Merge pull request #521 from KhronosGroup/fix-516

Support dual-source blending on GLSL and MSL.
This commit is contained in:
Hans-Kristian Arntzen 2018-04-03 16:54:32 +02:00 коммит произвёл GitHub
Родитель a1e30c8c2b a6e211e00b
Коммит 65be63fd04
Не найден ключ, соответствующий данной подписи
Идентификатор ключа GPG: 4AEE18F83AFDEB23
10 изменённых файлов: 116 добавлений и 2 удалений

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@ -0,0 +1,19 @@
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct main0_out
{
float4 FragColor0 [[color(0), index(0)]];
float4 FragColor1 [[color(0), index(1)]];
};
fragment main0_out main0()
{
main0_out out = {};
out.FragColor0 = float4(1.0);
out.FragColor1 = float4(2.0);
return out;
}

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@ -0,0 +1,11 @@
#version 450
layout(location = 0, index = 0) out vec4 FragColor0;
layout(location = 0, index = 1) out vec4 FragColor1;
void main()
{
FragColor0 = vec4(1.0);
FragColor1 = vec4(2.0);
}

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@ -0,0 +1,19 @@
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct main0_out
{
float4 FragColor0 [[color(0), index(0)]];
float4 FragColor1 [[color(0), index(1)]];
};
fragment main0_out main0()
{
main0_out out = {};
out.FragColor0 = float4(1.0);
out.FragColor1 = float4(2.0);
return out;
}

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@ -0,0 +1,11 @@
#version 450
layout(location = 0, index = 0) out vec4 FragColor0;
layout(location = 0, index = 1) out vec4 FragColor1;
void main()
{
FragColor0 = vec4(1.0);
FragColor1 = vec4(2.0);
}

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@ -0,0 +1,10 @@
#version 450
layout(location = 0, index = 0) out vec4 FragColor0;
layout(location = 0, index = 1) out vec4 FragColor1;
void main()
{
FragColor0 = vec4(1.0);
FragColor1 = vec4(2.0);
}

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@ -0,0 +1,10 @@
#version 450
layout(location = 0, index = 0) out vec4 FragColor0;
layout(location = 0, index = 1) out vec4 FragColor1;
void main()
{
FragColor0 = vec4(1.0);
FragColor1 = vec4(2.0);
}

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@ -1195,6 +1195,7 @@ struct Meta
uint32_t matrix_stride = 0; uint32_t matrix_stride = 0;
uint32_t input_attachment = 0; uint32_t input_attachment = 0;
uint32_t spec_id = 0; uint32_t spec_id = 0;
uint32_t index = 0;
bool builtin = false; bool builtin = false;
}; };

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@ -1074,6 +1074,10 @@ void Compiler::set_member_decoration(uint32_t id, uint32_t index, Decoration dec
dec.matrix_stride = argument; dec.matrix_stride = argument;
break; break;
case DecorationIndex:
dec.index = argument;
break;
default: default:
break; break;
} }
@ -1146,6 +1150,8 @@ uint32_t Compiler::get_member_decoration(uint32_t id, uint32_t index, Decoration
return dec.offset; return dec.offset;
case DecorationSpecId: case DecorationSpecId:
return dec.spec_id; return dec.spec_id;
case DecorationIndex:
return dec.index;
default: default:
return 1; return 1;
} }
@ -1249,6 +1255,10 @@ void Compiler::set_decoration(uint32_t id, Decoration decoration, uint32_t argum
dec.spec_id = argument; dec.spec_id = argument;
break; break;
case DecorationIndex:
dec.index = argument;
break;
default: default:
break; break;
} }
@ -1320,6 +1330,8 @@ uint32_t Compiler::get_decoration(uint32_t id, Decoration decoration) const
return dec.array_stride; return dec.array_stride;
case DecorationMatrixStride: case DecorationMatrixStride:
return dec.matrix_stride; return dec.matrix_stride;
case DecorationIndex:
return dec.index;
default: default:
return 1; return 1;
} }

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@ -1209,6 +1209,9 @@ string CompilerGLSL::layout_for_variable(const SPIRVariable &var)
attr.push_back(join("location = ", dec.location)); attr.push_back(join("location = ", dec.location));
} }
if (flags.get(DecorationIndex))
attr.push_back(join("index = ", dec.index));
// set = 0 is the default. Do not emit set = decoration in regular GLSL output, but // set = 0 is the default. Do not emit set = decoration in regular GLSL output, but
// we should preserve it in Vulkan GLSL mode. // we should preserve it in Vulkan GLSL mode.
if (var.storage != StorageClassPushConstant) if (var.storage != StorageClassPushConstant)

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@ -645,6 +645,12 @@ uint32_t CompilerMSL::add_interface_block(StorageClass storage)
mark_location_as_used_by_shader(locn, storage); mark_location_as_used_by_shader(locn, storage);
} }
if (get_decoration_bitset(p_var->self).get(DecorationIndex))
{
uint32_t index = get_decoration(p_var->self, DecorationIndex);
set_member_decoration(ib_type_id, ib_mbr_idx, DecorationIndex, index);
}
// Lower the internal array to flattened output when entry point returns. // Lower the internal array to flattened output when entry point returns.
entry_func.fixup_statements.push_back( entry_func.fixup_statements.push_back(
join(ib_var_ref, ".", mbr_name, " = ", to_name(p_var->self), "[", i, "];")); join(ib_var_ref, ".", mbr_name, " = ", to_name(p_var->self), "[", i, "];"));
@ -674,6 +680,12 @@ uint32_t CompilerMSL::add_interface_block(StorageClass storage)
mark_location_as_used_by_shader(locn, storage); mark_location_as_used_by_shader(locn, storage);
} }
if (get_decoration_bitset(p_var->self).get(DecorationIndex))
{
uint32_t index = get_decoration(p_var->self, DecorationIndex);
set_member_decoration(ib_type_id, ib_mbr_idx, DecorationIndex, index);
}
// Mark the member as builtin if needed // Mark the member as builtin if needed
if (is_builtin) if (is_builtin)
{ {
@ -2835,8 +2847,14 @@ string CompilerMSL::member_attribute_qualifier(const SPIRType &type, uint32_t in
} }
} }
uint32_t locn = get_ordered_member_location(type.self, index); uint32_t locn = get_ordered_member_location(type.self, index);
if (locn != k_unknown_location) if (locn != k_unknown_location && has_member_decoration(type.self, index, DecorationIndex))
return string(" [[color(") + convert_to_string(locn) + ")]]"; return join(" [[color(", locn, "), index(", get_member_decoration(type.self, index, DecorationIndex), ")]]");
else if (locn != k_unknown_location)
return join(" [[color(", locn, ")]]");
else if (has_member_decoration(type.self, index, DecorationIndex))
return join(" [[index(", get_member_decoration(type.self, index, DecorationIndex), ")]]");
else
return "";
} }
// Compute function inputs // Compute function inputs