Sanitize underscores in general, not just for members.

This commit is contained in:
Hans-Kristian Arntzen 2018-06-04 10:13:57 +02:00
Родитель 6fea07f2fd
Коммит 6bcc890e63
5 изменённых файлов: 144 добавлений и 1 удалений

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@ -0,0 +1,16 @@
#version 450
layout(location = 0) in vec4 _;
layout(location = 1) in vec4 a;
layout(location = 0) out vec4 b;
void main()
{
vec4 _28 = (_ + a) + _;
vec4 _34 = (_ - a) + a;
b = _28;
b = _34;
b = _28;
b = _34;
}

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@ -0,0 +1,28 @@
#version 450
layout(location = 0) in vec4 _;
layout(location = 1) in vec4 a;
layout(location = 0) out vec4 b;
vec4 fu_nc_(vec4 a_)
{
return a_;
}
vec4 fu_nc_1(vec4 _0_1)
{
return _0_1;
}
void main()
{
vec4 b_1 = _;
vec4 _0_1 = (_ + a) + fu_nc_(b_1);
vec4 b_3 = a;
vec4 b_2 = (_ - a) + fu_nc_1(b_3);
b = _0_1;
b = b_2;
b = _0_1;
b = b_2;
}

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@ -0,0 +1,81 @@
; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 6
; Bound: 47
; Schema: 0
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %a %b %FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %func__vf4_ "fu__nc_"
OpName %a_ "a_"
OpName %func_2_vf4_ "fu__nc_"
OpName %a_2 "___"
OpName %c0 "___"
OpName %a "__"
OpName %b "a"
OpName %param "b"
OpName %c1 "b"
OpName %param_0 "b"
OpName %FragColor "b"
OpDecorate %a Location 0
OpDecorate %b Location 1
OpDecorate %FragColor Location 0
%void = OpTypeVoid
%3 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%9 = OpTypeFunction %v4float %_ptr_Function_v4float
%_ptr_Input_v4float = OpTypePointer Input %v4float
%a = OpVariable %_ptr_Input_v4float Input
%b = OpVariable %_ptr_Input_v4float Input
%_ptr_Output_v4float = OpTypePointer Output %v4float
%FragColor = OpVariable %_ptr_Output_v4float Output
%main = OpFunction %void None %3
%5 = OpLabel
%c0 = OpVariable %_ptr_Function_v4float Function
%param = OpVariable %_ptr_Function_v4float Function
%c1 = OpVariable %_ptr_Function_v4float Function
%param_0 = OpVariable %_ptr_Function_v4float Function
%25 = OpLoad %v4float %a
%27 = OpLoad %v4float %b
%28 = OpFAdd %v4float %25 %27
%30 = OpLoad %v4float %a
OpStore %param %30
%31 = OpFunctionCall %v4float %func__vf4_ %param
%32 = OpFAdd %v4float %28 %31
OpStore %c0 %32
%34 = OpLoad %v4float %a
%35 = OpLoad %v4float %b
%36 = OpFSub %v4float %34 %35
%38 = OpLoad %v4float %b
OpStore %param_0 %38
%39 = OpFunctionCall %v4float %func_2_vf4_ %param_0
%40 = OpFAdd %v4float %36 %39
OpStore %c1 %40
%43 = OpLoad %v4float %c0
OpStore %FragColor %43
%44 = OpLoad %v4float %c1
OpStore %FragColor %44
%45 = OpLoad %v4float %c0
OpStore %FragColor %45
%46 = OpLoad %v4float %c1
OpStore %FragColor %46
OpReturn
OpFunctionEnd
%func__vf4_ = OpFunction %v4float None %9
%a_ = OpFunctionParameter %_ptr_Function_v4float
%12 = OpLabel
%16 = OpLoad %v4float %a_
OpReturnValue %16
OpFunctionEnd
%func_2_vf4_ = OpFunction %v4float None %9
%a_2 = OpFunctionParameter %_ptr_Function_v4float
%15 = OpLabel
%19 = OpLoad %v4float %a_2
OpReturnValue %19
OpFunctionEnd

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@ -998,12 +998,27 @@ void Compiler::update_name_cache(unordered_set<string> &cache, string &name)
uint32_t counter = 0;
auto tmpname = name;
bool use_linked_underscore = true;
if (tmpname == "_")
{
// We cannot just append numbers, as we will end up creating internally reserved names.
// Make it like _0_<counter> instead.
tmpname += "0";
}
else if (tmpname.back() == '_')
{
// The last_character is an underscore, so we don't need to link in underscore.
// This would violate double underscore rules.
use_linked_underscore = false;
}
// If there is a collision (very rare),
// keep tacking on extra identifier until it's unique.
do
{
counter++;
name = tmpname + "_" + convert_to_string(counter);
name = tmpname + (use_linked_underscore ? "_" : "") + convert_to_string(counter);
} while (cache.find(name) != end(cache));
cache.insert(name);
}

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@ -8591,6 +8591,9 @@ void CompilerGLSL::add_variable(unordered_set<string> &variables, string &name)
return;
}
// Avoid double underscores.
name = sanitize_underscores(name);
update_name_cache(variables, name);
}