119,8 @@ private:
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bool requires_fp16_packing = false;
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bool requires_unorm8_packing = false;
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bool requires_snorm8_packing = false;
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bool requires_unorm16_packing = false;
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bool requires_snorm16_packing = false;
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uint64_t required_textureSizeVariants = 0;
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void require_texture_query_variant(const SPIRType &type);
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